--- deliantra/server/include/client.h 2007/11/14 08:09:46 1.70 +++ deliantra/server/include/client.h 2008/07/14 23:47:06 1.79 @@ -1,7 +1,7 @@ /* * This file is part of Deliantra, the Roguelike Realtime MMORPG. * - * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team + * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team * Copyright (©) 1992,2007 Frank Tore Johansen * @@ -31,37 +31,37 @@ #if HAVE_TCP_INFO # include #else - struct tcpi_info { + struct tcp_info { // dummy - char tcpi_state; - char tcpi_ca_state; - char tcpi_retransmits; - char tcpi_probes; - char tcpi_backoff; - char tcpi_options; - char tcpi_snd_wscale; - char tcpi_rcv_wscale; - char tcpi_rto; - char tcpi_ato; - char tcpi_snd_mss; - char tcpi_rcv_mss; - char tcpi_unacked; - char tcpi_sacked; - char tcpi_lost; - char tcpi_retrans; - char tcpi_fackets; - char tcpi_last_data_sent; - char tcpi_last_ack_sent; - char tcpi_last_data_recv; - char tcpi_last_ack_recv; - char tcpi_pmtu; - char tcpi_rcv_ssthresh; - char tcpi_rtt; - char tcpi_rttvar; - char tcpi_snd_ssthresh; - char tcpi_snd_cwnd; - char tcpi_advmss; - char tcpi_reordering; + int tcpi_state; + int tcpi_ca_state; + int tcpi_retransmits; + int tcpi_probes; + int tcpi_backoff; + int tcpi_options; + int tcpi_snd_wscale; + int tcpi_rcv_wscale; + int tcpi_rto; + int tcpi_ato; + int tcpi_snd_mss; + int tcpi_rcv_mss; + int tcpi_unacked; + int tcpi_sacked; + int tcpi_lost; + int tcpi_retrans; + int tcpi_fackets; + int tcpi_last_data_sent; + int tcpi_last_ack_sent; + int tcpi_last_data_recv; + int tcpi_last_ack_recv; + int tcpi_pmtu; + int tcpi_rcv_ssthresh; + int tcpi_rtt; + int tcpi_rttvar; + int tcpi_snd_ssthresh; + int tcpi_snd_cwnd; + int tcpi_advmss; + int tcpi_reordering; }; #endif @@ -70,7 +70,7 @@ struct MapCell { - tag_t player; // this is, unfortunately, very wasteful of memory space, but pretty bandwidth-efficient + tag_t player; // this is, unfortunately, very wasteful of memory space, but pretty bandwidth-efficient int count; /* This is really darkness in the map1 command */ faceidx faces[MAP_LAYERS]; unsigned char stat_hp; // health of something in this space, or 0 @@ -146,11 +146,6 @@ const packet_type *handler; char *data; int datalen; - - ~command () - { - sfree (data, datalen + 1); - } }; /* how many times we are allowed to give the wrong password before being kicked. */ @@ -416,5 +411,12 @@ for (int _i = 0; _i < clients.size (); ++_i) \ statementvar (client *, var, clients [_i]) +// returns true when the message needs special (read: perl) treatment +static inline bool +msg_is_special (const char *msg, bool nl_special = true) +{ + return msg [strcspn (msg, nl_special ? "<[&\n" : "<[&")]; +} + #endif