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68 | * current state. we set up our on buffers for sending/receiving, so we can |
68 | * current state. we set up our on buffers for sending/receiving, so we can |
69 | * handle some higher level functions. fd is the actual file descriptor we |
69 | * handle some higher level functions. fd is the actual file descriptor we |
70 | * are using. |
70 | * are using. |
71 | */ |
71 | */ |
72 | |
72 | |
73 | enum Sock_Status { Ns_Add, Ns_Dead }; |
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74 | |
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75 | /* Only one map mode can actually be used, so lets make it a switch |
73 | /* Only one map mode can actually be used, so lets make it a switch |
76 | * instead of having a bunch of different fields that needed to |
74 | * instead of having a bunch of different fields that needed to |
77 | * get toggled. |
75 | * get toggled. |
78 | */ |
76 | */ |
79 | enum MapMode { Map0Cmd = 0, Map1Cmd = 1, Map1aCmd = 2 }; |
77 | enum MapMode { Map0Cmd = 0, Map1Cmd = 1, Map1aCmd = 2 }; |
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154 | |
152 | |
155 | /* how many times we are allowed to give the wrong password before being kicked. */ |
153 | /* how many times we are allowed to give the wrong password before being kicked. */ |
156 | #define MAX_PASSWORD_FAILURES 5 |
154 | #define MAX_PASSWORD_FAILURES 5 |
157 | |
155 | |
158 | ACC_CLASS (client) // should become player when newsocket is a baseclass of player |
156 | ACC_CLASS (client) // should become player when newsocket is a baseclass of player |
159 | struct client : zero_initialised, attachable_base |
157 | struct client : zero_initialised, attachable<client> |
160 | { |
158 | { |
161 | enum Sock_Status status; |
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162 | int ACC (RW, fd); |
159 | int ACC (RW, fd); |
163 | unsigned int inbuf_len; // number of bytes valid in inbuf |
160 | unsigned int inbuf_len; // number of bytes valid in inbuf |
164 | uint8 *faces_sent; // This is a bitmap on sent face status |
161 | uint8 *faces_sent; // This is a bitmap on sent face status |
165 | statsinfo stats; |
162 | statsinfo stats; |
166 | |
163 | |
167 | client_container cc_inv, cc_other; |
164 | client_container cc_inv, cc_other; |
168 | |
165 | |
169 | char *ACC (RW, host); /* Which host it is connected from (ip address) */ |
166 | char *ACC (RW, host); /* Which host it is connected from (ip address) */ |
170 | uint8 ACC (RW, password_fails); /* how many times the player has failed to give the right password */ |
167 | uint8 ACC (RW, password_fails); /* how many times the player has failed to give the right password */ |
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168 | bool destroyed; // set when this socket is to be destroyed |
171 | Buffer outputbuffer; |
169 | Buffer outputbuffer; |
172 | |
170 | |
173 | bool ACC (RW, facecache); /* If true, client is caching images */ |
171 | bool ACC (RW, facecache); /* If true, client is caching images */ |
174 | bool ACC (RW, sent_scroll); |
172 | bool ACC (RW, sent_scroll); |
175 | bool ACC (RW, sound); /* does the client want sound */ |
173 | bool ACC (RW, sound); /* does the client want sound */ |
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214 | iw cmd_ev; void cmd_cb (iw &w); |
212 | iw cmd_ev; void cmd_cb (iw &w); |
215 | iow socket_ev; void socket_cb (iow &w, int got); |
213 | iow socket_ev; void socket_cb (iow &w, int got); |
216 | |
214 | |
217 | std::deque< command, slice_allocator<command> > cmd_queue; |
215 | std::deque< command, slice_allocator<command> > cmd_queue; |
218 | |
216 | |
219 | // resets movement state |
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220 | bool may_execute (const packet_type *pkt) const; |
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221 | void execute (const packet_type *pkt, char *data, int datalen); |
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222 | |
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223 | void queue_command (packet_type *handler, char *data, int datalen); |
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224 | bool handle_command (); |
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225 | void reset_state (); |
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226 | |
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227 | bool handle_packet (); |
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228 | int next_packet (); // returns length of packet or 0 |
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229 | void skip_packet (int len); // we have processed the packet, skip it |
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230 | |
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231 | void flush (); |
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232 | void write_outputbuffer (); |
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233 | void send (void *buf_, int len); |
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234 | |
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235 | void send_packet (const char *buf); |
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236 | void send_packet (const char *buf, int len); |
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237 | void send_packet_printf (const char *format, ...); |
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238 | void send_packet (packet &sl); |
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239 | |
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240 | // called when something under the player changes |
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241 | void floorbox_update () { update_look = 1; } |
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242 | // called when the player has been moved |
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243 | void floorbox_reset () { look_position = 0; floorbox_update (); } |
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244 | |
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245 | // large structures at the end please |
217 | // large structures at the end please |
246 | struct Map lastmap; |
218 | struct Map lastmap; |
247 | std::bitset<MAXANIMNUM> anims_sent; |
219 | std::bitset<MAXANIMNUM> anims_sent; |
248 | // if we get an incomplete packet, this is used to hold the data. |
220 | // if we get an incomplete packet, this is used to hold the data. |
249 | // we add 2 byte for the header, one for the trailing 0 byte |
221 | // we add 2 byte for the header, one for the trailing 0 byte |
250 | uint8 inbuf[MAXSOCKBUF + 2 + 1]; |
222 | uint8 inbuf[MAXSOCKBUF + 2 + 1]; |
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223 | |
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224 | bool may_execute (const packet_type *pkt) const; |
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225 | void execute (const packet_type *pkt, char *data, int datalen); |
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226 | |
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227 | void queue_command (packet_type *handler, char *data, int datalen); |
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228 | bool handle_command (); |
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229 | // resets movement state |
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230 | void reset_state (); |
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231 | |
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232 | bool handle_packet (); |
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233 | int next_packet (); // returns length of packet or 0 |
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234 | void skip_packet (int len); // we have processed the packet, skip it |
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235 | |
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236 | void flush (); |
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237 | void write_outputbuffer (); |
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238 | void send (void *buf_, int len); |
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239 | |
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240 | void send_packet (const char *buf); |
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241 | void send_packet (const char *buf, int len); |
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242 | void send_packet_printf (const char *format, ...); |
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243 | void send_packet (packet &sl); |
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244 | |
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245 | // called when something under the player changes |
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246 | void floorbox_update () { update_look = 1; } |
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247 | // called when the player has been moved |
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248 | void floorbox_reset () { look_position = 0; floorbox_update (); } |
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249 | |
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250 | static client *create (int fd, const char *peername); |
251 | }; |
251 | }; |
252 | |
252 | |
253 | #define CLIENT_SUPPORT_READABLES(__sockPtr,__type)\ |
253 | #define CLIENT_SUPPORT_READABLES(__sockPtr,__type)\ |
254 | ( ((__type)>0) &&\ |
254 | ( ((__type)>0) &&\ |
255 | ((__sockPtr)->has_readable_type) && \ |
255 | ((__sockPtr)->has_readable_type) && \ |