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/cvs/deliantra/server/include/client.h
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Comparing deliantra/server/include/client.h (file contents):
Revision 1.14 by root, Thu Dec 21 06:12:36 2006 UTC vs.
Revision 1.16 by root, Fri Dec 22 16:34:00 2006 UTC

85 char data[SOCKETBUFSIZE]; 85 char data[SOCKETBUFSIZE];
86 int start; 86 int start;
87 int len; 87 int len;
88}; 88};
89 89
90// states the socket can be in
91enum {
92 ST_DEAD, // socket is dead
93 ST_SETUP, // initial handshake / setup / login
94 ST_PLAYING, // logged in an playing
95 ST_CUSTOM, // waiting for custom reply
96
97 ST_CONFIRM_QUIT,
98 ST_CHANGE_CLASS,
99 ST_CONFIGURE,
100 ST_GET_PARTY_PASSWORD,
101};
102
90// a handler for a specific type of packet 103// a handler for a specific type of packet
91enum { 104enum {
92 PF_PLAYER = 0x01, // must have valid player / will by synchronised 105 PF_PLAYER = 0x01, // must have valid player / will by synchronised
93 PF_PLAYING = 0x02, // must be in playing state 106 PF_PLAYING = 0x02, // must be in playing state
94}; 107};
160 unsigned int inbuf_len; // number of bytes valid in inbuf 173 unsigned int inbuf_len; // number of bytes valid in inbuf
161 uint8 *faces_sent; // This is a bitmap on sent face status 174 uint8 *faces_sent; // This is a bitmap on sent face status
162 statsinfo stats; 175 statsinfo stats;
163 176
164 client_container cc_inv, cc_other; 177 client_container cc_inv, cc_other;
178 Buffer outputbuffer;
165 179
166 char *ACC (RW, host); /* Which host it is connected from (ip address) */ 180 char *ACC (RW, host); /* Which host it is connected from (ip address) */
181 uint8 ACC (RW, state); /* Input state of the player (name, password, etc */
167 uint8 ACC (RW, password_fails); /* how many times the player has failed to give the right password */ 182 uint8 ACC (RW, password_fails); /* how many times the player has failed to give the right password */
168 bool destroyed; // set when this socket is to be destroyed
169 Buffer outputbuffer;
170 183
171 bool ACC (RW, facecache); /* If true, client is caching images */ 184 bool ACC (RW, facecache); /* If true, client is caching images */
172 bool ACC (RW, sent_scroll); 185 bool ACC (RW, sent_scroll);
173 bool ACC (RW, sound); /* does the client want sound */ 186 bool ACC (RW, sound); /* does the client want sound */
174 bool ACC (RW, exp64); /* Client wants 64 bit exp data, as well as skill data */ 187 bool ACC (RW, exp64); /* Client wants 64 bit exp data, as well as skill data */
206 int ACC (RW, rtt), ACC (RW, rttvar); /* round-trip time and -variance, if known */ 219 int ACC (RW, rtt), ACC (RW, rttvar); /* round-trip time and -variance, if known */
207 220
208 client (int fd, const char *from_ip); 221 client (int fd, const char *from_ip);
209 ~client (); 222 ~client ();
210 void destroy (); 223 void destroy ();
224 bool destroyed () const { return state == ST_DEAD; }
211 225
212 iw cmd_ev; void cmd_cb (iw &w); 226 iw cmd_ev; void cmd_cb (iw &w);
213 iow socket_ev; void socket_cb (iow &w, int got); 227 iow socket_ev; void socket_cb (iow &w, int got);
214 228
215 std::deque< command, slice_allocator<command> > cmd_queue; 229 std::deque< command, slice_allocator<command> > cmd_queue;

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