--- deliantra/server/include/client.h 2006/12/17 23:10:35 1.8 +++ deliantra/server/include/client.h 2006/12/19 05:12:52 1.10 @@ -90,9 +90,8 @@ // a handler for a specific type of packet enum { - PF_PLAYER = 0x01, // must have valid player - PF_IMMEDIATE = 0x02, // TODO: hack, can be executed immediately - PF_PLAYING = 0x04, // must be in playing state + PF_PLAYER = 0x01, // must have valid player / will by synchronised + PF_PLAYING = 0x02, // must be in playing state }; struct packet_type @@ -123,34 +122,34 @@ { enum Sock_Status status; int ACC (RW, fd); - unsigned int inbuf_len; // number of bytes valid in inbuf - uint8 *faces_sent; // This is a bitmap on sent face status - struct statsinfo stats; - - char *ACC (RW, host); /* Which host it is connected from (ip address) */ - uint8 ACC (RW, password_fails); /* how many times the player has failed to give the right password */ - Buffer outputbuffer; - - bool ACC (RW, facecache); /* If true, client is caching images */ - bool ACC (RW, sent_scroll); - bool ACC (RW, sound); /* does the client want sound */ - bool ACC (RW, exp64); /* Client wants 64 bit exp data, as well as skill data */ - bool ACC (RW, newmapcmd); /* Send newmap command when entering new map SMACFIGGEN */ - bool ACC (RW, plugincmd); /* CF+ extend the protocol through a plug-in */ - bool ACC (RW, mapinfocmd); /* CF+ return map info and send map change info */ - bool ACC (RW, extcmd); /* CF+ call into extensions/plugins */ - bool ACC (RW, extmap); /* CF+ extend map comamnd with extra data */ - bool ACC (RW, buggy_mapscroll); /* CF+ client crashes on large mapscrolls */ - bool ACC (RW, darkness); /* True if client wants darkness information */ - bool ACC (RW, image2); /* Client wants image2/face2 commands */ - bool ACC (RW, update_look); /* If true, we need to send the look window */ - bool ACC (RW, has_readable_type); /* If true client accept additional text information */ - /* used to arrange text in books, scrolls, or scripted dialogs */ - bool ACC (RW, monitor_spells); /* Client wishes to be informed when their spell list changes */ - bool ACC (RW, ext_mapinfos); /* If true client accept additionnal info on maps */ - /* Below are flags for extedend infos to pass to client - * with S->C mapextended command */ - bool ACC (RW, EMI_smooth); /* Send smooth in extendmapinfos */ + unsigned int inbuf_len; // number of bytes valid in inbuf + uint8 *faces_sent; // This is a bitmap on sent face status + struct statsinfo stats; + + char *ACC (RW, host); /* Which host it is connected from (ip address) */ + uint8 ACC (RW, password_fails); /* how many times the player has failed to give the right password */ + Buffer outputbuffer; + + bool ACC (RW, facecache); /* If true, client is caching images */ + bool ACC (RW, sent_scroll); + bool ACC (RW, sound); /* does the client want sound */ + bool ACC (RW, exp64); /* Client wants 64 bit exp data, as well as skill data */ + bool ACC (RW, newmapcmd); /* Send newmap command when entering new map SMACFIGGEN */ + bool ACC (RW, plugincmd); /* CF+ extend the protocol through a plug-in */ + bool ACC (RW, mapinfocmd); /* CF+ return map info and send map change info */ + bool ACC (RW, extcmd); /* CF+ call into extensions/plugins */ + bool ACC (RW, extmap); /* CF+ extend map comamnd with extra data */ + bool ACC (RW, buggy_mapscroll); /* CF+ client crashes on large mapscrolls */ + bool ACC (RW, darkness); /* True if client wants darkness information */ + bool ACC (RW, image2); /* Client wants image2/face2 commands */ + bool ACC (RW, update_look); /* If true, we need to send the look window */ + bool ACC (RW, has_readable_type); /* If true client accept additional text information */ + /* used to arrange text in books, scrolls, or scripted dialogs */ + bool ACC (RW, monitor_spells); /* Client wishes to be informed when their spell list changes */ + bool ACC (RW, ext_mapinfos); /* If true client accepts additional info on maps */ + /* Below are flags for extedend infos to pass to client + * with S->C mapextended command */ + bool ACC (RW, EMI_smooth); /* Send smooth in extendmapinfos */ uint32 ACC (RW, supported_readables); /* each bit is a readable supported by client */ uint32 ACC (RW, cs_version), ACC (RW, sc_version); /* versions of the client */ @@ -162,7 +161,7 @@ maptile *ACC (RW, current_map); // CF+ last/current player map int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position - char ACC (RW, version)[64]; // CF+ client name/version + char ACC (RW, version)[64]; // CF+ client name/version player *ACC (RO, pl);//TODO should not be here, preferably @@ -198,13 +197,17 @@ void send_packet_printf (const char *format, ...); void send_packet (packet &sl); + // called when something under the player changes + void floorbox_update () { update_look = 1; } + // called when the player has been moved + void floorbox_reset () { look_position = 0; floorbox_update (); } + // large structures at the end please struct Map lastmap; std::bitset anims_sent; // if we get an incomplete packet, this is used to hold the data. // we add 2 byte for the header, one for the trailing 0 byte uint8 inbuf[MAXSOCKBUF + 2 + 1]; - }; #define CLIENT_SUPPORT_READABLES(__sockPtr,__type)\