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33 | #define FLOORBOX_PAGESIZE 50 |
33 | #define FLOORBOX_PAGESIZE 50 |
34 | |
34 | |
35 | struct MapCell |
35 | struct MapCell |
36 | { |
36 | { |
37 | UUID player; // this is, unfortunately, very wasteful of memory space, but pretty bandwidth-efficient |
37 | UUID player; // this is, unfortunately, very wasteful of memory space, but pretty bandwidth-efficient |
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38 | int count; /* This is really darkness in the map1 command */ |
38 | faceidx faces[MAP_LAYERS]; |
39 | faceidx faces[MAP_LAYERS]; |
39 | faceidx smooth[MAP_LAYERS]; |
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40 | int count; /* This is really darkness in the map1 command */ |
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41 | unsigned char stat_hp; // health of something in this space, or 0 |
40 | unsigned char stat_hp; // health of something in this space, or 0 |
42 | unsigned char flags; |
41 | unsigned char flags; |
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42 | uint8_t smooth[MAP_LAYERS]; |
43 | }; |
43 | }; |
44 | |
44 | |
45 | #define MAX_CLIENT_X MAP_CLIENT_X |
45 | #define MAX_CLIENT_X MAP_CLIENT_X |
46 | #define MAX_CLIENT_Y MAP_CLIENT_Y |
46 | #define MAX_CLIENT_Y MAP_CLIENT_Y |
47 | |
47 | |
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221 | char ACC (RW, version)[64]; // CF+ client name/version |
221 | char ACC (RW, version)[64]; // CF+ client name/version |
222 | uint8 ACC (RW, faceset); // CF+ selected faceset |
222 | uint8 ACC (RW, faceset); // CF+ selected faceset |
223 | |
223 | |
224 | player_ptr ACC (RO, pl); |
224 | player_ptr ACC (RO, pl); |
225 | |
225 | |
226 | int ACC (RW, rtt), ACC (RW, rttvar); /* round-trip time and -variance, if known */ |
226 | int ACC (RW, rtt), ACC (RW, rttvar); /* round-trip time and -variance, if known */ |
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227 | |
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228 | int ACC (RW, max_rate); // max. # of bytes to send per tick |
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229 | faceidx ACC (RW, scrub_idx); // which face to send next |
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230 | int ACC (RW, bg_scrub); // how many ticks till the next background face send |
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231 | std::vector<faceidx> askface; // which faces have been requested by the client |
227 | |
232 | |
228 | void do_destroy (); |
233 | void do_destroy (); |
229 | void gather_callbacks (AV *&callbacks, event_type event) const; |
234 | void gather_callbacks (AV *&callbacks, event_type event) const; |
230 | |
235 | |
231 | iow socket_ev; void socket_cb (iow &w, int got); |
236 | iow socket_ev; void socket_cb (iow &w, int got); |
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257 | int next_packet (); // returns length of packet or 0 |
262 | int next_packet (); // returns length of packet or 0 |
258 | void skip_packet (int len); // we have processed the packet, skip it |
263 | void skip_packet (int len); // we have processed the packet, skip it |
259 | |
264 | |
260 | MTH void flush (); |
265 | MTH void flush (); |
261 | MTH void write_outputbuffer (); |
266 | MTH void write_outputbuffer (); |
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267 | MTH int outputbuffer_len () const { return outputbuffer.len; } |
262 | void send (void *buf_, int len); |
268 | void send (void *buf_, int len); |
263 | |
269 | |
264 | void send_packet (const char *buf); |
270 | void send_packet (const char *buf); |
265 | void send_packet (const char *buf, int len); |
271 | void send_packet (const char *buf, int len); |
266 | void send_packet_printf (const char *format, ...); |
272 | void send_packet_printf (const char *format, ...); |
267 | void send_packet (packet &sl); |
273 | void send_packet (packet &sl); |
268 | |
274 | |
269 | void send_drawinfo (const char *msg, int flags = NDI_BLACK); |
275 | void send_drawinfo (const char *msg, int flags = NDI_BLACK); |
270 | MTH void send_face (faceidx facenum, bool nocache = false); |
276 | MTH void send_face (faceidx facenum); |
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277 | MTH void send_image (faceidx facenum); |
271 | MTH void send_faces (object *ob); |
278 | MTH void send_faces (object *ob); |
272 | MTH void send_animation (short anim_num); |
279 | MTH void send_animation (short anim_num); |
273 | |
280 | |
274 | // called when something under the player changes |
281 | // called when something under the player changes |
275 | MTH void floorbox_update () { update_look = 1; } |
282 | MTH void floorbox_update () { update_look = 1; } |
276 | // called when the player has been moved |
283 | // called when the player has been moved |
277 | MTH void floorbox_reset () { look_position = 0; floorbox_update (); } |
284 | MTH void floorbox_reset () { look_position = 0; floorbox_update (); } |
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285 | |
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286 | MTH void tick (); // called every server tick to do housekeeping etc. |
278 | |
287 | |
279 | MTH static client *create (int fd, const char *peername); |
288 | MTH static client *create (int fd, const char *peername); |
280 | |
289 | |
281 | protected: |
290 | protected: |
282 | client (int fd, const char *from_ip); |
291 | client (int fd, const char *from_ip); |