1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
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6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
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7 | * |
5 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
6 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * the terms of the Affero GNU General Public License as published by the |
7 | * the terms of the Affero GNU General Public License as published by the |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
8 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * option) any later version. |
9 | * option) any later version. |
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22 | * The authors can be reached via e-mail to <support@deliantra.net> |
20 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
21 | */ |
24 | |
22 | |
25 | #ifndef CLIENT_H |
23 | #ifndef CLIENT_H |
26 | #define CLIENT_H |
24 | #define CLIENT_H |
27 | |
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28 | #include <deque> |
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29 | #include <bitset> |
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30 | #include <tr1/unordered_set> |
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31 | |
25 | |
32 | #if HAVE_TCP_INFO |
26 | #if HAVE_TCP_INFO |
33 | # include <netinet/tcp.h> |
27 | # include <netinet/tcp.h> |
34 | #else |
28 | #else |
35 | struct tcp_info { |
29 | struct tcp_info { |
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64 | int tcpi_advmss; |
58 | int tcpi_advmss; |
65 | int tcpi_reordering; |
59 | int tcpi_reordering; |
66 | }; |
60 | }; |
67 | #endif |
61 | #endif |
68 | |
62 | |
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63 | //+GPL |
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64 | |
69 | // (possibly) max. number of objects "per page" in the ground container |
65 | // (possibly) max. number of objects "per page" in the ground container |
70 | #define FLOORBOX_PAGESIZE 50 |
66 | #define FLOORBOX_PAGESIZE 50 |
71 | |
67 | |
72 | struct MapCell |
68 | struct MapCell |
73 | { |
69 | { |
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98 | /* This contains basic information on the socket structure. status is its |
94 | /* This contains basic information on the socket structure. status is its |
99 | * current state. we set up our on buffers for sending/receiving, so we can |
95 | * current state. we set up our on buffers for sending/receiving, so we can |
100 | * handle some higher level functions. fd is the actual file descriptor we |
96 | * handle some higher level functions. fd is the actual file descriptor we |
101 | * are using. |
97 | * are using. |
102 | */ |
98 | */ |
103 | |
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104 | /* Only one map mode can actually be used, so lets make it a switch |
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105 | * instead of having a bunch of different fields that needed to |
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106 | * get toggled. |
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107 | */ |
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108 | enum { Map0Cmd = 0, Map1Cmd = 1, Map1aCmd = 2 }; |
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109 | |
99 | |
110 | // states the socket can be in |
100 | // states the socket can be in |
111 | enum { |
101 | enum { |
112 | ST_DEAD, // socket is dead |
102 | ST_DEAD, // socket is dead |
113 | ST_SETUP, // initial handshake / setup / login |
103 | ST_SETUP, // initial handshake / setup / login |
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146 | tstamp stamp; |
136 | tstamp stamp; |
147 | const packet_type *handler; |
137 | const packet_type *handler; |
148 | char *data; |
138 | char *data; |
149 | int datalen; |
139 | int datalen; |
150 | }; |
140 | }; |
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141 | |
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142 | //-GPL |
151 | |
143 | |
152 | /* how many times we are allowed to give the wrong password before being kicked. */ |
144 | /* how many times we are allowed to give the wrong password before being kicked. */ |
153 | #define MAX_PASSWORD_FAILURES 5 |
145 | #define MAX_PASSWORD_FAILURES 5 |
154 | |
146 | |
155 | INTERFACE_CLASS (client) // should become player when newsocket is a baseclass of player |
147 | INTERFACE_CLASS (client) // should become player when newsocket is a baseclass of player |
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173 | uint32 ACC (RW, last_path_repelled); /* Last spell repelled sent to client */ |
165 | uint32 ACC (RW, last_path_repelled); /* Last spell repelled sent to client */ |
174 | uint32 ACC (RW, last_path_denied); /* Last spell denied sent to client */ |
166 | uint32 ACC (RW, last_path_denied); /* Last spell denied sent to client */ |
175 | living ACC (RO, last_stats); /* Last stats as sent to client */ |
167 | living ACC (RO, last_stats); /* Last stats as sent to client */ |
176 | float ACC (RW, last_speed); /* Last speed as sent to client */ |
168 | float ACC (RW, last_speed); /* Last speed as sent to client */ |
177 | sint16 ACC (RW, last_resist[NROFATTACKS]);/* last resist values sent to client */ |
169 | sint16 ACC (RW, last_resist[NROFATTACKS]);/* last resist values sent to client */ |
178 | sint64 ACC (RW, last_skill_exp[NUM_SKILLS]);/* shadow register. if != exp. obj update client */ |
170 | sint64 ACC (RW, last_skill_exp[CS_NUM_SKILLS]);/* shadow register. if != exp. obj update client */ |
179 | |
171 | |
180 | bool ACC (RW, afk); /* player is afk */ |
172 | bool ACC (RW, afk); /* player is afk */ |
181 | bool ACC (RW, sent_scroll); |
173 | bool ACC (RW, sent_scroll); |
182 | bool ACC (RW, sound); /* does the client want sound */ |
174 | bool ACC (RW, sound); /* does the client want sound */ |
183 | bool ACC (RW, newmapcmd); /* Send newmap command when entering new map SMACFIGGEN */ |
175 | bool ACC (RW, bumpmsg); /* give message when bumping into walls */ |
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176 | |
184 | bool ACC (RW, plugincmd); // extend the protocol through a plug-in */ |
177 | bool ACC (RW, plugincmd); // extend the protocol through a plug-in */ |
185 | bool ACC (RW, mapinfocmd); // return map info and send map change info |
178 | bool ACC (RW, mapinfocmd); // return map info and send map change info |
186 | uint8_t ACC (RW, extcmd); // call into extensions/plugins |
179 | uint8_t ACC (RW, extcmd); // call into extensions/plugins |
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180 | bool ACC (RW, need_delinv0); /* If true, we need to delinv 0 before sending new floorbox */ |
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181 | |
187 | bool ACC (RW, update_look); /* If true, we need to send the look window */ |
182 | bool ACC (RW, update_look); /* If true, we need to send the look window */ |
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183 | bool ACC (RW, update_spells); // If true, we need to esrv_update_spells |
188 | bool ACC (RW, has_readable_type); /* If true client accept additional text information */ |
184 | bool ACC (RW, has_readable_type); /* If true client accept additional text information */ |
189 | /* used to arrange text in books, scrolls, or scripted dialogs */ |
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190 | bool ACC (RW, monitor_spells); /* Client wishes to be informed when their spell list changes */ |
185 | bool ACC (RW, monitor_spells); /* Client wishes to be informed when their spell list changes */ |
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186 | |
191 | bool ACC (RW, smoothing); // deliantra-style smoothing |
187 | bool ACC (RW, smoothing); // deliantra-style smoothing |
192 | |
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193 | bool ACC (RW, force_newmap); // force a newmap before next map update |
188 | bool ACC (RW, force_newmap); // force a newmap before next map update |
194 | uint32 ACC (RW, supported_readables); /* each bit is a readable supported by client */ |
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195 | uint32 ACC (RW, cs_version), ACC (RW, sc_version); /* versions of the client */ |
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196 | uint16 ACC (RW, look_position); /* start of drawing of look window */ |
189 | uint16 ACC (RW, look_position); /* start of drawing of look window */ |
197 | uint16 ACC (RW, mss); // likely tcp maximum segment size |
190 | uint16 ACC (RW, mss); // likely tcp maximum segment size |
198 | uint8 ACC (RW, mapmode); /* Type of map commands the client wants. */ |
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199 | uint8 ACC (RW, mapx), ACC (RW, mapy); /* How large a map the client wants */ |
191 | uint8 ACC (RW, mapx), ACC (RW, mapy); /* How large a map the client wants */ |
200 | uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */ |
192 | uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */ |
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193 | uint8 ACC (RW, faceset); // CF+ selected faceset |
201 | |
194 | |
202 | maptile_ptr ACC (RW, current_map); // CF+ last/current player map |
195 | maptile_ptr ACC (RW, current_map); // CF+ last/current player map |
203 | region_ptr ACC (RW, current_region); // CF+ last/current player region |
196 | region_ptr ACC (RW, current_region); // CF+ last/current player region |
204 | int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position |
197 | int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position |
205 | shstr ACC (RW, version); // CF+ client name/version |
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206 | uint8 ACC (RW, faceset); // CF+ selected faceset |
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207 | |
198 | |
208 | tstamp ACC (RW, last_send); // last data send on socket. |
199 | tstamp ACC (RW, last_send); // last data send on socket. |
209 | |
200 | |
210 | float ACC (RW, socket_timeout); /* after how many seconds of no ack do we declare dead */ |
201 | float ACC (RW, socket_timeout); /* after how many seconds of no ack do we declare dead */ |
211 | int ACC (RW, rate_avail); // current rate balance |
202 | int ACC (RW, rate_avail); // current rate balance |
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228 | }; |
219 | }; |
229 | std::vector<ixsend, slice_allocator<ixsend> > ixface; // which faces to send to the client using ix |
220 | std::vector<ixsend, slice_allocator<ixsend> > ixface; // which faces to send to the client using ix |
230 | |
221 | |
231 | std::vector<faceidx, slice_allocator<faceidx> > fxface; // which faces to send using fx |
222 | std::vector<faceidx, slice_allocator<faceidx> > fxface; // which faces to send using fx |
232 | MTH void flush_fx (); // send fx if required |
223 | MTH void flush_fx (); // send fx if required |
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224 | |
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225 | MTH void invalidate_face (faceidx idx); |
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226 | MTH void invalidate_all_faces (); |
233 | |
227 | |
234 | void do_destroy (); |
228 | void do_destroy (); |
235 | void gather_callbacks (AV *&callbacks, event_type event) const; |
229 | void gather_callbacks (AV *&callbacks, event_type event) const; |
236 | |
230 | |
237 | iow socket_ev; void socket_cb (iow &w, int revents); |
231 | iow socket_ev; void socket_cb (iow &w, int revents); |
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255 | int len; |
249 | int len; |
256 | int count; |
250 | int count; |
257 | char msg[MSG_BUF_SIZE]; |
251 | char msg[MSG_BUF_SIZE]; |
258 | } msgbuf[MSG_BUF_COUNT]; |
252 | } msgbuf[MSG_BUF_COUNT]; |
259 | |
253 | |
260 | MTH bool msg_suppressed (const char *msg); |
254 | MTH bool msg_suppressed (const_utf8_string msg); |
261 | |
255 | |
262 | /* The following is the setup for a ring buffer for storing output |
256 | /* The following is the setup for a ring buffer for storing output |
263 | * data that the OS can't handle right away. |
257 | * data that the OS can't handle right away. |
264 | * TODO: this member is enourmously large - optimise? |
258 | * TODO: this member is enourmously large - optimise? |
265 | */ |
259 | */ |
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287 | MTH void flush (); |
281 | MTH void flush (); |
288 | MTH void write_outputbuffer (); |
282 | MTH void write_outputbuffer (); |
289 | MTH int outputbuffer_len () const { return outputbuffer.len; } |
283 | MTH int outputbuffer_len () const { return outputbuffer.len; } |
290 | void send (void *buf_, int len); |
284 | void send (void *buf_, int len); |
291 | |
285 | |
292 | void send_packet (const char *buf); |
286 | void send_packet (const_octet_string buf); |
293 | void send_packet (const char *buf, int len); |
287 | void send_packet (const_octet_string buf, int len); |
294 | void send_packet_printf (const char *format, ...); |
288 | void send_packet_printf (const_utf8_string format, ...) attribute ((format (printf, 2, 3))); |
295 | void send_packet (packet &sl); |
289 | void send_packet (packet &sl); |
296 | |
290 | |
297 | void send_drawinfo (const char *msg, int flags = NDI_BLACK); |
291 | void send_drawinfo (const_utf8_string msg, int flags = NDI_BLACK); |
298 | |
292 | |
299 | MTH void send_face (faceidx facenum, int pri = 0); |
293 | MTH void send_face (faceidx facenum, int pri = 0); |
300 | MTH void send_faces (object *ob); |
294 | MTH void send_faces (object *ob); |
301 | MTH void send_animation (short anim_num); |
295 | MTH void send_animation (short anim_num); |
302 | void send_msg (int color, const char *type, const char *msg); |
296 | void send_msg (int color, const_utf8_string type, const_utf8_string msg); |
303 | |
297 | |
304 | MTH void play_sound (faceidx sound, int dx = 0, int dy = 0); |
298 | MTH void play_sound (faceidx sound, int dx = 0, int dy = 0); |
305 | // called when something under the player changes |
299 | // called when something under the player changes |
306 | MTH void floorbox_update () { update_look = 1; } |
300 | MTH void floorbox_update () { update_look = 1; } |
307 | // called when the player has been moved |
301 | // called when the player has been moved |
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348 | ACC (RW, tcpi.tcpi_snd_cwnd); |
342 | ACC (RW, tcpi.tcpi_snd_cwnd); |
349 | ACC (RW, tcpi.tcpi_advmss); |
343 | ACC (RW, tcpi.tcpi_advmss); |
350 | ACC (RW, tcpi.tcpi_reordering); |
344 | ACC (RW, tcpi.tcpi_reordering); |
351 | #endif |
345 | #endif |
352 | |
346 | |
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347 | //+GPL |
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348 | |
353 | #define CLIENT_SUPPORT_READABLES(__sockPtr,__type)\ |
349 | #define CLIENT_SUPPORT_READABLES(__sockPtr,__type)\ |
354 | ( ((__type)>0) &&\ |
350 | ( ((__type)>0) &&\ |
355 | ((__sockPtr)->has_readable_type) && \ |
351 | ((__sockPtr)->has_readable_type) && \ |
356 | ((__sockPtr)->supported_readables & (1<<(__type))) ) |
352 | ((__sockPtr)->supported_readables & (1<<(__type))) ) |
357 | |
353 | |
358 | #define FACE_TYPES 1 |
354 | #define FACE_TYPES 1 |
359 | #define PNG_FACE_INDEX 0 |
355 | #define PNG_FACE_INDEX 0 |
360 | |
356 | |
361 | #define VERSION_CS 1023 /* version >= 1023 understand setup cmd */ |
357 | //-GPL |
362 | #define VERSION_SC 1026 |
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363 | //#define VERSION_SC 1027 // requestinfo image_info and image_sums, makes extending faces on the fly impossible |
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364 | #define VERSION_INFO "Deliantra Server" |
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365 | |
358 | |
366 | typedef object_vector<client, &client::active> sockvec; |
359 | typedef object_vector<client, &client::active> sockvec; |
367 | |
360 | |
368 | extern sockvec clients; |
361 | extern sockvec clients; |
369 | |
362 | |
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371 | for (int _i = 0; _i < clients.size (); ++_i) \ |
364 | for (int _i = 0; _i < clients.size (); ++_i) \ |
372 | statementvar (client *, var, clients [_i]) |
365 | statementvar (client *, var, clients [_i]) |
373 | |
366 | |
374 | // returns true when the message needs special (read: perl) treatment |
367 | // returns true when the message needs special (read: perl) treatment |
375 | static inline bool |
368 | static inline bool |
376 | msg_is_special (const char *msg, bool nl_special = true) |
369 | msg_is_special (const_any_string msg, bool nl_special = true) |
377 | { |
370 | { |
378 | return msg [strcspn (msg, nl_special ? "<&\n" : "<&")]; |
371 | return msg [strcspn (msg, nl_special ? "<&\n" : "<&")]; |
379 | } |
372 | } |
380 | |
373 | |
381 | #endif |
374 | #endif |