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Comparing deliantra/server/include/client.h (file contents):
Revision 1.5 by root, Sat Dec 16 03:21:08 2006 UTC vs.
Revision 1.12 by root, Wed Dec 20 01:19:11 2006 UTC

23 23
24#ifndef CLIENT_H 24#ifndef CLIENT_H
25#define CLIENT_H 25#define CLIENT_H
26 26
27#include <deque> 27#include <deque>
28#include <bitset>
29#include <list>
28 30
29// (possibly) max. number of objects "per page" in the ground container 31// (possibly) max. number of objects "per page" in the ground container
30#define NUM_LOOK_OBJECTS 50 32#define FLOORBOX_PAGESIZE 50
31 33
32struct MapCell 34struct MapCell
33{ 35{
34 UUID player; // this is, unfortunately, very wasteful of memory space, but pretty bandwidth-efficient 36 UUID player; // this is, unfortunately, very wasteful of memory space, but pretty bandwidth-efficient
35 int count; /* This is really darkness in the map1 command */ 37 int count; /* This is really darkness in the map1 command */
87 int len; 89 int len;
88}; 90};
89 91
90// a handler for a specific type of packet 92// a handler for a specific type of packet
91enum { 93enum {
92 PF_PLAYER = 0x01, // must have valid player 94 PF_PLAYER = 0x01, // must have valid player / will by synchronised
93 PF_IMMEDIATE = 0x02, // TODO: hack, can be executed immediately
94 PF_PLAYING = 0x04, // must be in playing state 95 PF_PLAYING = 0x02, // must be in playing state
95}; 96};
96 97
97struct packet_type 98struct packet_type
98{ 99{
99 const char *name; 100 const char *name;
106 tstamp stamp; 107 tstamp stamp;
107 const packet_type *handler; 108 const packet_type *handler;
108 char *data; 109 char *data;
109 int datalen; 110 int datalen;
110 111
111 command (tstamp stamp, const packet_type *handler, char *data, int datalen) 112 ~command ()
112 : stamp (stamp), handler (handler), data (data), datalen (datalen)
113 { 113 {
114 sfree<char> (data, datalen + 1);
114 } 115 }
116};
117
118// this represents a container on the client side.
119// right now, there are only ever two of them:
120// the inventory and the floor/open container
121//TODO: unused as of yet
122struct client_container
123{
124 enum { CC_NONE, CC_INVENTORY, CC_MAPSPACE, CC_CONTAINER } type;
125
126 // for mapspace and container
127 sint16 x, y;
128 maptile *map;
129
130 // for container
131 object *env;
115}; 132};
116 133
117/* how many times we are allowed to give the wrong password before being kicked. */ 134/* how many times we are allowed to give the wrong password before being kicked. */
118#define MAX_PASSWORD_FAILURES 5 135#define MAX_PASSWORD_FAILURES 5
119 136
121struct client : zero_initialised, attachable_base 138struct client : zero_initialised, attachable_base
122{ 139{
123 enum Sock_Status status; 140 enum Sock_Status status;
124 int ACC (RW, fd); 141 int ACC (RW, fd);
125 unsigned int inbuf_len; // number of bytes valid in inbuf 142 unsigned int inbuf_len; // number of bytes valid in inbuf
126 struct Map lastmap;
127 size_t faces_sent_len; /* This is the number of elements allocated in faces_sent[] */
128 uint8 *faces_sent; /* This is a bitmap on sent face status */ 143 uint8 *faces_sent; // This is a bitmap on sent face status
129 uint8 anims_sent[MAXANIMNUM]; 144 statsinfo stats;
130 struct statsinfo stats; 145
146 client_container cc_inv, cc_other;
131 147
132 char *ACC (RW, host); /* Which host it is connected from (ip address) */ 148 char *ACC (RW, host); /* Which host it is connected from (ip address) */
133 uint8 ACC (RW, password_fails); /* how many times the player has failed to give the right password */ 149 uint8 ACC (RW, password_fails); /* how many times the player has failed to give the right password */
134 Buffer outputbuffer; /* For undeliverable data */ 150 Buffer outputbuffer;
135 151
136 bool ACC (RW, facecache); /* If true, client is caching images */ 152 bool ACC (RW, facecache); /* If true, client is caching images */
137 bool ACC (RW, sent_scroll); 153 bool ACC (RW, sent_scroll);
138 bool ACC (RW, sound); /* does the client want sound */ 154 bool ACC (RW, sound); /* does the client want sound */
139 bool ACC (RW, exp64); /* Client wants 64 bit exp data, as well as skill data */ 155 bool ACC (RW, exp64); /* Client wants 64 bit exp data, as well as skill data */
140 bool ACC (RW, newmapcmd); /* Send newmap command when entering new map SMACFIGGEN */ 156 bool ACC (RW, newmapcmd); /* Send newmap command when entering new map SMACFIGGEN */
141 bool ACC (RW, plugincmd); /* CF+ extend the protocol through a plug-in */ 157 bool ACC (RW, plugincmd); /* CF+ extend the protocol through a plug-in */
142 bool ACC (RW, mapinfocmd); /* CF+ return map info and send map change info */ 158 bool ACC (RW, mapinfocmd); /* CF+ return map info and send map change info */
143 bool ACC (RW, extcmd); /* CF+ call into extensions/plugins */ 159 bool ACC (RW, extcmd); /* CF+ call into extensions/plugins */
144 bool ACC (RW, extmap); /* CF+ extend map comamnd with extra data */ 160 bool ACC (RW, extmap); /* CF+ extend map comamnd with extra data */
145 bool ACC (RW, buggy_mapscroll); /* CF+ client crashes on large mapscrolls */ 161 bool ACC (RW, buggy_mapscroll); /* CF+ client crashes on large mapscrolls */
146 bool ACC (RW, darkness); /* True if client wants darkness information */ 162 bool ACC (RW, darkness); /* True if client wants darkness information */
147 bool ACC (RW, image2); /* Client wants image2/face2 commands */ 163 bool ACC (RW, image2); /* Client wants image2/face2 commands */
148 bool ACC (RW, update_look); /* If true, we need to send the look window */ 164 bool ACC (RW, update_look); /* If true, we need to send the look window */
149 bool ACC (RW, has_readable_type); /* If true client accept additional text information */ 165 bool ACC (RW, has_readable_type); /* If true client accept additional text information */
150 /* used to arrange text in books, scrolls, or scripted dialogs */ 166 /* used to arrange text in books, scrolls, or scripted dialogs */
151 bool ACC (RW, monitor_spells); /* Client wishes to be informed when their spell list changes */ 167 bool ACC (RW, monitor_spells); /* Client wishes to be informed when their spell list changes */
152 bool ACC (RW, ext_mapinfos); /* If true client accept additionnal info on maps */ 168 bool ACC (RW, ext_mapinfos); /* If true client accepts additional info on maps */
153 /* Below are flags for extedend infos to pass to client 169 /* Below are flags for extedend infos to pass to client
154 * with S->C mapextended command */ 170 * with S->C mapextended command */
155 bool ACC (RW, EMI_smooth); /* Send smooth in extendmapinfos */ 171 bool ACC (RW, EMI_smooth); /* Send smooth in extendmapinfos */
156 172
157 uint32 ACC (RW, supported_readables); /* each bit is a readable supported by client */ 173 uint32 ACC (RW, supported_readables); /* each bit is a readable supported by client */
158 uint32 ACC (RW, cs_version), ACC (RW, sc_version); /* versions of the client */ 174 uint32 ACC (RW, cs_version), ACC (RW, sc_version); /* versions of the client */
159 enum MapMode mapmode; /* Type of map commands the client wants. */ 175 enum MapMode mapmode; /* Type of map commands the client wants. */
160 uint16 ACC (RW, look_position); /* start of drawing of look window */ 176 uint16 ACC (RW, look_position); /* start of drawing of look window */
162 uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */ 178 uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */
163 uint8 ACC (RW, faceset); /* Set the client is using, default 0 */ 179 uint8 ACC (RW, faceset); /* Set the client is using, default 0 */
164 180
165 maptile *ACC (RW, current_map); // CF+ last/current player map 181 maptile *ACC (RW, current_map); // CF+ last/current player map
166 int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position 182 int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position
167 char ACC (RW, version)[64]; // CF+ client name/version 183 char ACC (RW, version)[64]; // CF+ client name/version
168 184
169 // if we get an incomplete packet, this is used to hold the data.
170 // we add 2 byte for the header, one for the trailing 0 byte
171 uint8 inbuf[MAXSOCKBUF + 2 + 1];
172 player *ACC (RO, pl);//TODO should not be here, preferably 185 player *ACC (RO, pl);//TODO should not be here, preferably
173 186
174 int ACC (RW, rtt), ACC (RW, rttvar); /* round-trip time and -variance, if known */ 187 int ACC (RW, rtt), ACC (RW, rttvar); /* round-trip time and -variance, if known */
175 188
176 client (int fd, const char *from_ip); 189 client (int fd, const char *from_ip);
200 213
201 void send_packet (const char *buf); 214 void send_packet (const char *buf);
202 void send_packet (const char *buf, int len); 215 void send_packet (const char *buf, int len);
203 void send_packet_printf (const char *format, ...); 216 void send_packet_printf (const char *format, ...);
204 void send_packet (packet &sl); 217 void send_packet (packet &sl);
218
219 // called when something under the player changes
220 void floorbox_update () { update_look = 1; }
221 // called when the player has been moved
222 void floorbox_reset () { look_position = 0; floorbox_update (); }
223
224 // large structures at the end please
225 struct Map lastmap;
226 std::bitset<MAXANIMNUM> anims_sent;
227 // if we get an incomplete packet, this is used to hold the data.
228 // we add 2 byte for the header, one for the trailing 0 byte
229 uint8 inbuf[MAXSOCKBUF + 2 + 1];
205}; 230};
206 231
207#define CLIENT_SUPPORT_READABLES(__sockPtr,__type)\ 232#define CLIENT_SUPPORT_READABLES(__sockPtr,__type)\
208 ( ((__type)>0) &&\ 233 ( ((__type)>0) &&\
209 ((__sockPtr)->has_readable_type) && \ 234 ((__sockPtr)->has_readable_type) && \

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