1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game for the X Window System |
2 | * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * This program is free software; you can redistribute it and/or modify |
8 | * Crossfire TRT is free software; you can redistribute it and/or modify it |
9 | * it under the terms of the GNU General Public License as published by |
9 | * under the terms of the GNU General Public License as published by the Free |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | * Software Foundation; either version 2 of the License, or (at your option) |
11 | * (at your option) any later version. |
11 | * any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, but |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
16 | * GNU General Public License for more details. |
16 | * for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License along |
19 | * along with this program; if not, write to the Free Software |
19 | * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
21 | * |
21 | * |
22 | * The author can be reached via e-mail to crossfire@schmorp.de |
22 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
23 | */ |
23 | */ |
24 | |
24 | |
25 | #ifndef CLIENT_H |
25 | #ifndef CLIENT_H |
26 | #define CLIENT_H |
26 | #define CLIENT_H |
27 | |
27 | |
… | |
… | |
106 | { |
106 | { |
107 | sfree<char> (data, datalen + 1); |
107 | sfree<char> (data, datalen + 1); |
108 | } |
108 | } |
109 | }; |
109 | }; |
110 | |
110 | |
111 | struct refitem |
|
|
112 | { |
|
|
113 | object_ptr op; |
|
|
114 | }; |
|
|
115 | |
|
|
116 | // this represents a container on the client side. |
|
|
117 | // right now, there are only ever two of them: |
|
|
118 | // the inventory and the floor/open container |
|
|
119 | //TODO: unused as of yet |
|
|
120 | struct client_container : vector< refitem, slice_allocator<refitem> > |
|
|
121 | { |
|
|
122 | client *ns; |
|
|
123 | enum { CC_NONE, CC_INVENTORY, CC_MAPSPACE, CC_CONTAINER } type; |
|
|
124 | |
|
|
125 | bool item_changed; // one of the items in here possibly changed |
|
|
126 | |
|
|
127 | // for mapspace and container |
|
|
128 | int x, y; |
|
|
129 | maptile *map; |
|
|
130 | |
|
|
131 | // for container |
|
|
132 | object *env; |
|
|
133 | |
|
|
134 | client_container (client *ns) |
|
|
135 | : ns (ns), type (CC_NONE) { } |
|
|
136 | |
|
|
137 | tag_t tag () const; |
|
|
138 | |
|
|
139 | inline iterator merge_item (iterator i, object *op); |
|
|
140 | |
|
|
141 | void clear (); |
|
|
142 | void update (); |
|
|
143 | |
|
|
144 | void set_mapspace (maptile *map, int x, int y); |
|
|
145 | void set_container (object *env); |
|
|
146 | }; |
|
|
147 | |
|
|
148 | /* how many times we are allowed to give the wrong password before being kicked. */ |
111 | /* how many times we are allowed to give the wrong password before being kicked. */ |
149 | #define MAX_PASSWORD_FAILURES 5 |
112 | #define MAX_PASSWORD_FAILURES 5 |
150 | |
113 | |
151 | INTERFACE_CLASS (client) // should become player when newsocket is a baseclass of player |
114 | INTERFACE_CLASS (client) // should become player when newsocket is a baseclass of player |
152 | struct client : zero_initialised, attachable |
115 | struct client : zero_initialised, attachable |
153 | { |
116 | { |
154 | int ACC (RW, fd); |
117 | int ACC (RW, fd); |
155 | unsigned int inbuf_len; // number of bytes valid in inbuf |
118 | unsigned int inbuf_len; // number of bytes valid in inbuf |
156 | statsinfo stats; |
119 | statsinfo stats; |
157 | int ACC (RO, active); |
120 | object_vector_index ACC (RO, active); |
|
|
121 | player_ptr ACC (RO, pl); |
158 | |
122 | |
159 | /* The following is the setup for a ring buffer for storing output |
123 | /* The following is the setup for a ring buffer for storing output |
160 | * data that the OS can't handle right away. |
124 | * data that the OS can't handle right away. |
161 | */ |
125 | */ |
162 | struct |
126 | struct |
… | |
… | |
224 | region *ACC (RW, current_region); // CF+ last/current player region |
188 | region *ACC (RW, current_region); // CF+ last/current player region |
225 | int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position |
189 | int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position |
226 | shstr ACC (RW, version); // CF+ client name/version |
190 | shstr ACC (RW, version); // CF+ client name/version |
227 | uint8 ACC (RW, faceset); // CF+ selected faceset |
191 | uint8 ACC (RW, faceset); // CF+ selected faceset |
228 | |
192 | |
229 | player_ptr ACC (RO, pl); |
193 | tstamp ACC (RW, last_send); // last data send on socket. |
230 | |
194 | |
231 | int ACC (RW, rtt), ACC (RW, rttvar); /* round-trip time and -variance, if known */ |
195 | int ACC (RW, rtt), ACC (RW, rttvar); /* round-trip time and -variance, if known */ |
232 | |
196 | |
233 | int ACC (RW, rate_avail); // current rate balance |
197 | int ACC (RW, rate_avail); // current rate balance |
234 | int ACC (RW, max_rate); // max. # of bytes to send per tick |
198 | int ACC (RW, max_rate); // max. # of bytes to send per tick |
… | |
… | |
245 | void do_destroy (); |
209 | void do_destroy (); |
246 | void gather_callbacks (AV *&callbacks, event_type event) const; |
210 | void gather_callbacks (AV *&callbacks, event_type event) const; |
247 | |
211 | |
248 | iow socket_ev; void socket_cb (iow &w, int got); |
212 | iow socket_ev; void socket_cb (iow &w, int got); |
249 | iw cmd_ev; void cmd_cb (iw &w); |
213 | iw cmd_ev; void cmd_cb (iw &w); |
250 | client_container cc_inv, cc_other; |
|
|
251 | |
214 | |
252 | std::deque< command, slice_allocator<command> > cmd_queue; |
215 | std::deque< command, slice_allocator<command> > cmd_queue; |
253 | |
216 | |
254 | // large structures at the end please |
217 | // large structures at the end please |
255 | struct Map lastmap; |
218 | struct Map lastmap; |
… | |
… | |
298 | void send_drawinfo (const char *msg, int flags = NDI_BLACK); |
261 | void send_drawinfo (const char *msg, int flags = NDI_BLACK); |
299 | MTH void send_face (faceidx facenum); |
262 | MTH void send_face (faceidx facenum); |
300 | MTH void send_image (faceidx facenum); |
263 | MTH void send_image (faceidx facenum); |
301 | MTH void send_faces (object *ob); |
264 | MTH void send_faces (object *ob); |
302 | MTH void send_animation (short anim_num); |
265 | MTH void send_animation (short anim_num); |
303 | MTH void send_msg (int color, const char *type, const char *msg); |
266 | void send_msg (int color, const char *type, const char *msg); |
304 | |
267 | |
305 | // called when something under the player changes |
268 | // called when something under the player changes |
306 | MTH void floorbox_update () { update_look = 1; } |
269 | MTH void floorbox_update () { update_look = 1; } |
307 | // called when the player has been moved |
270 | // called when the player has been moved |
308 | MTH void floorbox_reset () { look_position = 0; floorbox_update (); } |
271 | MTH void floorbox_reset () { look_position = 0; floorbox_update (); } |
… | |
… | |
359 | |
322 | |
360 | extern sockvec clients; |
323 | extern sockvec clients; |
361 | |
324 | |
362 | #define for_all_clients(var) \ |
325 | #define for_all_clients(var) \ |
363 | for (int _i = 0; _i < clients.size (); ++_i) \ |
326 | for (int _i = 0; _i < clients.size (); ++_i) \ |
364 | declvar (client *, var, clients [_i]) |
327 | statementvar (client *, var, clients [_i]) |
365 | |
328 | |
366 | #endif |
329 | #endif |
367 | |
330 | |