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/cvs/deliantra/server/include/client.h
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Comparing deliantra/server/include/client.h (file contents):
Revision 1.28 by root, Sun Feb 4 21:02:54 2007 UTC vs.
Revision 1.32 by root, Sun Mar 11 02:12:44 2007 UTC

34 34
35struct MapCell 35struct MapCell
36{ 36{
37 UUID player; // this is, unfortunately, very wasteful of memory space, but pretty bandwidth-efficient 37 UUID player; // this is, unfortunately, very wasteful of memory space, but pretty bandwidth-efficient
38 int count; /* This is really darkness in the map1 command */ 38 int count; /* This is really darkness in the map1 command */
39 uint16 faces[MAP_LAYERS]; 39 faceidx faces[MAP_LAYERS];
40 uint16 smooth[MAP_LAYERS]; 40 uint16 smooth[MAP_LAYERS];
41 unsigned char stat_hp; // health of something in this space, or 0 41 unsigned char stat_hp; // health of something in this space, or 0
42 unsigned char flags; 42 unsigned char flags;
43}; 43};
44 44
169INTERFACE_CLASS (client) // should become player when newsocket is a baseclass of player 169INTERFACE_CLASS (client) // should become player when newsocket is a baseclass of player
170struct client : zero_initialised, attachable 170struct client : zero_initialised, attachable
171{ 171{
172 int ACC (RW, fd); 172 int ACC (RW, fd);
173 unsigned int inbuf_len; // number of bytes valid in inbuf 173 unsigned int inbuf_len; // number of bytes valid in inbuf
174 uint8 *faces_sent; // This is a bitmap on sent face status
175 statsinfo stats; 174 statsinfo stats;
176 int ACC (RO, active); 175 int ACC (RO, active);
177 176
178 client_container cc_inv, cc_other;
179 Buffer outputbuffer; 177 Buffer outputbuffer;
180 178
181 char *ACC (RW, host); /* Which host it is connected from (ip address) */ 179 char *ACC (RW, host); /* Which host it is connected from (ip address) */
182 uint8 ACC (RW, state); /* Input state of the player (name, password, etc */ 180 uint8 ACC (RW, state); /* Input state of the player (name, password, etc */
183 181
219 uint32 ACC (RW, cs_version), ACC (RW, sc_version); /* versions of the client */ 217 uint32 ACC (RW, cs_version), ACC (RW, sc_version); /* versions of the client */
220 enum MapMode mapmode; /* Type of map commands the client wants. */ 218 enum MapMode mapmode; /* Type of map commands the client wants. */
221 uint16 ACC (RW, look_position); /* start of drawing of look window */ 219 uint16 ACC (RW, look_position); /* start of drawing of look window */
222 uint8 ACC (RW, mapx), ACC (RW, mapy); /* How large a map the client wants */ 220 uint8 ACC (RW, mapx), ACC (RW, mapy); /* How large a map the client wants */
223 uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */ 221 uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */
224 uint8 ACC (RW, faceset); /* Set the client is using, default 0 */
225 222
226 maptile *ACC (RW, current_map); // CF+ last/current player map 223 maptile *ACC (RW, current_map); // CF+ last/current player map
224 region *ACC (RW, current_region); // CF+ last/current player region
227 int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position 225 int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position
228 char ACC (RW, version)[64]; // CF+ client name/version 226 char ACC (RW, version)[64]; // CF+ client name/version
227 uint8 ACC (RW, faceset); // CF+ selected faceset
229 228
230 player_ptr ACC (RO, pl); 229 player_ptr ACC (RO, pl);
231 230
232 int ACC (RW, rtt), ACC (RW, rttvar); /* round-trip time and -variance, if known */ 231 int ACC (RW, rtt), ACC (RW, rttvar); /* round-trip time and -variance, if known */
233 232
234 void do_destroy (); 233 void do_destroy ();
235 void gather_callbacks (AV *&callbacks, event_type event) const; 234 void gather_callbacks (AV *&callbacks, event_type event) const;
236 235
236 iow socket_ev; void socket_cb (iow &w, int got);
237 iw cmd_ev; void cmd_cb (iw &w); 237 iw cmd_ev; void cmd_cb (iw &w);
238 iow socket_ev; void socket_cb (iow &w, int got); 238 client_container cc_inv, cc_other;
239 239
240 std::deque< command, slice_allocator<command> > cmd_queue; 240 std::deque< command, slice_allocator<command> > cmd_queue;
241 241
242 // large structures at the end please 242 // large structures at the end please
243 struct Map lastmap; 243 struct Map lastmap;
244 std::bitset<MAXANIMNUM> anims_sent; 244 std::bitset<MAXANIMNUM> anims_sent;
245 uint8 ACC (RW, faces_sent[MAX_FACES]); // This is a bitmap on sent face status
245 // if we get an incomplete packet, this is used to hold the data. 246 // if we get an incomplete packet, this is used to hold the data.
246 // we add 2 byte for the header, one for the trailing 0 byte 247 // we add 2 byte for the header, one for the trailing 0 byte
247 uint8 inbuf[MAXSOCKBUF + 2 + 1]; 248 uint8 inbuf[MAXSOCKBUF + 2 + 1];
248 249
249 bool may_execute (const packet_type *pkt) const; 250 bool may_execute (const packet_type *pkt) const;
320 321
321#define FACE_TYPES 1 322#define FACE_TYPES 1
322#define PNG_FACE_INDEX 0 323#define PNG_FACE_INDEX 0
323 324
324#define VERSION_CS 1023 /* version >= 1023 understand setup cmd */ 325#define VERSION_CS 1023 /* version >= 1023 understand setup cmd */
325#define VERSION_SC 1027 326#define VERSION_SC 1026
327//#define VERSION_SC 1027 // requestinfo image_info and image_sums, makes extending faces on the fly impossible
326#define VERSION_INFO "Crossfire+ Server" 328#define VERSION_INFO "Crossfire+ Server"
327 329
328typedef object_vector<client, &client::active> sockvec; 330typedef object_vector<client, &client::active> sockvec;
329 331
330extern sockvec clients; 332extern sockvec clients;
331 333
332#define for_all_clients(var) \ 334#define for_all_clients(var) \
333 for (int _i = 0; _i < clients.size (); ++_i) \ 335 for (int _i = 0; _i < clients.size (); ++_i) \
334 declvar (client *, var, clients [_i]) 336 declvar (client *, var, clients [_i])
335 337
336extern int nrofpixmaps; //TODO: hrmpf, should go
337
338#endif 338#endif
339 339

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