--- deliantra/server/include/client.h 2008/07/14 23:47:06 1.79
+++ deliantra/server/include/client.h 2010/04/08 19:31:22 1.96
@@ -1,22 +1,21 @@
/*
* This file is part of Deliantra, the Roguelike Realtime MMORPG.
*
- * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
- * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
- * Copyright (©) 1992,2007 Frank Tore Johansen
+ * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
*
- * Deliantra is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
+ * Deliantra is free software: you can redistribute it and/or modify it under
+ * the terms of the Affero GNU General Public License as published by the
+ * Free Software Foundation, either version 3 of the License, or (at your
+ * option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see .
+ * You should have received a copy of the Affero GNU General Public License
+ * and the GNU General Public License along with this program. If not, see
+ * .
*
* The authors can be reached via e-mail to
*/
@@ -24,10 +23,6 @@
#ifndef CLIENT_H
#define CLIENT_H
-#include
-#include
-#include
-
#if HAVE_TCP_INFO
# include
#else
@@ -65,6 +60,8 @@
};
#endif
+//+GPL
+
// (possibly) max. number of objects "per page" in the ground container
#define FLOORBOX_PAGESIZE 50
@@ -148,6 +145,8 @@
int datalen;
};
+//-GPL
+
/* how many times we are allowed to give the wrong password before being kicked. */
#define MAX_PASSWORD_FAILURES 5
@@ -160,16 +159,6 @@
object_vector_index ACC (RO, active);
player_ptr ACC (RO, pl);
- /* The following is the setup for a ring buffer for storing output
- * data that the OS can't handle right away.
- */
- struct
- {
- char data[SOCKETBUFSIZE];
- int start;
- int len;
- } outputbuffer;
-
char *ACC (RW, host); /* Which host it is connected from (ip address) */
uint8 ACC (RW, state); /* Input state of the player (name, password, etc */
@@ -186,52 +175,36 @@
sint16 ACC (RW, last_resist[NROFATTACKS]);/* last resist values sent to client */
sint64 ACC (RW, last_skill_exp[NUM_SKILLS]);/* shadow register. if != exp. obj update client */
- bool ACC (RW, force_face0); // client workaround for buggy checksum calculation in gcfclient
- bool ACC (RW, force_bad_checksum); // client workaround for buggy checksum calculation in gcfclient
- bool ACC (RW, force_image_newmap); // client workaround for client not redrawing map on image upload
- bool ACC (RW, enable_bg_scrub); // client workaround, gcfclient becomes unusable if you send it images
-
bool ACC (RW, afk); /* player is afk */
- bool ACC (RW, facecache); /* If true, client is caching images */
bool ACC (RW, sent_scroll);
bool ACC (RW, sound); /* does the client want sound */
bool ACC (RW, newmapcmd); /* Send newmap command when entering new map SMACFIGGEN */
bool ACC (RW, plugincmd); // extend the protocol through a plug-in */
bool ACC (RW, mapinfocmd); // return map info and send map change info
- uint8_t ACC (RW, extcmd); // call into extensions/plugins
- bool ACC (RW, extmap); // extend map comamnd with extra data
- bool ACC (RW, buggy_mapscroll); // client crashes on large mapscrolls
- bool ACC (RW, darkness); /* True if client wants darkness information */
- bool ACC (RW, image2); /* Client wants image2/face2 commands */
- uint8_t ACC (RW, fxix); // client implements fx and ix (face|image extended) commands
+ uint8_t ACC (RW, extcmd); // call into extensions/plugins
bool ACC (RW, update_look); /* If true, we need to send the look window */
+ bool ACC (RW, update_spells); // If true, we need to esrv_update_spells
bool ACC (RW, has_readable_type); /* If true client accept additional text information */
/* used to arrange text in books, scrolls, or scripted dialogs */
bool ACC (RW, monitor_spells); /* Client wishes to be informed when their spell list changes */
- bool ACC (RW, ext_mapinfos); /* If true client accepts additional info on maps */
- /* Below are flags for extedend infos to pass to client
- * with S->C mapextended command */
- bool ACC (RW, EMI_smooth); /* Send smooth in extendmapinfos */
- bool ACC (RW, smoothing); // trt-style smoothing
- bool ACC (RW, can_msg); // trt-style text messages
+ bool ACC (RW, smoothing); // deliantra-style smoothing
bool ACC (RW, force_newmap); // force a newmap before next map update
uint32 ACC (RW, supported_readables); /* each bit is a readable supported by client */
- uint32 ACC (RW, cs_version), ACC (RW, sc_version); /* versions of the client */
uint16 ACC (RW, look_position); /* start of drawing of look window */
uint16 ACC (RW, mss); // likely tcp maximum segment size
uint8 ACC (RW, mapmode); /* Type of map commands the client wants. */
uint8 ACC (RW, mapx), ACC (RW, mapy); /* How large a map the client wants */
uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */
- maptile *ACC (RW, current_map); // CF+ last/current player map
- region *ACC (RW, current_region); // CF+ last/current player region
+ maptile_ptr ACC (RW, current_map); // CF+ last/current player map
+ region_ptr ACC (RW, current_region); // CF+ last/current player region
int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position
- shstr ACC (RW, version); // CF+ client name/version
uint8 ACC (RW, faceset); // CF+ selected faceset
tstamp ACC (RW, last_send); // last data send on socket.
+ float ACC (RW, socket_timeout); /* after how many seconds of no ack do we declare dead */
int ACC (RW, rate_avail); // current rate balance
int ACC (RW, max_rate); // max. # of bytes to send per tick
faceidx ACC (RW, scrub_idx); // which face to send next
@@ -281,7 +254,18 @@
char msg[MSG_BUF_SIZE];
} msgbuf[MSG_BUF_COUNT];
- MTH bool msg_suppressed (const char *msg);
+ MTH bool msg_suppressed (const_utf8_string msg);
+
+ /* The following is the setup for a ring buffer for storing output
+ * data that the OS can't handle right away.
+ * TODO: this member is enourmously large - optimise?
+ */
+ struct
+ {
+ char data[SOCKETBUFSIZE];
+ int start;
+ int len;
+ } outputbuffer;
bool may_execute (const packet_type *pkt) const;
void execute (const packet_type *pkt, char *data, int datalen);
@@ -302,18 +286,17 @@
MTH int outputbuffer_len () const { return outputbuffer.len; }
void send (void *buf_, int len);
- void send_packet (const char *buf);
- void send_packet (const char *buf, int len);
- void send_packet_printf (const char *format, ...);
+ void send_packet (const_octet_string buf);
+ void send_packet (const_octet_string buf, int len);
+ void send_packet_printf (const_utf8_string format, ...) attribute ((format (printf, 2, 3)));
void send_packet (packet &sl);
- void send_drawinfo (const char *msg, int flags = NDI_BLACK);
+ void send_drawinfo (const_utf8_string msg, int flags = NDI_BLACK);
MTH void send_face (faceidx facenum, int pri = 0);
- MTH void send_image (faceidx facenum);
MTH void send_faces (object *ob);
MTH void send_animation (short anim_num);
- void send_msg (int color, const char *type, const char *msg);
+ void send_msg (int color, const_utf8_string type, const_utf8_string msg);
MTH void play_sound (faceidx sound, int dx = 0, int dy = 0);
// called when something under the player changes
@@ -364,44 +347,17 @@
ACC (RW, tcpi.tcpi_reordering);
#endif
+//+GPL
+
#define CLIENT_SUPPORT_READABLES(__sockPtr,__type)\
( ((__type)>0) &&\
((__sockPtr)->has_readable_type) && \
((__sockPtr)->supported_readables & (1<<(__type))) )
-/* Constants in the form EMI_ is for extended map infos.
- * Even if the client select the additionnal infos it wants
- * on the map, there may exist cases where this whole info
- * is not given in one buch but in separate bunches. This
- * is done performance reasons (imagine some info related to
- * a visible object and another info related to a 4 square
- * width and height area). At the begin of an extended info packet
- * is a bit field. A bit is activated for each extended info
- * present in the data
- */
-
-/* Meanings:
- * EMI_NOREDRAW Take extended infos into account but don't redraw,
- * some additionnal datas will follow in a new packet
- * EMI_SMOOTH Datas about smoothing
- */
-#define EMI_NOREDRAW 0x01
-#define EMI_SMOOTH 0x02
-
-/* this last one says the bitfield continue un next byte
- * There may be several on contiguous bytes. So there is 7
- * actual bits used per byte, and the number of bytes
- * is not fixed in protocol
- */
-#define EMI_HASMOREBITS 0x80
-
#define FACE_TYPES 1
#define PNG_FACE_INDEX 0
-#define VERSION_CS 1023 /* version >= 1023 understand setup cmd */
-#define VERSION_SC 1026
-//#define VERSION_SC 1027 // requestinfo image_info and image_sums, makes extending faces on the fly impossible
-#define VERSION_INFO "Deliantra Server"
+//-GPL
typedef object_vector sockvec;
@@ -413,9 +369,9 @@
// returns true when the message needs special (read: perl) treatment
static inline bool
-msg_is_special (const char *msg, bool nl_special = true)
+msg_is_special (const_any_string msg, bool nl_special = true)
{
- return msg [strcspn (msg, nl_special ? "<[&\n" : "<[&")];
+ return msg [strcspn (msg, nl_special ? "<&\n" : "<&")];
}
#endif