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/cvs/deliantra/server/include/client.h
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Comparing deliantra/server/include/client.h (file contents):
Revision 1.37 by root, Wed Mar 14 04:12:28 2007 UTC vs.
Revision 1.40 by root, Thu Mar 15 16:25:45 2007 UTC

188 bool ACC (RW, afk); /* player is afk */ 188 bool ACC (RW, afk); /* player is afk */
189 bool ACC (RW, facecache); /* If true, client is caching images */ 189 bool ACC (RW, facecache); /* If true, client is caching images */
190 bool ACC (RW, sent_scroll); 190 bool ACC (RW, sent_scroll);
191 bool ACC (RW, sound); /* does the client want sound */ 191 bool ACC (RW, sound); /* does the client want sound */
192 bool ACC (RW, newmapcmd); /* Send newmap command when entering new map SMACFIGGEN */ 192 bool ACC (RW, newmapcmd); /* Send newmap command when entering new map SMACFIGGEN */
193 bool ACC (RW, plugincmd); /* CF+ extend the protocol through a plug-in */ 193 bool ACC (RW, plugincmd); // extend the protocol through a plug-in */
194 bool ACC (RW, mapinfocmd); /* CF+ return map info and send map change info */ 194 bool ACC (RW, mapinfocmd); // return map info and send map change info
195 bool ACC (RW, extcmd); /* CF+ call into extensions/plugins */ 195 bool ACC (RW, extcmd); // call into extensions/plugins
196 bool ACC (RW, extmap); /* CF+ extend map comamnd with extra data */ 196 bool ACC (RW, extmap); // extend map comamnd with extra data
197 bool ACC (RW, buggy_mapscroll); /* CF+ client crashes on large mapscrolls */ 197 bool ACC (RW, buggy_mapscroll); // client crashes on large mapscrolls
198 bool ACC (RW, force_face0); /* CF+ client workaround for buggy checksum calculation in gcfclient */ 198 bool ACC (RW, force_face0); // client workaround for buggy checksum calculation in gcfclient
199 bool ACC (RW, force_bad_checksum); /* CF+ client workaround for buggy checksum calculation in gcfclient */ 199 bool ACC (RW, force_bad_checksum); // client workaround for buggy checksum calculation in gcfclient
200 bool ACC (RW, force_image_newmap); // client workaround for client not redrawing map on image upload
200 bool ACC (RW, darkness); /* True if client wants darkness information */ 201 bool ACC (RW, darkness); /* True if client wants darkness information */
201 bool ACC (RW, image2); /* Client wants image2/face2 commands */ 202 bool ACC (RW, image2); /* Client wants image2/face2 commands */
202 bool ACC (RW, update_look); /* If true, we need to send the look window */ 203 bool ACC (RW, update_look); /* If true, we need to send the look window */
203 bool ACC (RW, has_readable_type); /* If true client accept additional text information */ 204 bool ACC (RW, has_readable_type); /* If true client accept additional text information */
204 /* used to arrange text in books, scrolls, or scripted dialogs */ 205 /* used to arrange text in books, scrolls, or scripted dialogs */
206 bool ACC (RW, ext_mapinfos); /* If true client accepts additional info on maps */ 207 bool ACC (RW, ext_mapinfos); /* If true client accepts additional info on maps */
207 /* Below are flags for extedend infos to pass to client 208 /* Below are flags for extedend infos to pass to client
208 * with S->C mapextended command */ 209 * with S->C mapextended command */
209 bool ACC (RW, EMI_smooth); /* Send smooth in extendmapinfos */ 210 bool ACC (RW, EMI_smooth); /* Send smooth in extendmapinfos */
210 211
212 bool ACC (RW, force_newmap); // force a newmap before next map update
211 uint32 ACC (RW, supported_readables); /* each bit is a readable supported by client */ 213 uint32 ACC (RW, supported_readables); /* each bit is a readable supported by client */
212 uint32 ACC (RW, cs_version), ACC (RW, sc_version); /* versions of the client */ 214 uint32 ACC (RW, cs_version), ACC (RW, sc_version); /* versions of the client */
213 enum MapMode mapmode; /* Type of map commands the client wants. */ 215 enum MapMode mapmode; /* Type of map commands the client wants. */
214 uint16 ACC (RW, look_position); /* start of drawing of look window */ 216 uint16 ACC (RW, look_position); /* start of drawing of look window */
215 uint8 ACC (RW, mapx), ACC (RW, mapy); /* How large a map the client wants */ 217 uint8 ACC (RW, mapx), ACC (RW, mapy); /* How large a map the client wants */
221 char ACC (RW, version)[64]; // CF+ client name/version 223 char ACC (RW, version)[64]; // CF+ client name/version
222 uint8 ACC (RW, faceset); // CF+ selected faceset 224 uint8 ACC (RW, faceset); // CF+ selected faceset
223 225
224 player_ptr ACC (RO, pl); 226 player_ptr ACC (RO, pl);
225 227
226 int ACC (RW, rtt), ACC (RW, rttvar); /* round-trip time and -variance, if known */ 228 int ACC (RW, rtt), ACC (RW, rttvar); /* round-trip time and -variance, if known */
229
230 int ACC (RW, max_rate); // max. # of bytes to send per tick
231 faceidx ACC (RW, scrub_idx); // which face to send next
232 int ACC (RW, bg_scrub); // how many ticks till the next background face send
233 std::vector<faceidx> askface; // which faces have been requested by the client
227 234
228 void do_destroy (); 235 void do_destroy ();
229 void gather_callbacks (AV *&callbacks, event_type event) const; 236 void gather_callbacks (AV *&callbacks, event_type event) const;
230 237
231 iow socket_ev; void socket_cb (iow &w, int got); 238 iow socket_ev; void socket_cb (iow &w, int got);
257 int next_packet (); // returns length of packet or 0 264 int next_packet (); // returns length of packet or 0
258 void skip_packet (int len); // we have processed the packet, skip it 265 void skip_packet (int len); // we have processed the packet, skip it
259 266
260 MTH void flush (); 267 MTH void flush ();
261 MTH void write_outputbuffer (); 268 MTH void write_outputbuffer ();
269 MTH int outputbuffer_len () const { return outputbuffer.len; }
262 void send (void *buf_, int len); 270 void send (void *buf_, int len);
263 271
264 void send_packet (const char *buf); 272 void send_packet (const char *buf);
265 void send_packet (const char *buf, int len); 273 void send_packet (const char *buf, int len);
266 void send_packet_printf (const char *format, ...); 274 void send_packet_printf (const char *format, ...);
267 void send_packet (packet &sl); 275 void send_packet (packet &sl);
268 276
269 void send_drawinfo (const char *msg, int flags = NDI_BLACK); 277 void send_drawinfo (const char *msg, int flags = NDI_BLACK);
270 MTH void send_face (faceidx facenum, bool nocache = false); 278 MTH void send_face (faceidx facenum);
279 MTH void send_image (faceidx facenum);
271 MTH void send_faces (object *ob); 280 MTH void send_faces (object *ob);
272 MTH void send_animation (short anim_num); 281 MTH void send_animation (short anim_num);
273 282
274 // called when something under the player changes 283 // called when something under the player changes
275 MTH void floorbox_update () { update_look = 1; } 284 MTH void floorbox_update () { update_look = 1; }
276 // called when the player has been moved 285 // called when the player has been moved
277 MTH void floorbox_reset () { look_position = 0; floorbox_update (); } 286 MTH void floorbox_reset () { look_position = 0; floorbox_update (); }
287
288 MTH void tick (); // called every server tick to do housekeeping etc.
278 289
279 MTH static client *create (int fd, const char *peername); 290 MTH static client *create (int fd, const char *peername);
280 291
281protected: 292protected:
282 client (int fd, const char *from_ip); 293 client (int fd, const char *from_ip);

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