--- deliantra/server/include/client.h 2010/01/16 13:41:37 1.92 +++ deliantra/server/include/client.h 2010/04/08 20:05:35 1.97 @@ -1,7 +1,7 @@ /* * This file is part of Deliantra, the Roguelike Realtime MMORPG. * - * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team + * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team * * Deliantra is free software: you can redistribute it and/or modify it under * the terms of the Affero GNU General Public License as published by the @@ -23,10 +23,6 @@ #ifndef CLIENT_H #define CLIENT_H -#include -#include -#include - #if HAVE_TCP_INFO # include #else @@ -194,8 +190,6 @@ bool ACC (RW, smoothing); // deliantra-style smoothing bool ACC (RW, force_newmap); // force a newmap before next map update - uint32 ACC (RW, supported_readables); /* each bit is a readable supported by client */ - uint32 ACC (RW, cs_version), ACC (RW, sc_version); /* versions of the client */ uint16 ACC (RW, look_position); /* start of drawing of look window */ uint16 ACC (RW, mss); // likely tcp maximum segment size uint8 ACC (RW, mapmode); /* Type of map commands the client wants. */ @@ -205,7 +199,6 @@ maptile_ptr ACC (RW, current_map); // CF+ last/current player map region_ptr ACC (RW, current_region); // CF+ last/current player region int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position - shstr ACC (RW, version); // CF+ client name/version uint8 ACC (RW, faceset); // CF+ selected faceset tstamp ACC (RW, last_send); // last data send on socket. @@ -363,11 +356,6 @@ #define FACE_TYPES 1 #define PNG_FACE_INDEX 0 -#define VERSION_CS 1023 /* version >= 1023 understand setup cmd */ -#define VERSION_SC 1026 -//#define VERSION_SC 1027 // requestinfo image_info and image_sums, makes extending faces on the fly impossible -#define VERSION_INFO "Deliantra Server" - //-GPL typedef object_vector sockvec;