--- deliantra/server/include/client.h 2007/02/04 00:39:32 1.27 +++ deliantra/server/include/client.h 2007/03/11 02:12:44 1.32 @@ -36,7 +36,7 @@ { UUID player; // this is, unfortunately, very wasteful of memory space, but pretty bandwidth-efficient int count; /* This is really darkness in the map1 command */ - uint16 faces[MAP_LAYERS]; + faceidx faces[MAP_LAYERS]; uint16 smooth[MAP_LAYERS]; unsigned char stat_hp; // health of something in this space, or 0 unsigned char flags; @@ -100,8 +100,10 @@ // a handler for a specific type of packet enum { - PF_PLAYER = 0x01, // must have valid player / will by synchronised - PF_PLAYING = 0x02, // must be in playing state + PF_PLAYER = 0x01, // must have valid player / will by synchronised + PF_PLAYING = 0x02, // must be in playing state + PF_COMMAND0 = 0x04, // command starts at offset 0 + PF_COMMAND6 = 0x08, // command starts at offset 6 }; struct packet_type @@ -169,11 +171,9 @@ { int ACC (RW, fd); unsigned int inbuf_len; // number of bytes valid in inbuf - uint8 *faces_sent; // This is a bitmap on sent face status statsinfo stats; int ACC (RO, active); - client_container cc_inv, cc_other; Buffer outputbuffer; char *ACC (RW, host); /* Which host it is connected from (ip address) */ @@ -219,11 +219,12 @@ uint16 ACC (RW, look_position); /* start of drawing of look window */ uint8 ACC (RW, mapx), ACC (RW, mapy); /* How large a map the client wants */ uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */ - uint8 ACC (RW, faceset); /* Set the client is using, default 0 */ maptile *ACC (RW, current_map); // CF+ last/current player map + region *ACC (RW, current_region); // CF+ last/current player region int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position char ACC (RW, version)[64]; // CF+ client name/version + uint8 ACC (RW, faceset); // CF+ selected faceset player_ptr ACC (RO, pl); @@ -232,14 +233,16 @@ void do_destroy (); void gather_callbacks (AV *&callbacks, event_type event) const; - iw cmd_ev; void cmd_cb (iw &w); iow socket_ev; void socket_cb (iow &w, int got); + iw cmd_ev; void cmd_cb (iw &w); + client_container cc_inv, cc_other; std::deque< command, slice_allocator > cmd_queue; // large structures at the end please struct Map lastmap; std::bitset anims_sent; + uint8 ACC (RW, faces_sent[MAX_FACES]); // This is a bitmap on sent face status // if we get an incomplete packet, this is used to hold the data. // we add 2 byte for the header, one for the trailing 0 byte uint8 inbuf[MAXSOCKBUF + 2 + 1]; @@ -320,7 +323,8 @@ #define PNG_FACE_INDEX 0 #define VERSION_CS 1023 /* version >= 1023 understand setup cmd */ -#define VERSION_SC 1027 +#define VERSION_SC 1026 +//#define VERSION_SC 1027 // requestinfo image_info and image_sums, makes extending faces on the fly impossible #define VERSION_INFO "Crossfire+ Server" typedef object_vector sockvec; @@ -331,7 +335,5 @@ for (int _i = 0; _i < clients.size (); ++_i) \ declvar (client *, var, clients [_i]) -extern int nrofpixmaps; //TODO: hrmpf, should go - #endif