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/cvs/deliantra/server/include/client.h
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Comparing deliantra/server/include/client.h (file contents):
Revision 1.8 by root, Sun Dec 17 23:10:35 2006 UTC vs.
Revision 1.12 by root, Wed Dec 20 01:19:11 2006 UTC

24#ifndef CLIENT_H 24#ifndef CLIENT_H
25#define CLIENT_H 25#define CLIENT_H
26 26
27#include <deque> 27#include <deque>
28#include <bitset> 28#include <bitset>
29#include <list>
29 30
30// (possibly) max. number of objects "per page" in the ground container 31// (possibly) max. number of objects "per page" in the ground container
31#define NUM_LOOK_OBJECTS 50 32#define FLOORBOX_PAGESIZE 50
32 33
33struct MapCell 34struct MapCell
34{ 35{
35 UUID player; // this is, unfortunately, very wasteful of memory space, but pretty bandwidth-efficient 36 UUID player; // this is, unfortunately, very wasteful of memory space, but pretty bandwidth-efficient
36 int count; /* This is really darkness in the map1 command */ 37 int count; /* This is really darkness in the map1 command */
88 int len; 89 int len;
89}; 90};
90 91
91// a handler for a specific type of packet 92// a handler for a specific type of packet
92enum { 93enum {
93 PF_PLAYER = 0x01, // must have valid player 94 PF_PLAYER = 0x01, // must have valid player / will by synchronised
94 PF_IMMEDIATE = 0x02, // TODO: hack, can be executed immediately
95 PF_PLAYING = 0x04, // must be in playing state 95 PF_PLAYING = 0x02, // must be in playing state
96}; 96};
97 97
98struct packet_type 98struct packet_type
99{ 99{
100 const char *name; 100 const char *name;
113 { 113 {
114 sfree<char> (data, datalen + 1); 114 sfree<char> (data, datalen + 1);
115 } 115 }
116}; 116};
117 117
118// this represents a container on the client side.
119// right now, there are only ever two of them:
120// the inventory and the floor/open container
121//TODO: unused as of yet
122struct client_container
123{
124 enum { CC_NONE, CC_INVENTORY, CC_MAPSPACE, CC_CONTAINER } type;
125
126 // for mapspace and container
127 sint16 x, y;
128 maptile *map;
129
130 // for container
131 object *env;
132};
133
118/* how many times we are allowed to give the wrong password before being kicked. */ 134/* how many times we are allowed to give the wrong password before being kicked. */
119#define MAX_PASSWORD_FAILURES 5 135#define MAX_PASSWORD_FAILURES 5
120 136
121ACC_CLASS (client) // should become player when newsocket is a baseclass of player 137ACC_CLASS (client) // should become player when newsocket is a baseclass of player
122struct client : zero_initialised, attachable_base 138struct client : zero_initialised, attachable_base
123{ 139{
124 enum Sock_Status status; 140 enum Sock_Status status;
125 int ACC (RW, fd); 141 int ACC (RW, fd);
126 unsigned int inbuf_len; // number of bytes valid in inbuf 142 unsigned int inbuf_len; // number of bytes valid in inbuf
127 uint8 *faces_sent; // This is a bitmap on sent face status 143 uint8 *faces_sent; // This is a bitmap on sent face status
128 struct statsinfo stats; 144 statsinfo stats;
129 145
146 client_container cc_inv, cc_other;
147
130 char *ACC (RW, host); /* Which host it is connected from (ip address) */ 148 char *ACC (RW, host); /* Which host it is connected from (ip address) */
131 uint8 ACC (RW, password_fails); /* how many times the player has failed to give the right password */ 149 uint8 ACC (RW, password_fails); /* how many times the player has failed to give the right password */
132 Buffer outputbuffer; 150 Buffer outputbuffer;
133 151
134 bool ACC (RW, facecache); /* If true, client is caching images */ 152 bool ACC (RW, facecache); /* If true, client is caching images */
135 bool ACC (RW, sent_scroll); 153 bool ACC (RW, sent_scroll);
136 bool ACC (RW, sound); /* does the client want sound */ 154 bool ACC (RW, sound); /* does the client want sound */
137 bool ACC (RW, exp64); /* Client wants 64 bit exp data, as well as skill data */ 155 bool ACC (RW, exp64); /* Client wants 64 bit exp data, as well as skill data */
138 bool ACC (RW, newmapcmd); /* Send newmap command when entering new map SMACFIGGEN */ 156 bool ACC (RW, newmapcmd); /* Send newmap command when entering new map SMACFIGGEN */
139 bool ACC (RW, plugincmd); /* CF+ extend the protocol through a plug-in */ 157 bool ACC (RW, plugincmd); /* CF+ extend the protocol through a plug-in */
140 bool ACC (RW, mapinfocmd); /* CF+ return map info and send map change info */ 158 bool ACC (RW, mapinfocmd); /* CF+ return map info and send map change info */
141 bool ACC (RW, extcmd); /* CF+ call into extensions/plugins */ 159 bool ACC (RW, extcmd); /* CF+ call into extensions/plugins */
142 bool ACC (RW, extmap); /* CF+ extend map comamnd with extra data */ 160 bool ACC (RW, extmap); /* CF+ extend map comamnd with extra data */
143 bool ACC (RW, buggy_mapscroll); /* CF+ client crashes on large mapscrolls */ 161 bool ACC (RW, buggy_mapscroll); /* CF+ client crashes on large mapscrolls */
144 bool ACC (RW, darkness); /* True if client wants darkness information */ 162 bool ACC (RW, darkness); /* True if client wants darkness information */
145 bool ACC (RW, image2); /* Client wants image2/face2 commands */ 163 bool ACC (RW, image2); /* Client wants image2/face2 commands */
146 bool ACC (RW, update_look); /* If true, we need to send the look window */ 164 bool ACC (RW, update_look); /* If true, we need to send the look window */
147 bool ACC (RW, has_readable_type); /* If true client accept additional text information */ 165 bool ACC (RW, has_readable_type); /* If true client accept additional text information */
148 /* used to arrange text in books, scrolls, or scripted dialogs */ 166 /* used to arrange text in books, scrolls, or scripted dialogs */
149 bool ACC (RW, monitor_spells); /* Client wishes to be informed when their spell list changes */ 167 bool ACC (RW, monitor_spells); /* Client wishes to be informed when their spell list changes */
150 bool ACC (RW, ext_mapinfos); /* If true client accept additionnal info on maps */ 168 bool ACC (RW, ext_mapinfos); /* If true client accepts additional info on maps */
151 /* Below are flags for extedend infos to pass to client 169 /* Below are flags for extedend infos to pass to client
152 * with S->C mapextended command */ 170 * with S->C mapextended command */
153 bool ACC (RW, EMI_smooth); /* Send smooth in extendmapinfos */ 171 bool ACC (RW, EMI_smooth); /* Send smooth in extendmapinfos */
154 172
155 uint32 ACC (RW, supported_readables); /* each bit is a readable supported by client */ 173 uint32 ACC (RW, supported_readables); /* each bit is a readable supported by client */
156 uint32 ACC (RW, cs_version), ACC (RW, sc_version); /* versions of the client */ 174 uint32 ACC (RW, cs_version), ACC (RW, sc_version); /* versions of the client */
157 enum MapMode mapmode; /* Type of map commands the client wants. */ 175 enum MapMode mapmode; /* Type of map commands the client wants. */
158 uint16 ACC (RW, look_position); /* start of drawing of look window */ 176 uint16 ACC (RW, look_position); /* start of drawing of look window */
160 uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */ 178 uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */
161 uint8 ACC (RW, faceset); /* Set the client is using, default 0 */ 179 uint8 ACC (RW, faceset); /* Set the client is using, default 0 */
162 180
163 maptile *ACC (RW, current_map); // CF+ last/current player map 181 maptile *ACC (RW, current_map); // CF+ last/current player map
164 int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position 182 int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position
165 char ACC (RW, version)[64]; // CF+ client name/version 183 char ACC (RW, version)[64]; // CF+ client name/version
166 184
167 player *ACC (RO, pl);//TODO should not be here, preferably 185 player *ACC (RO, pl);//TODO should not be here, preferably
168 186
169 int ACC (RW, rtt), ACC (RW, rttvar); /* round-trip time and -variance, if known */ 187 int ACC (RW, rtt), ACC (RW, rttvar); /* round-trip time and -variance, if known */
170 188
195 213
196 void send_packet (const char *buf); 214 void send_packet (const char *buf);
197 void send_packet (const char *buf, int len); 215 void send_packet (const char *buf, int len);
198 void send_packet_printf (const char *format, ...); 216 void send_packet_printf (const char *format, ...);
199 void send_packet (packet &sl); 217 void send_packet (packet &sl);
218
219 // called when something under the player changes
220 void floorbox_update () { update_look = 1; }
221 // called when the player has been moved
222 void floorbox_reset () { look_position = 0; floorbox_update (); }
200 223
201 // large structures at the end please 224 // large structures at the end please
202 struct Map lastmap; 225 struct Map lastmap;
203 std::bitset<MAXANIMNUM> anims_sent; 226 std::bitset<MAXANIMNUM> anims_sent;
204 // if we get an incomplete packet, this is used to hold the data. 227 // if we get an incomplete packet, this is used to hold the data.
205 // we add 2 byte for the header, one for the trailing 0 byte 228 // we add 2 byte for the header, one for the trailing 0 byte
206 uint8 inbuf[MAXSOCKBUF + 2 + 1]; 229 uint8 inbuf[MAXSOCKBUF + 2 + 1];
207
208}; 230};
209 231
210#define CLIENT_SUPPORT_READABLES(__sockPtr,__type)\ 232#define CLIENT_SUPPORT_READABLES(__sockPtr,__type)\
211 ( ((__type)>0) &&\ 233 ( ((__type)>0) &&\
212 ((__sockPtr)->has_readable_type) && \ 234 ((__sockPtr)->has_readable_type) && \

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