--- deliantra/server/include/client.h 2007/08/24 00:26:10 1.67 +++ deliantra/server/include/client.h 2008/12/23 22:03:06 1.82 @@ -1,11 +1,11 @@ /* - * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. + * This file is part of Deliantra, the Roguelike Realtime MMORPG. * - * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team + * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team * Copyright (©) 1992,2007 Frank Tore Johansen * - * Crossfire TRT is free software: you can redistribute it and/or modify + * Deliantra is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. @@ -18,7 +18,7 @@ * You should have received a copy of the GNU General Public License * along with this program. If not, see . * - * The authors can be reached via e-mail to + * The authors can be reached via e-mail to */ #ifndef CLIENT_H @@ -31,37 +31,37 @@ #if HAVE_TCP_INFO # include #else - struct tcpi_info { + struct tcp_info { // dummy - char tcpi_state; - char tcpi_ca_state; - char tcpi_retransmits; - char tcpi_probes; - char tcpi_backoff; - char tcpi_options; - char tcpi_snd_wscale; - char tcpi_rcv_wscale; - char tcpi_rto; - char tcpi_ato; - char tcpi_snd_mss; - char tcpi_rcv_mss; - char tcpi_unacked; - char tcpi_sacked; - char tcpi_lost; - char tcpi_retrans; - char tcpi_fackets; - char tcpi_last_data_sent; - char tcpi_last_ack_sent; - char tcpi_last_data_recv; - char tcpi_last_ack_recv; - char tcpi_pmtu; - char tcpi_rcv_ssthresh; - char tcpi_rtt; - char tcpi_rttvar; - char tcpi_snd_ssthresh; - char tcpi_snd_cwnd; - char tcpi_advmss; - char tcpi_reordering; + int tcpi_state; + int tcpi_ca_state; + int tcpi_retransmits; + int tcpi_probes; + int tcpi_backoff; + int tcpi_options; + int tcpi_snd_wscale; + int tcpi_rcv_wscale; + int tcpi_rto; + int tcpi_ato; + int tcpi_snd_mss; + int tcpi_rcv_mss; + int tcpi_unacked; + int tcpi_sacked; + int tcpi_lost; + int tcpi_retrans; + int tcpi_fackets; + int tcpi_last_data_sent; + int tcpi_last_ack_sent; + int tcpi_last_data_recv; + int tcpi_last_ack_recv; + int tcpi_pmtu; + int tcpi_rcv_ssthresh; + int tcpi_rtt; + int tcpi_rttvar; + int tcpi_snd_ssthresh; + int tcpi_snd_cwnd; + int tcpi_advmss; + int tcpi_reordering; }; #endif @@ -70,7 +70,7 @@ struct MapCell { - tag_t player; // this is, unfortunately, very wasteful of memory space, but pretty bandwidth-efficient + tag_t player; // this is, unfortunately, very wasteful of memory space, but pretty bandwidth-efficient int count; /* This is really darkness in the map1 command */ faceidx faces[MAP_LAYERS]; unsigned char stat_hp; // health of something in this space, or 0 @@ -146,11 +146,6 @@ const packet_type *handler; char *data; int datalen; - - ~command () - { - sfree (data, datalen + 1); - } }; /* how many times we are allowed to give the wrong password before being kicked. */ @@ -165,16 +160,6 @@ object_vector_index ACC (RO, active); player_ptr ACC (RO, pl); - /* The following is the setup for a ring buffer for storing output - * data that the OS can't handle right away. - */ - struct - { - char data[SOCKETBUFSIZE]; - int start; - int len; - } outputbuffer; - char *ACC (RW, host); /* Which host it is connected from (ip address) */ uint8 ACC (RW, state); /* Input state of the player (name, password, etc */ @@ -229,8 +214,8 @@ uint8 ACC (RW, mapx), ACC (RW, mapy); /* How large a map the client wants */ uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */ - maptile *ACC (RW, current_map); // CF+ last/current player map - region *ACC (RW, current_region); // CF+ last/current player region + maptile_ptr ACC (RW, current_map); // CF+ last/current player map + region_ptr ACC (RW, current_region); // CF+ last/current player region int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position shstr ACC (RW, version); // CF+ client name/version uint8 ACC (RW, faceset); // CF+ selected faceset @@ -263,8 +248,7 @@ void do_destroy (); void gather_callbacks (AV *&callbacks, event_type event) const; - iow socket_ev; void socket_cb (iow &w, int got); - iw cmd_ev; void cmd_cb (iw &w); + iow socket_ev; void socket_cb (iow &w, int revents); std::deque< command, slice_allocator > cmd_queue; @@ -289,6 +273,17 @@ MTH bool msg_suppressed (const char *msg); + /* The following is the setup for a ring buffer for storing output + * data that the OS can't handle right away. + * TODO: this member is enourmously large - optimise? + */ + struct + { + char data[SOCKETBUFSIZE]; + int start; + int len; + } outputbuffer; + bool may_execute (const packet_type *pkt) const; void execute (const packet_type *pkt, char *data, int datalen); @@ -407,7 +402,7 @@ #define VERSION_CS 1023 /* version >= 1023 understand setup cmd */ #define VERSION_SC 1026 //#define VERSION_SC 1027 // requestinfo image_info and image_sums, makes extending faces on the fly impossible -#define VERSION_INFO "Crossfire TRT Server" +#define VERSION_INFO "Deliantra Server" typedef object_vector sockvec; @@ -417,5 +412,12 @@ for (int _i = 0; _i < clients.size (); ++_i) \ statementvar (client *, var, clients [_i]) +// returns true when the message needs special (read: perl) treatment +static inline bool +msg_is_special (const char *msg, bool nl_special = true) +{ + return msg [strcspn (msg, nl_special ? "<&\n" : "<&")]; +} + #endif