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77 | enum MapMode { Map0Cmd = 0, Map1Cmd = 1, Map1aCmd = 2 }; |
77 | enum MapMode { Map0Cmd = 0, Map1Cmd = 1, Map1aCmd = 2 }; |
78 | |
78 | |
79 | /* The following is the setup for a ring buffer for storing output |
79 | /* The following is the setup for a ring buffer for storing output |
80 | * data that the OS can't handle right away. |
80 | * data that the OS can't handle right away. |
81 | */ |
81 | */ |
82 | |
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83 | struct Buffer |
82 | struct Buffer |
84 | { |
83 | { |
85 | char data[SOCKETBUFSIZE]; |
84 | char data[SOCKETBUFSIZE]; |
86 | int start; |
85 | int start; |
87 | int len; |
86 | int len; |
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87 | }; |
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88 | |
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89 | // states the socket can be in |
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90 | enum { |
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91 | ST_DEAD, // socket is dead |
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92 | ST_SETUP, // initial handshake / setup / login |
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93 | ST_PLAYING, // logged in an playing |
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94 | ST_CUSTOM, // waiting for custom reply |
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95 | |
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96 | ST_CONFIRM_QUIT, |
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97 | ST_CHANGE_CLASS, |
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98 | ST_GET_PARTY_PASSWORD, |
88 | }; |
99 | }; |
89 | |
100 | |
90 | // a handler for a specific type of packet |
101 | // a handler for a specific type of packet |
91 | enum { |
102 | enum { |
92 | PF_PLAYER = 0x01, // must have valid player / will by synchronised |
103 | PF_PLAYER = 0x01, // must have valid player / will by synchronised |
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160 | unsigned int inbuf_len; // number of bytes valid in inbuf |
171 | unsigned int inbuf_len; // number of bytes valid in inbuf |
161 | uint8 *faces_sent; // This is a bitmap on sent face status |
172 | uint8 *faces_sent; // This is a bitmap on sent face status |
162 | statsinfo stats; |
173 | statsinfo stats; |
163 | |
174 | |
164 | client_container cc_inv, cc_other; |
175 | client_container cc_inv, cc_other; |
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176 | Buffer outputbuffer; |
165 | |
177 | |
166 | char *ACC (RW, host); /* Which host it is connected from (ip address) */ |
178 | char *ACC (RW, host); /* Which host it is connected from (ip address) */ |
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179 | uint8 ACC (RW, state); /* Input state of the player (name, password, etc */ |
167 | uint8 ACC (RW, password_fails); /* how many times the player has failed to give the right password */ |
180 | uint8 ACC (RW, password_fails); /* how many times the player has failed to give the right password */ |
168 | bool destroyed; // set when this socket is to be destroyed |
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169 | Buffer outputbuffer; |
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170 | |
181 | |
171 | bool ACC (RW, facecache); /* If true, client is caching images */ |
182 | bool ACC (RW, facecache); /* If true, client is caching images */ |
172 | bool ACC (RW, sent_scroll); |
183 | bool ACC (RW, sent_scroll); |
173 | bool ACC (RW, sound); /* does the client want sound */ |
184 | bool ACC (RW, sound); /* does the client want sound */ |
174 | bool ACC (RW, exp64); /* Client wants 64 bit exp data, as well as skill data */ |
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175 | bool ACC (RW, newmapcmd); /* Send newmap command when entering new map SMACFIGGEN */ |
185 | bool ACC (RW, newmapcmd); /* Send newmap command when entering new map SMACFIGGEN */ |
176 | bool ACC (RW, plugincmd); /* CF+ extend the protocol through a plug-in */ |
186 | bool ACC (RW, plugincmd); /* CF+ extend the protocol through a plug-in */ |
177 | bool ACC (RW, mapinfocmd); /* CF+ return map info and send map change info */ |
187 | bool ACC (RW, mapinfocmd); /* CF+ return map info and send map change info */ |
178 | bool ACC (RW, extcmd); /* CF+ call into extensions/plugins */ |
188 | bool ACC (RW, extcmd); /* CF+ call into extensions/plugins */ |
179 | bool ACC (RW, extmap); /* CF+ extend map comamnd with extra data */ |
189 | bool ACC (RW, extmap); /* CF+ extend map comamnd with extra data */ |
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199 | |
209 | |
200 | maptile *ACC (RW, current_map); // CF+ last/current player map |
210 | maptile *ACC (RW, current_map); // CF+ last/current player map |
201 | int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position |
211 | int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position |
202 | char ACC (RW, version)[64]; // CF+ client name/version |
212 | char ACC (RW, version)[64]; // CF+ client name/version |
203 | |
213 | |
204 | player *ACC (RO, pl);//TODO should not be here, preferably |
214 | player_ptr ACC (RO, pl); |
205 | |
215 | |
206 | int ACC (RW, rtt), ACC (RW, rttvar); /* round-trip time and -variance, if known */ |
216 | int ACC (RW, rtt), ACC (RW, rttvar); /* round-trip time and -variance, if known */ |
207 | |
217 | |
208 | client (int fd, const char *from_ip); |
218 | client (int fd, const char *from_ip); |
209 | ~client (); |
219 | ~client (); |
210 | void destroy (); |
220 | void destroy (); |
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221 | bool destroyed () const { return state == ST_DEAD; } |
211 | |
222 | |
212 | iw cmd_ev; void cmd_cb (iw &w); |
223 | iw cmd_ev; void cmd_cb (iw &w); |
213 | iow socket_ev; void socket_cb (iow &w, int got); |
224 | iow socket_ev; void socket_cb (iow &w, int got); |
214 | |
225 | |
215 | std::deque< command, slice_allocator<command> > cmd_queue; |
226 | std::deque< command, slice_allocator<command> > cmd_queue; |