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32 | // (possibly) max. number of objects "per page" in the ground container |
32 | // (possibly) max. number of objects "per page" in the ground container |
33 | #define FLOORBOX_PAGESIZE 50 |
33 | #define FLOORBOX_PAGESIZE 50 |
34 | |
34 | |
35 | struct MapCell |
35 | struct MapCell |
36 | { |
36 | { |
37 | UUID player; // this is, unfortunately, very wasteful of memory space, but pretty bandwidth-efficient |
37 | tag_t player; // this is, unfortunately, very wasteful of memory space, but pretty bandwidth-efficient |
38 | int count; /* This is really darkness in the map1 command */ |
38 | int count; /* This is really darkness in the map1 command */ |
39 | faceidx faces[MAP_LAYERS]; |
39 | faceidx faces[MAP_LAYERS]; |
40 | unsigned char stat_hp; // health of something in this space, or 0 |
40 | unsigned char stat_hp; // health of something in this space, or 0 |
41 | unsigned char flags; |
41 | unsigned char flags; |
42 | uint8_t smooth[MAP_LAYERS]; |
42 | uint8_t smooth[MAP_LAYERS]; |
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85 | ST_DEAD, // socket is dead |
85 | ST_DEAD, // socket is dead |
86 | ST_SETUP, // initial handshake / setup / login |
86 | ST_SETUP, // initial handshake / setup / login |
87 | ST_PLAYING, // logged in an playing |
87 | ST_PLAYING, // logged in an playing |
88 | ST_CUSTOM, // waiting for custom reply |
88 | ST_CUSTOM, // waiting for custom reply |
89 | |
89 | |
90 | ST_CHANGE_CLASS, |
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91 | ST_GET_PARTY_PASSWORD, |
90 | ST_GET_PARTY_PASSWORD, |
92 | }; |
91 | }; |
93 | |
92 | |
94 | // a handler for a specific type of packet |
93 | // a handler for a specific type of packet |
95 | enum { |
94 | enum { |
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209 | bool ACC (RW, monitor_spells); /* Client wishes to be informed when their spell list changes */ |
208 | bool ACC (RW, monitor_spells); /* Client wishes to be informed when their spell list changes */ |
210 | bool ACC (RW, ext_mapinfos); /* If true client accepts additional info on maps */ |
209 | bool ACC (RW, ext_mapinfos); /* If true client accepts additional info on maps */ |
211 | /* Below are flags for extedend infos to pass to client |
210 | /* Below are flags for extedend infos to pass to client |
212 | * with S->C mapextended command */ |
211 | * with S->C mapextended command */ |
213 | bool ACC (RW, EMI_smooth); /* Send smooth in extendmapinfos */ |
212 | bool ACC (RW, EMI_smooth); /* Send smooth in extendmapinfos */ |
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213 | bool ACC (RW, smoothing); // trt-style smoothing |
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214 | bool ACC (RW, can_msg); // trt-style text messages |
214 | |
215 | |
215 | bool ACC (RW, force_newmap); // force a newmap before next map update |
216 | bool ACC (RW, force_newmap); // force a newmap before next map update |
216 | uint32 ACC (RW, supported_readables); /* each bit is a readable supported by client */ |
217 | uint32 ACC (RW, supported_readables); /* each bit is a readable supported by client */ |
217 | uint32 ACC (RW, cs_version), ACC (RW, sc_version); /* versions of the client */ |
218 | uint32 ACC (RW, cs_version), ACC (RW, sc_version); /* versions of the client */ |
218 | uint16 ACC (RW, look_position); /* start of drawing of look window */ |
219 | uint16 ACC (RW, look_position); /* start of drawing of look window */ |
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233 | |
234 | |
234 | int ACC (RW, rate_avail); // current rate balance |
235 | int ACC (RW, rate_avail); // current rate balance |
235 | int ACC (RW, max_rate); // max. # of bytes to send per tick |
236 | int ACC (RW, max_rate); // max. # of bytes to send per tick |
236 | faceidx ACC (RW, scrub_idx); // which face to send next |
237 | faceidx ACC (RW, scrub_idx); // which face to send next |
237 | int ACC (RW, bg_scrub); // how many ticks till the next background face send |
238 | int ACC (RW, bg_scrub); // how many ticks till the next background face send |
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239 | |
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240 | faceidx partial_face; |
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241 | uint32 partial_face_ofs; // if != 0, need to send remaining bytes of partial_face |
238 | std::vector<faceidx> askface; // which faces have been requested by the client |
242 | std::vector<faceidx, slice_allocator<faceidx> > askface; // which faces have been requested by the client |
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243 | |
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244 | std::vector<faceidx, slice_allocator<faceidx> > fxface; // which faces to send using fx |
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245 | MTH void flush_fx (); // send fx if required |
239 | |
246 | |
240 | void do_destroy (); |
247 | void do_destroy (); |
241 | void gather_callbacks (AV *&callbacks, event_type event) const; |
248 | void gather_callbacks (AV *&callbacks, event_type event) const; |
242 | |
249 | |
243 | iow socket_ev; void socket_cb (iow &w, int got); |
250 | iow socket_ev; void socket_cb (iow &w, int got); |
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282 | void send_drawinfo (const char *msg, int flags = NDI_BLACK); |
289 | void send_drawinfo (const char *msg, int flags = NDI_BLACK); |
283 | MTH void send_face (faceidx facenum); |
290 | MTH void send_face (faceidx facenum); |
284 | MTH void send_image (faceidx facenum); |
291 | MTH void send_image (faceidx facenum); |
285 | MTH void send_faces (object *ob); |
292 | MTH void send_faces (object *ob); |
286 | MTH void send_animation (short anim_num); |
293 | MTH void send_animation (short anim_num); |
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294 | MTH void send_msg (int color, const char *type, const char *msg); |
287 | |
295 | |
288 | // called when something under the player changes |
296 | // called when something under the player changes |
289 | MTH void floorbox_update () { update_look = 1; } |
297 | MTH void floorbox_update () { update_look = 1; } |
290 | // called when the player has been moved |
298 | // called when the player has been moved |
291 | MTH void floorbox_reset () { look_position = 0; floorbox_update (); } |
299 | MTH void floorbox_reset () { look_position = 0; floorbox_update (); } |