--- deliantra/server/include/client.h 2007/06/04 12:19:08 1.52 +++ deliantra/server/include/client.h 2007/07/23 21:02:50 1.62 @@ -1,23 +1,22 @@ /* - * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. + * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. * * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team * Copyright (©) 1992,2007 Frank Tore Johansen * - * Crossfire TRT is free software; you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the Free - * Software Foundation; either version 2 of the License, or (at your option) - * any later version. + * Crossfire TRT is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License - * for more details. + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. * - * You should have received a copy of the GNU General Public License along - * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 - * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . * * The authors can be reached via e-mail to */ @@ -117,7 +116,8 @@ int ACC (RW, fd); unsigned int inbuf_len; // number of bytes valid in inbuf statsinfo stats; - int ACC (RO, active); + object_vector_index ACC (RO, active); + player_ptr ACC (RO, pl); /* The following is the setup for a ring buffer for storing output * data that the OS can't handle right away. @@ -157,12 +157,12 @@ bool ACC (RW, newmapcmd); /* Send newmap command when entering new map SMACFIGGEN */ bool ACC (RW, plugincmd); // extend the protocol through a plug-in */ bool ACC (RW, mapinfocmd); // return map info and send map change info - bool ACC (RW, extcmd); // call into extensions/plugins + uint8_t ACC (RW, extcmd); // call into extensions/plugins bool ACC (RW, extmap); // extend map comamnd with extra data bool ACC (RW, buggy_mapscroll); // client crashes on large mapscrolls bool ACC (RW, darkness); /* True if client wants darkness information */ bool ACC (RW, image2); /* Client wants image2/face2 commands */ - bool ACC (RW, fxix); // client implements fx and ix (face|image extended) commands + uint8_t ACC (RW, fxix); // client implements fx and ix (face|image extended) commands bool ACC (RW, update_look); /* If true, we need to send the look window */ bool ACC (RW, has_readable_type); /* If true client accept additional text information */ /* used to arrange text in books, scrolls, or scripted dialogs */ @@ -189,20 +189,24 @@ shstr ACC (RW, version); // CF+ client name/version uint8 ACC (RW, faceset); // CF+ selected faceset - player_ptr ACC (RO, pl); + tstamp ACC (RW, last_send); // last data send on socket. int ACC (RW, rtt), ACC (RW, rttvar); /* round-trip time and -variance, if known */ + int ACC (RW, outq); // current socket outq length, or 0 if indeterminable int ACC (RW, rate_avail); // current rate balance int ACC (RW, max_rate); // max. # of bytes to send per tick faceidx ACC (RW, scrub_idx); // which face to send next int ACC (RW, bg_scrub); // how many ticks till the next background face send - faceidx partial_face; - uint32 partial_face_ofs; // if != 0, need to send remaining bytes of partial_face - std::vector > askface; // which faces have been requested by the client + struct ixsend { + int16_t pri; // unused + faceidx idx; + uint32_t ofs; // if != 0, need to send remaining bytes of partial_face + }; + std::vector > ixface; // which faces to send to the client using ix - std::vector > fxface; // which faces to send using fx + std::vector > fxface; // which faces to send using fx MTH void flush_fx (); // send fx if required void do_destroy (); @@ -258,11 +262,21 @@ void send_packet (packet &sl); void send_drawinfo (const char *msg, int flags = NDI_BLACK); + + MTH bool must_send_face (faceidx facenum) + { + if (faces_sent[facenum]) + return false; + + faces_sent[facenum] = true; + return true; + } + MTH void send_face (faceidx facenum); MTH void send_image (faceidx facenum); MTH void send_faces (object *ob); MTH void send_animation (short anim_num); - MTH void send_msg (int color, const char *type, const char *msg); + void send_msg (int color, const char *type, const char *msg); // called when something under the player changes MTH void floorbox_update () { update_look = 1; } @@ -315,7 +329,7 @@ #define VERSION_CS 1023 /* version >= 1023 understand setup cmd */ #define VERSION_SC 1026 //#define VERSION_SC 1027 // requestinfo image_info and image_sums, makes extending faces on the fly impossible -#define VERSION_INFO "Crossfire+ Server" +#define VERSION_INFO "Crossfire TRT Server" typedef object_vector sockvec;