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66 | |
66 | |
67 | /* Only one map mode can actually be used, so lets make it a switch |
67 | /* Only one map mode can actually be used, so lets make it a switch |
68 | * instead of having a bunch of different fields that needed to |
68 | * instead of having a bunch of different fields that needed to |
69 | * get toggled. |
69 | * get toggled. |
70 | */ |
70 | */ |
71 | enum MapMode { Map0Cmd = 0, Map1Cmd = 1, Map1aCmd = 2 }; |
71 | enum { Map0Cmd = 0, Map1Cmd = 1, Map1aCmd = 2 }; |
72 | |
72 | |
73 | /* The following is the setup for a ring buffer for storing output |
73 | /* The following is the setup for a ring buffer for storing output |
74 | * data that the OS can't handle right away. |
74 | * data that the OS can't handle right away. |
75 | */ |
75 | */ |
76 | struct Buffer |
76 | struct Buffer |
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183 | living ACC (RO, last_stats); /* Last stats as sent to client */ |
183 | living ACC (RO, last_stats); /* Last stats as sent to client */ |
184 | float ACC (RW, last_speed); /* Last speed as sent to client */ |
184 | float ACC (RW, last_speed); /* Last speed as sent to client */ |
185 | sint16 ACC (RW, last_resist[NROFATTACKS]);/* last resist values sent to client */ |
185 | sint16 ACC (RW, last_resist[NROFATTACKS]);/* last resist values sent to client */ |
186 | sint64 ACC (RW, last_skill_exp[NUM_SKILLS]);/* shadow register. if != exp. obj update client */ |
186 | sint64 ACC (RW, last_skill_exp[NUM_SKILLS]);/* shadow register. if != exp. obj update client */ |
187 | |
187 | |
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188 | bool ACC (RW, force_face0); // client workaround for buggy checksum calculation in gcfclient |
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189 | bool ACC (RW, force_bad_checksum); // client workaround for buggy checksum calculation in gcfclient |
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190 | bool ACC (RW, force_image_newmap); // client workaround for client not redrawing map on image upload |
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191 | bool ACC (RW, enable_bg_scrub); // client workaround, gcfclient becomes unusable if you send it images |
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192 | |
188 | bool ACC (RW, afk); /* player is afk */ |
193 | bool ACC (RW, afk); /* player is afk */ |
189 | bool ACC (RW, facecache); /* If true, client is caching images */ |
194 | bool ACC (RW, facecache); /* If true, client is caching images */ |
190 | bool ACC (RW, sent_scroll); |
195 | bool ACC (RW, sent_scroll); |
191 | bool ACC (RW, sound); /* does the client want sound */ |
196 | bool ACC (RW, sound); /* does the client want sound */ |
192 | bool ACC (RW, newmapcmd); /* Send newmap command when entering new map SMACFIGGEN */ |
197 | bool ACC (RW, newmapcmd); /* Send newmap command when entering new map SMACFIGGEN */ |
193 | bool ACC (RW, plugincmd); /* CF+ extend the protocol through a plug-in */ |
198 | bool ACC (RW, plugincmd); // extend the protocol through a plug-in */ |
194 | bool ACC (RW, mapinfocmd); /* CF+ return map info and send map change info */ |
199 | bool ACC (RW, mapinfocmd); // return map info and send map change info |
195 | bool ACC (RW, extcmd); /* CF+ call into extensions/plugins */ |
200 | bool ACC (RW, extcmd); // call into extensions/plugins |
196 | bool ACC (RW, extmap); /* CF+ extend map comamnd with extra data */ |
201 | bool ACC (RW, extmap); // extend map comamnd with extra data |
197 | bool ACC (RW, buggy_mapscroll); /* CF+ client crashes on large mapscrolls */ |
202 | bool ACC (RW, buggy_mapscroll); // client crashes on large mapscrolls |
198 | bool ACC (RW, force_face0); /* CF+ client workaround for buggy checksum calculation in gcfclient */ |
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199 | bool ACC (RW, force_bad_checksum); /* CF+ client workaround for buggy checksum calculation in gcfclient */ |
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200 | bool ACC (RW, darkness); /* True if client wants darkness information */ |
203 | bool ACC (RW, darkness); /* True if client wants darkness information */ |
201 | bool ACC (RW, image2); /* Client wants image2/face2 commands */ |
204 | bool ACC (RW, image2); /* Client wants image2/face2 commands */ |
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205 | bool ACC (RW, fxix); // client implements fx and ix (face|image extended) commands |
202 | bool ACC (RW, update_look); /* If true, we need to send the look window */ |
206 | bool ACC (RW, update_look); /* If true, we need to send the look window */ |
203 | bool ACC (RW, has_readable_type); /* If true client accept additional text information */ |
207 | bool ACC (RW, has_readable_type); /* If true client accept additional text information */ |
204 | /* used to arrange text in books, scrolls, or scripted dialogs */ |
208 | /* used to arrange text in books, scrolls, or scripted dialogs */ |
205 | bool ACC (RW, monitor_spells); /* Client wishes to be informed when their spell list changes */ |
209 | bool ACC (RW, monitor_spells); /* Client wishes to be informed when their spell list changes */ |
206 | bool ACC (RW, ext_mapinfos); /* If true client accepts additional info on maps */ |
210 | bool ACC (RW, ext_mapinfos); /* If true client accepts additional info on maps */ |
207 | /* Below are flags for extedend infos to pass to client |
211 | /* Below are flags for extedend infos to pass to client |
208 | * with S->C mapextended command */ |
212 | * with S->C mapextended command */ |
209 | bool ACC (RW, EMI_smooth); /* Send smooth in extendmapinfos */ |
213 | bool ACC (RW, EMI_smooth); /* Send smooth in extendmapinfos */ |
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214 | bool ACC (RW, smoothing); // cfplus-style smoothing |
210 | |
215 | |
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216 | bool ACC (RW, force_newmap); // force a newmap before next map update |
211 | uint32 ACC (RW, supported_readables); /* each bit is a readable supported by client */ |
217 | uint32 ACC (RW, supported_readables); /* each bit is a readable supported by client */ |
212 | uint32 ACC (RW, cs_version), ACC (RW, sc_version); /* versions of the client */ |
218 | uint32 ACC (RW, cs_version), ACC (RW, sc_version); /* versions of the client */ |
213 | enum MapMode mapmode; /* Type of map commands the client wants. */ |
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214 | uint16 ACC (RW, look_position); /* start of drawing of look window */ |
219 | uint16 ACC (RW, look_position); /* start of drawing of look window */ |
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220 | uint16 ACC (RW, mss); // likely tcp maximum segment size |
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221 | uint8 ACC (RW, mapmode); /* Type of map commands the client wants. */ |
215 | uint8 ACC (RW, mapx), ACC (RW, mapy); /* How large a map the client wants */ |
222 | uint8 ACC (RW, mapx), ACC (RW, mapy); /* How large a map the client wants */ |
216 | uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */ |
223 | uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */ |
217 | |
224 | |
218 | maptile *ACC (RW, current_map); // CF+ last/current player map |
225 | maptile *ACC (RW, current_map); // CF+ last/current player map |
219 | region *ACC (RW, current_region); // CF+ last/current player region |
226 | region *ACC (RW, current_region); // CF+ last/current player region |
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221 | char ACC (RW, version)[64]; // CF+ client name/version |
228 | char ACC (RW, version)[64]; // CF+ client name/version |
222 | uint8 ACC (RW, faceset); // CF+ selected faceset |
229 | uint8 ACC (RW, faceset); // CF+ selected faceset |
223 | |
230 | |
224 | player_ptr ACC (RO, pl); |
231 | player_ptr ACC (RO, pl); |
225 | |
232 | |
226 | int ACC (RW, rtt), ACC (RW, rttvar); /* round-trip time and -variance, if known */ |
233 | int ACC (RW, rtt), ACC (RW, rttvar); /* round-trip time and -variance, if known */ |
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234 | |
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235 | int ACC (RW, rate_avail); // current rate balance |
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236 | int ACC (RW, max_rate); // max. # of bytes to send per tick |
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237 | faceidx ACC (RW, scrub_idx); // which face to send next |
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238 | int ACC (RW, bg_scrub); // how many ticks till the next background face send |
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239 | |
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240 | faceidx partial_face; |
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241 | uint32 partial_face_ofs; // if != 0, need to send remaining bytes of partial_face |
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242 | std::vector<faceidx, slice_allocator<faceidx> > askface; // which faces have been requested by the client |
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243 | |
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244 | std::vector<faceidx, slice_allocator<faceidx> > fxface; // which faces to send using fx |
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245 | MTH void flush_fx (); // send fx if required |
227 | |
246 | |
228 | void do_destroy (); |
247 | void do_destroy (); |
229 | void gather_callbacks (AV *&callbacks, event_type event) const; |
248 | void gather_callbacks (AV *&callbacks, event_type event) const; |
230 | |
249 | |
231 | iow socket_ev; void socket_cb (iow &w, int got); |
250 | iow socket_ev; void socket_cb (iow &w, int got); |
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257 | int next_packet (); // returns length of packet or 0 |
276 | int next_packet (); // returns length of packet or 0 |
258 | void skip_packet (int len); // we have processed the packet, skip it |
277 | void skip_packet (int len); // we have processed the packet, skip it |
259 | |
278 | |
260 | MTH void flush (); |
279 | MTH void flush (); |
261 | MTH void write_outputbuffer (); |
280 | MTH void write_outputbuffer (); |
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281 | MTH int outputbuffer_len () const { return outputbuffer.len; } |
262 | void send (void *buf_, int len); |
282 | void send (void *buf_, int len); |
263 | |
283 | |
264 | void send_packet (const char *buf); |
284 | void send_packet (const char *buf); |
265 | void send_packet (const char *buf, int len); |
285 | void send_packet (const char *buf, int len); |
266 | void send_packet_printf (const char *format, ...); |
286 | void send_packet_printf (const char *format, ...); |
267 | void send_packet (packet &sl); |
287 | void send_packet (packet &sl); |
268 | |
288 | |
269 | void send_drawinfo (const char *msg, int flags = NDI_BLACK); |
289 | void send_drawinfo (const char *msg, int flags = NDI_BLACK); |
270 | MTH void send_face (faceidx facenum, bool nocache = false); |
290 | MTH void send_face (faceidx facenum); |
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291 | MTH void send_image (faceidx facenum); |
271 | MTH void send_faces (object *ob); |
292 | MTH void send_faces (object *ob); |
272 | MTH void send_animation (short anim_num); |
293 | MTH void send_animation (short anim_num); |
273 | |
294 | |
274 | // called when something under the player changes |
295 | // called when something under the player changes |
275 | MTH void floorbox_update () { update_look = 1; } |
296 | MTH void floorbox_update () { update_look = 1; } |
276 | // called when the player has been moved |
297 | // called when the player has been moved |
277 | MTH void floorbox_reset () { look_position = 0; floorbox_update (); } |
298 | MTH void floorbox_reset () { look_position = 0; floorbox_update (); } |
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299 | |
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300 | MTH void tick (); // called every server tick to do housekeeping etc. |
278 | |
301 | |
279 | MTH static client *create (int fd, const char *peername); |
302 | MTH static client *create (int fd, const char *peername); |
280 | |
303 | |
281 | protected: |
304 | protected: |
282 | client (int fd, const char *from_ip); |
305 | client (int fd, const char *from_ip); |