ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/include/client.h
(Generate patch)

Comparing deliantra/server/include/client.h (file contents):
Revision 1.19 by root, Sat Dec 23 09:41:55 2006 UTC vs.
Revision 1.22 by root, Tue Dec 26 05:44:14 2006 UTC

162}; 162};
163 163
164/* how many times we are allowed to give the wrong password before being kicked. */ 164/* how many times we are allowed to give the wrong password before being kicked. */
165#define MAX_PASSWORD_FAILURES 5 165#define MAX_PASSWORD_FAILURES 5
166 166
167ACC_CLASS (client) // should become player when newsocket is a baseclass of player 167INTERFACE_CLASS (client) // should become player when newsocket is a baseclass of player
168struct client : zero_initialised, attachable<client> 168struct client : zero_initialised, attachable
169{ 169{
170 int ACC (RW, fd); 170 int ACC (RW, fd);
171 unsigned int inbuf_len; // number of bytes valid in inbuf 171 unsigned int inbuf_len; // number of bytes valid in inbuf
172 uint8 *faces_sent; // This is a bitmap on sent face status 172 uint8 *faces_sent; // This is a bitmap on sent face status
173 statsinfo stats; 173 statsinfo stats;
174 174
175 client_container cc_inv, cc_other; 175 client_container cc_inv, cc_other;
176 Buffer outputbuffer; 176 Buffer outputbuffer;
177 177
178 char *ACC (RW, host); /* Which host it is connected from (ip address) */ 178 char *ACC (RW, host); /* Which host it is connected from (ip address) */
179 uint8 ACC (RW, state); /* Input state of the player (name, password, etc */ 179 uint8 ACC (RW, state); /* Input state of the player (name, password, etc */
180 uint8 ACC (RW, password_fails); /* how many times the player has failed to give the right password */ 180 uint8 ACC (RW, password_fails); /* how many times the player has failed to give the right password */
181 181
182 bool ACC (RW, afk); /* player is afk */
182 bool ACC (RW, facecache); /* If true, client is caching images */ 183 bool ACC (RW, facecache); /* If true, client is caching images */
183 bool ACC (RW, sent_scroll); 184 bool ACC (RW, sent_scroll);
184 bool ACC (RW, sound); /* does the client want sound */ 185 bool ACC (RW, sound); /* does the client want sound */
185 bool ACC (RW, newmapcmd); /* Send newmap command when entering new map SMACFIGGEN */ 186 bool ACC (RW, newmapcmd); /* Send newmap command when entering new map SMACFIGGEN */
186 bool ACC (RW, plugincmd); /* CF+ extend the protocol through a plug-in */ 187 bool ACC (RW, plugincmd); /* CF+ extend the protocol through a plug-in */
213 214
214 player_ptr ACC (RO, pl); 215 player_ptr ACC (RO, pl);
215 216
216 int ACC (RW, rtt), ACC (RW, rttvar); /* round-trip time and -variance, if known */ 217 int ACC (RW, rtt), ACC (RW, rttvar); /* round-trip time and -variance, if known */
217 218
218 client (int fd, const char *from_ip);
219 ~client ();
220 void destroy (); 219 void do_destroy ();
221 bool destroyed () const { return state == ST_DEAD; } 220 void gather_callbacks (AV *&callbacks, event_type event) const;
222 221
223 iw cmd_ev; void cmd_cb (iw &w); 222 iw cmd_ev; void cmd_cb (iw &w);
224 iow socket_ev; void socket_cb (iow &w, int got); 223 iow socket_ev; void socket_cb (iow &w, int got);
225 224
226 std::deque< command, slice_allocator<command> > cmd_queue; 225 std::deque< command, slice_allocator<command> > cmd_queue;
234 233
235 bool may_execute (const packet_type *pkt) const; 234 bool may_execute (const packet_type *pkt) const;
236 void execute (const packet_type *pkt, char *data, int datalen); 235 void execute (const packet_type *pkt, char *data, int datalen);
237 236
238 void queue_command (packet_type *handler, char *data, int datalen); 237 void queue_command (packet_type *handler, char *data, int datalen);
239 bool handle_command (); 238 MTH bool handle_command ();
240 // resets movement state 239 // resets movement state
241 void reset_state (); 240 MTH void reset_state ();
242 241
243 bool handle_packet (); 242 MTH bool handle_packet ();
244 int next_packet (); // returns length of packet or 0 243 int next_packet (); // returns length of packet or 0
245 void skip_packet (int len); // we have processed the packet, skip it 244 void skip_packet (int len); // we have processed the packet, skip it
246 245
247 void flush (); 246 MTH void flush ();
248 void write_outputbuffer (); 247 MTH void write_outputbuffer ();
249 void send (void *buf_, int len); 248 void send (void *buf_, int len);
250 249
251 void send_packet (const char *buf); 250 void send_packet (const char *buf);
252 void send_packet (const char *buf, int len); 251 void send_packet (const char *buf, int len);
253 void send_packet_printf (const char *format, ...); 252 void send_packet_printf (const char *format, ...);
254 void send_packet (packet &sl); 253 void send_packet (packet &sl);
255 254
256 // called when something under the player changes 255 // called when something under the player changes
257 void floorbox_update () { update_look = 1; } 256 MTH void floorbox_update () { update_look = 1; }
258 // called when the player has been moved 257 // called when the player has been moved
259 void floorbox_reset () { look_position = 0; floorbox_update (); } 258 MTH void floorbox_reset () { look_position = 0; floorbox_update (); }
260 259
261 static client *create (int fd, const char *peername); 260 MTH static client *create (int fd, const char *peername);
261
262protected:
263 client (int fd, const char *from_ip);
264 ~client ();
262}; 265};
263 266
264#define CLIENT_SUPPORT_READABLES(__sockPtr,__type)\ 267#define CLIENT_SUPPORT_READABLES(__sockPtr,__type)\
265 ( ((__type)>0) &&\ 268 ( ((__type)>0) &&\
266 ((__sockPtr)->has_readable_type) && \ 269 ((__sockPtr)->has_readable_type) && \

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines