1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * |
5 | * |
6 | * Deliantra is free software: you can redistribute it and/or modify it under |
6 | * Deliantra is free software: you can redistribute it and/or modify it under |
7 | * the terms of the Affero GNU General Public License as published by the |
7 | * the terms of the Affero GNU General Public License as published by the |
8 | * Free Software Foundation, either version 3 of the License, or (at your |
8 | * Free Software Foundation, either version 3 of the License, or (at your |
9 | * option) any later version. |
9 | * option) any later version. |
10 | * |
10 | * |
11 | * This program is distributed in the hope that it will be useful, |
11 | * This program is distributed in the hope that it will be useful, |
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
14 | * GNU General Public License for more details. |
14 | * GNU General Public License for more details. |
15 | * |
15 | * |
16 | * You should have received a copy of the Affero GNU General Public License |
16 | * You should have received a copy of the Affero GNU General Public License |
17 | * and the GNU General Public License along with this program. If not, see |
17 | * and the GNU General Public License along with this program. If not, see |
18 | * <http://www.gnu.org/licenses/>. |
18 | * <http://www.gnu.org/licenses/>. |
19 | * |
19 | * |
20 | * The authors can be reached via e-mail to <support@deliantra.net> |
20 | * The authors can be reached via e-mail to <support@deliantra.net> |
21 | */ |
21 | */ |
22 | |
22 | |
23 | #ifndef CLIENT_H |
23 | #ifndef CLIENT_H |
24 | #define CLIENT_H |
24 | #define CLIENT_H |
… | |
… | |
95 | * current state. we set up our on buffers for sending/receiving, so we can |
95 | * current state. we set up our on buffers for sending/receiving, so we can |
96 | * handle some higher level functions. fd is the actual file descriptor we |
96 | * handle some higher level functions. fd is the actual file descriptor we |
97 | * are using. |
97 | * are using. |
98 | */ |
98 | */ |
99 | |
99 | |
100 | /* Only one map mode can actually be used, so lets make it a switch |
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101 | * instead of having a bunch of different fields that needed to |
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102 | * get toggled. |
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103 | */ |
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104 | enum { Map0Cmd = 0, Map1Cmd = 1, Map1aCmd = 2 }; |
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105 | |
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106 | // states the socket can be in |
100 | // states the socket can be in |
107 | enum { |
101 | enum { |
108 | ST_DEAD, // socket is dead |
102 | ST_DEAD, // socket is dead |
109 | ST_SETUP, // initial handshake / setup / login |
103 | ST_SETUP, // initial handshake / setup / login |
110 | ST_PLAYING, // logged in an playing |
104 | ST_PLAYING, // logged in an playing |
… | |
… | |
171 | uint32 ACC (RW, last_path_repelled); /* Last spell repelled sent to client */ |
165 | uint32 ACC (RW, last_path_repelled); /* Last spell repelled sent to client */ |
172 | uint32 ACC (RW, last_path_denied); /* Last spell denied sent to client */ |
166 | uint32 ACC (RW, last_path_denied); /* Last spell denied sent to client */ |
173 | living ACC (RO, last_stats); /* Last stats as sent to client */ |
167 | living ACC (RO, last_stats); /* Last stats as sent to client */ |
174 | float ACC (RW, last_speed); /* Last speed as sent to client */ |
168 | float ACC (RW, last_speed); /* Last speed as sent to client */ |
175 | sint16 ACC (RW, last_resist[NROFATTACKS]);/* last resist values sent to client */ |
169 | sint16 ACC (RW, last_resist[NROFATTACKS]);/* last resist values sent to client */ |
176 | sint64 ACC (RW, last_skill_exp[NUM_SKILLS]);/* shadow register. if != exp. obj update client */ |
170 | sint64 ACC (RW, last_skill_exp[CS_NUM_SKILLS]);/* shadow register. if != exp. obj update client */ |
177 | |
171 | |
178 | bool ACC (RW, afk); /* player is afk */ |
172 | bool ACC (RW, afk); /* player is afk */ |
179 | bool ACC (RW, sent_scroll); |
173 | bool ACC (RW, sent_scroll); |
180 | bool ACC (RW, sound); /* does the client want sound */ |
174 | bool ACC (RW, sound); /* does the client want sound */ |
181 | bool ACC (RW, newmapcmd); /* Send newmap command when entering new map SMACFIGGEN */ |
175 | bool ACC (RW, bumpmsg); /* give message when bumping into walls */ |
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176 | |
182 | bool ACC (RW, plugincmd); // extend the protocol through a plug-in */ |
177 | bool ACC (RW, plugincmd); // extend the protocol through a plug-in */ |
183 | bool ACC (RW, mapinfocmd); // return map info and send map change info |
178 | bool ACC (RW, mapinfocmd); // return map info and send map change info |
184 | uint8_t ACC (RW, extcmd); // call into extensions/plugins |
179 | uint8_t ACC (RW, extcmd); // call into extensions/plugins |
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180 | bool ACC (RW, need_delinv0); /* If true, we need to delinv 0 before sending new floorbox */ |
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181 | |
185 | bool ACC (RW, update_look); /* If true, we need to send the look window */ |
182 | bool ACC (RW, update_look); /* If true, we need to send the look window */ |
186 | bool ACC (RW, update_spells); // If true, we need to esrv_update_spells |
183 | bool ACC (RW, update_spells); // If true, we need to esrv_update_spells |
187 | bool ACC (RW, has_readable_type); /* If true client accept additional text information */ |
184 | bool ACC (RW, has_readable_type); /* If true client accept additional text information */ |
188 | /* used to arrange text in books, scrolls, or scripted dialogs */ |
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189 | bool ACC (RW, monitor_spells); /* Client wishes to be informed when their spell list changes */ |
185 | bool ACC (RW, monitor_spells); /* Client wishes to be informed when their spell list changes */ |
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186 | |
190 | bool ACC (RW, smoothing); // deliantra-style smoothing |
187 | bool ACC (RW, smoothing); // deliantra-style smoothing |
191 | |
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192 | bool ACC (RW, force_newmap); // force a newmap before next map update |
188 | bool ACC (RW, force_newmap); // force a newmap before next map update |
193 | uint16 ACC (RW, look_position); /* start of drawing of look window */ |
189 | uint16 ACC (RW, look_position); /* start of drawing of look window */ |
194 | uint16 ACC (RW, mss); // likely tcp maximum segment size |
190 | uint16 ACC (RW, mss); // likely tcp maximum segment size |
195 | uint8 ACC (RW, mapmode); /* Type of map commands the client wants. */ |
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196 | uint8 ACC (RW, mapx), ACC (RW, mapy); /* How large a map the client wants */ |
191 | uint8 ACC (RW, mapx), ACC (RW, mapy); /* How large a map the client wants */ |
197 | uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */ |
192 | uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */ |
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193 | uint8 ACC (RW, faceset); // CF+ selected faceset |
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194 | uint8 ACC (RW, ws_version); // websocket protocol versio for framing |
198 | |
195 | |
199 | maptile_ptr ACC (RW, current_map); // CF+ last/current player map |
196 | maptile_ptr ACC (RW, current_map); // CF+ last/current player map |
200 | region_ptr ACC (RW, current_region); // CF+ last/current player region |
197 | region_ptr ACC (RW, current_region); // CF+ last/current player region |
201 | int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position |
198 | int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position |
202 | uint8 ACC (RW, faceset); // CF+ selected faceset |
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203 | |
199 | |
204 | tstamp ACC (RW, last_send); // last data send on socket. |
200 | tstamp ACC (RW, last_send); // last data send on socket. |
205 | |
201 | |
206 | float ACC (RW, socket_timeout); /* after how many seconds of no ack do we declare dead */ |
202 | float ACC (RW, socket_timeout); /* after how many seconds of no ack do we declare dead */ |
207 | int ACC (RW, rate_avail); // current rate balance |
203 | int ACC (RW, rate_avail); // current rate balance |
… | |
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210 | int ACC (RW, bg_scrub); // how many ticks till the next background face send |
206 | int ACC (RW, bg_scrub); // how many ticks till the next background face send |
211 | |
207 | |
212 | struct tcp_info tcpi; |
208 | struct tcp_info tcpi; |
213 | tstamp next_rate_adjust; |
209 | tstamp next_rate_adjust; |
214 | |
210 | |
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211 | // websocket frame buffer |
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212 | uint8 ws_inbuf_type; // current frame type |
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213 | uint8 *ws_inbuf; |
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214 | uint32 ws_inbuf_len; |
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215 | uint32 ws_inbuf_alloc; |
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216 | |
215 | unordered_vector<char *> mapinfo_queue; |
217 | unordered_vector<char *> mapinfo_queue; |
216 | void mapinfo_queue_clear (); |
218 | void mapinfo_queue_clear (); |
217 | void mapinfo_queue_run (); |
219 | void mapinfo_queue_run (); |
218 | bool mapinfo_try (char *buf); |
220 | bool mapinfo_try (char *buf); |
219 | |
221 | |
220 | struct ixsend { |
222 | struct ixsend { |
221 | int16_t pri; // unused |
223 | int16_t pri; // higher means faces are sent earlier, default 0 |
222 | faceidx idx; |
224 | faceidx idx; |
223 | uint32_t ofs; // if != 0, need to send remaining bytes of partial_face |
225 | uint32_t ofs; // if != 0, need to send remaining bytes of partial_face |
224 | }; |
226 | }; |
225 | std::vector<ixsend, slice_allocator<ixsend> > ixface; // which faces to send to the client using ix |
227 | std::vector<ixsend, slice_allocator<ixsend> > ixface; // which faces to send to the client using ix |
226 | |
228 | |
227 | std::vector<faceidx, slice_allocator<faceidx> > fxface; // which faces to send using fx |
229 | std::vector<faceidx, slice_allocator<faceidx> > fxface; // which faces to send using fx |
228 | MTH void flush_fx (); // send fx if required |
230 | MTH void flush_fx (); // send fx if required |
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231 | |
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232 | MTH void invalidate_face (faceidx idx); |
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233 | MTH void invalidate_all_faces (); |
229 | |
234 | |
230 | void do_destroy (); |
235 | void do_destroy (); |
231 | void gather_callbacks (AV *&callbacks, event_type event) const; |
236 | void gather_callbacks (AV *&callbacks, event_type event) const; |
232 | |
237 | |
233 | iow socket_ev; void socket_cb (iow &w, int revents); |
238 | iow socket_ev; void socket_cb (iow &w, int revents); |
… | |
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241 | std::bitset<FT_NUM> fx_want; |
246 | std::bitset<FT_NUM> fx_want; |
242 | |
247 | |
243 | // if we get an incomplete packet, this is used to hold the data. |
248 | // if we get an incomplete packet, this is used to hold the data. |
244 | // we add 2 byte for the header, one for the trailing 0 byte |
249 | // we add 2 byte for the header, one for the trailing 0 byte |
245 | uint8 inbuf[MAXSOCKBUF + 2 + 1]; |
250 | uint8 inbuf[MAXSOCKBUF + 2 + 1]; |
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251 | void inbuf_handle (); |
246 | |
252 | |
247 | enum { MSG_BUF_SIZE = 80, MSG_BUF_COUNT = 10 }; |
253 | enum { MSG_BUF_SIZE = 80, MSG_BUF_COUNT = 10 }; |
248 | struct msg_buf |
254 | struct msg_buf |
249 | { |
255 | { |
250 | tick_t expire; |
256 | tick_t expire; |
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281 | void skip_packet (int len); // we have processed the packet, skip it |
287 | void skip_packet (int len); // we have processed the packet, skip it |
282 | |
288 | |
283 | MTH void flush (); |
289 | MTH void flush (); |
284 | MTH void write_outputbuffer (); |
290 | MTH void write_outputbuffer (); |
285 | MTH int outputbuffer_len () const { return outputbuffer.len; } |
291 | MTH int outputbuffer_len () const { return outputbuffer.len; } |
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292 | void send_raw (void *buf_, int len); |
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293 | |
286 | void send (void *buf_, int len); |
294 | void send (void *buf_, int len); |
287 | |
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288 | void send_packet (const_octet_string buf); |
295 | void send_packet (const_octet_string buf); |
289 | void send_packet (const_octet_string buf, int len); |
296 | void send_packet (const_octet_string buf, int len); |
290 | void send_packet_printf (const_utf8_string format, ...) attribute ((format (printf, 2, 3))); |
297 | void send_packet_printf (const_utf8_string format, ...) attribute ((format (printf, 2, 3))); |
291 | void send_packet (packet &sl); |
298 | void send_packet (packet &sl); |
292 | |
299 | |
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306 | MTH void tick (); // called every server tick to do housekeeping etc. |
313 | MTH void tick (); // called every server tick to do housekeeping etc. |
307 | |
314 | |
308 | MTH static client *create (int fd, const char *peername); |
315 | MTH static client *create (int fd, const char *peername); |
309 | MTH static void clock (); |
316 | MTH static void clock (); |
310 | MTH static void flush_sockets (); |
317 | MTH static void flush_sockets (); |
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318 | |
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319 | MTH void run (); // start handshake after init |
311 | |
320 | |
312 | protected: |
321 | protected: |
313 | client (int fd, const char *from_ip); |
322 | client (int fd, const char *from_ip); |
314 | ~client (); |
323 | ~client (); |
315 | }; |
324 | }; |
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344 | ACC (RW, tcpi.tcpi_snd_cwnd); |
353 | ACC (RW, tcpi.tcpi_snd_cwnd); |
345 | ACC (RW, tcpi.tcpi_advmss); |
354 | ACC (RW, tcpi.tcpi_advmss); |
346 | ACC (RW, tcpi.tcpi_reordering); |
355 | ACC (RW, tcpi.tcpi_reordering); |
347 | #endif |
356 | #endif |
348 | |
357 | |
349 | //+GPL |
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350 | |
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351 | #define CLIENT_SUPPORT_READABLES(__sockPtr,__type)\ |
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352 | ( ((__type)>0) &&\ |
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353 | ((__sockPtr)->has_readable_type) && \ |
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354 | ((__sockPtr)->supported_readables & (1<<(__type))) ) |
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355 | |
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356 | #define FACE_TYPES 1 |
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357 | #define PNG_FACE_INDEX 0 |
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358 | |
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359 | //-GPL |
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360 | |
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361 | typedef object_vector<client, &client::active> sockvec; |
358 | typedef object_vector<client, &client::active> sockvec; |
362 | |
359 | |
363 | extern sockvec clients; |
360 | extern sockvec clients; |
364 | |
361 | |
365 | #define for_all_clients(var) \ |
362 | #define for_all_clients(var) \ |