ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/include/client.h
(Generate patch)

Comparing deliantra/server/include/client.h (file contents):
Revision 1.48 by root, Tue Apr 24 00:42:02 2007 UTC vs.
Revision 1.59 by root, Sun Jul 1 05:00:18 2007 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game for the X Window System 2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * This program is free software; you can redistribute it and/or modify 8 * Crossfire TRT is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version. 11 * (at your option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 * 20 *
22 * The author can be reached via e-mail to crossfire@schmorp.de 21 * The authors can be reached via e-mail to <crossfire@schmorp.de>
23 */ 22 */
24 23
25#ifndef CLIENT_H 24#ifndef CLIENT_H
26#define CLIENT_H 25#define CLIENT_H
27 26
68 * instead of having a bunch of different fields that needed to 67 * instead of having a bunch of different fields that needed to
69 * get toggled. 68 * get toggled.
70 */ 69 */
71enum { Map0Cmd = 0, Map1Cmd = 1, Map1aCmd = 2 }; 70enum { Map0Cmd = 0, Map1Cmd = 1, Map1aCmd = 2 };
72 71
73/* The following is the setup for a ring buffer for storing output
74 * data that the OS can't handle right away.
75 */
76struct Buffer
77{
78 char data[SOCKETBUFSIZE];
79 int start;
80 int len;
81};
82
83// states the socket can be in 72// states the socket can be in
84enum { 73enum {
85 ST_DEAD, // socket is dead 74 ST_DEAD, // socket is dead
86 ST_SETUP, // initial handshake / setup / login 75 ST_SETUP, // initial handshake / setup / login
87 ST_PLAYING, // logged in an playing 76 ST_PLAYING, // logged in an playing
116 { 105 {
117 sfree<char> (data, datalen + 1); 106 sfree<char> (data, datalen + 1);
118 } 107 }
119}; 108};
120 109
121struct refitem
122{
123 object_ptr op;
124};
125
126// this represents a container on the client side.
127// right now, there are only ever two of them:
128// the inventory and the floor/open container
129//TODO: unused as of yet
130struct client_container : vector< refitem, slice_allocator<refitem> >
131{
132 client *ns;
133 enum { CC_NONE, CC_INVENTORY, CC_MAPSPACE, CC_CONTAINER } type;
134
135 bool item_changed; // one of the items in here possibly changed
136
137 // for mapspace and container
138 int x, y;
139 maptile *map;
140
141 // for container
142 object *env;
143
144 client_container (client *ns)
145 : ns (ns), type (CC_NONE) { }
146
147 tag_t tag () const;
148
149 inline iterator merge_item (iterator i, object *op);
150
151 void clear ();
152 void update ();
153
154 void set_mapspace (maptile *map, int x, int y);
155 void set_container (object *env);
156};
157
158/* how many times we are allowed to give the wrong password before being kicked. */ 110/* how many times we are allowed to give the wrong password before being kicked. */
159#define MAX_PASSWORD_FAILURES 5 111#define MAX_PASSWORD_FAILURES 5
160 112
161INTERFACE_CLASS (client) // should become player when newsocket is a baseclass of player 113INTERFACE_CLASS (client) // should become player when newsocket is a baseclass of player
162struct client : zero_initialised, attachable 114struct client : zero_initialised, attachable
163{ 115{
164 int ACC (RW, fd); 116 int ACC (RW, fd);
165 unsigned int inbuf_len; // number of bytes valid in inbuf 117 unsigned int inbuf_len; // number of bytes valid in inbuf
166 statsinfo stats; 118 statsinfo stats;
167 int ACC (RO, active); 119 object_vector_index ACC (RO, active);
120 player_ptr ACC (RO, pl);
168 121
169 Buffer outputbuffer; 122 /* The following is the setup for a ring buffer for storing output
123 * data that the OS can't handle right away.
124 */
125 struct
126 {
127 char data[SOCKETBUFSIZE];
128 int start;
129 int len;
130 } outputbuffer;
170 131
171 char *ACC (RW, host); /* Which host it is connected from (ip address) */ 132 char *ACC (RW, host); /* Which host it is connected from (ip address) */
172 uint8 ACC (RW, state); /* Input state of the player (name, password, etc */ 133 uint8 ACC (RW, state); /* Input state of the player (name, password, etc */
173 134
174 sint8 ACC (RW, last_level); /* Last level we sent to client */ 135 sint8 ACC (RW, last_level); /* Last level we sent to client */
199 bool ACC (RW, extcmd); // call into extensions/plugins 160 bool ACC (RW, extcmd); // call into extensions/plugins
200 bool ACC (RW, extmap); // extend map comamnd with extra data 161 bool ACC (RW, extmap); // extend map comamnd with extra data
201 bool ACC (RW, buggy_mapscroll); // client crashes on large mapscrolls 162 bool ACC (RW, buggy_mapscroll); // client crashes on large mapscrolls
202 bool ACC (RW, darkness); /* True if client wants darkness information */ 163 bool ACC (RW, darkness); /* True if client wants darkness information */
203 bool ACC (RW, image2); /* Client wants image2/face2 commands */ 164 bool ACC (RW, image2); /* Client wants image2/face2 commands */
204 bool ACC (RW, fxix); // client implements fx and ix (face|image extended) commands 165 uint8_t ACC (RW, fxix); // client implements fx and ix (face|image extended) commands
205 bool ACC (RW, update_look); /* If true, we need to send the look window */ 166 bool ACC (RW, update_look); /* If true, we need to send the look window */
206 bool ACC (RW, has_readable_type); /* If true client accept additional text information */ 167 bool ACC (RW, has_readable_type); /* If true client accept additional text information */
207 /* used to arrange text in books, scrolls, or scripted dialogs */ 168 /* used to arrange text in books, scrolls, or scripted dialogs */
208 bool ACC (RW, monitor_spells); /* Client wishes to be informed when their spell list changes */ 169 bool ACC (RW, monitor_spells); /* Client wishes to be informed when their spell list changes */
209 bool ACC (RW, ext_mapinfos); /* If true client accepts additional info on maps */ 170 bool ACC (RW, ext_mapinfos); /* If true client accepts additional info on maps */
223 uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */ 184 uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */
224 185
225 maptile *ACC (RW, current_map); // CF+ last/current player map 186 maptile *ACC (RW, current_map); // CF+ last/current player map
226 region *ACC (RW, current_region); // CF+ last/current player region 187 region *ACC (RW, current_region); // CF+ last/current player region
227 int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position 188 int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position
228 char ACC (RW, version)[64]; // CF+ client name/version 189 shstr ACC (RW, version); // CF+ client name/version
229 uint8 ACC (RW, faceset); // CF+ selected faceset 190 uint8 ACC (RW, faceset); // CF+ selected faceset
230 191
231 player_ptr ACC (RO, pl); 192 tstamp ACC (RW, last_send); // last data send on socket.
232 193
233 int ACC (RW, rtt), ACC (RW, rttvar); /* round-trip time and -variance, if known */ 194 int ACC (RW, rtt), ACC (RW, rttvar); /* round-trip time and -variance, if known */
234 195
235 int ACC (RW, rate_avail); // current rate balance 196 int ACC (RW, rate_avail); // current rate balance
236 int ACC (RW, max_rate); // max. # of bytes to send per tick 197 int ACC (RW, max_rate); // max. # of bytes to send per tick
237 faceidx ACC (RW, scrub_idx); // which face to send next 198 faceidx ACC (RW, scrub_idx); // which face to send next
238 int ACC (RW, bg_scrub); // how many ticks till the next background face send 199 int ACC (RW, bg_scrub); // how many ticks till the next background face send
239 200
240 faceidx partial_face; 201 struct ixsend {
241 uint32 partial_face_ofs; // if != 0, need to send remaining bytes of partial_face 202 int16_t pri; // unused
242 std::vector<faceidx, slice_allocator<faceidx> > askface; // which faces have been requested by the client 203 faceidx idx;
204 uint32_t ofs; // if != 0, need to send remaining bytes of partial_face
205 };
206 std::vector<ixsend, slice_allocator<ixsend> > ixface; // which faces to send to the client using ix
243 207
244 std::vector<faceidx, slice_allocator<faceidx> > fxface; // which faces to send using fx 208 std::vector<faceidx, slice_allocator<faceidx> > fxface; // which faces to send using fx
245 MTH void flush_fx (); // send fx if required 209 MTH void flush_fx (); // send fx if required
246 210
247 void do_destroy (); 211 void do_destroy ();
248 void gather_callbacks (AV *&callbacks, event_type event) const; 212 void gather_callbacks (AV *&callbacks, event_type event) const;
249 213
250 iow socket_ev; void socket_cb (iow &w, int got); 214 iow socket_ev; void socket_cb (iow &w, int got);
251 iw cmd_ev; void cmd_cb (iw &w); 215 iw cmd_ev; void cmd_cb (iw &w);
252 client_container cc_inv, cc_other;
253 216
254 std::deque< command, slice_allocator<command> > cmd_queue; 217 std::deque< command, slice_allocator<command> > cmd_queue;
255 218
256 // large structures at the end please 219 // large structures at the end please
257 struct Map lastmap; 220 struct Map lastmap;
259 std::bitset<MAX_FACES> faces_sent; 222 std::bitset<MAX_FACES> faces_sent;
260 223
261 // if we get an incomplete packet, this is used to hold the data. 224 // if we get an incomplete packet, this is used to hold the data.
262 // we add 2 byte for the header, one for the trailing 0 byte 225 // we add 2 byte for the header, one for the trailing 0 byte
263 uint8 inbuf[MAXSOCKBUF + 2 + 1]; 226 uint8 inbuf[MAXSOCKBUF + 2 + 1];
227
228 enum { MSG_BUF_SIZE = 80, MSG_BUF_COUNT = 10 };
229 struct msg_buf
230 {
231 tick_t expire;
232 int len;
233 int count;
234 char msg[MSG_BUF_SIZE];
235 } msgbuf[MSG_BUF_COUNT];
236
237 MTH bool msg_suppressed (const char *msg);
264 238
265 bool may_execute (const packet_type *pkt) const; 239 bool may_execute (const packet_type *pkt) const;
266 void execute (const packet_type *pkt, char *data, int datalen); 240 void execute (const packet_type *pkt, char *data, int datalen);
267 241
268 void queue_command (packet_type *handler, char *data, int datalen); 242 void queue_command (packet_type *handler, char *data, int datalen);
289 void send_drawinfo (const char *msg, int flags = NDI_BLACK); 263 void send_drawinfo (const char *msg, int flags = NDI_BLACK);
290 MTH void send_face (faceidx facenum); 264 MTH void send_face (faceidx facenum);
291 MTH void send_image (faceidx facenum); 265 MTH void send_image (faceidx facenum);
292 MTH void send_faces (object *ob); 266 MTH void send_faces (object *ob);
293 MTH void send_animation (short anim_num); 267 MTH void send_animation (short anim_num);
294 MTH void send_msg (int color, const char *type, const char *msg); 268 void send_msg (int color, const char *type, const char *msg);
295 269
296 // called when something under the player changes 270 // called when something under the player changes
297 MTH void floorbox_update () { update_look = 1; } 271 MTH void floorbox_update () { update_look = 1; }
298 // called when the player has been moved 272 // called when the player has been moved
299 MTH void floorbox_reset () { look_position = 0; floorbox_update (); } 273 MTH void floorbox_reset () { look_position = 0; floorbox_update (); }
342#define PNG_FACE_INDEX 0 316#define PNG_FACE_INDEX 0
343 317
344#define VERSION_CS 1023 /* version >= 1023 understand setup cmd */ 318#define VERSION_CS 1023 /* version >= 1023 understand setup cmd */
345#define VERSION_SC 1026 319#define VERSION_SC 1026
346//#define VERSION_SC 1027 // requestinfo image_info and image_sums, makes extending faces on the fly impossible 320//#define VERSION_SC 1027 // requestinfo image_info and image_sums, makes extending faces on the fly impossible
347#define VERSION_INFO "Crossfire+ Server" 321#define VERSION_INFO "Crossfire TRT Server"
348 322
349typedef object_vector<client, &client::active> sockvec; 323typedef object_vector<client, &client::active> sockvec;
350 324
351extern sockvec clients; 325extern sockvec clients;
352 326
353#define for_all_clients(var) \ 327#define for_all_clients(var) \
354 for (int _i = 0; _i < clients.size (); ++_i) \ 328 for (int _i = 0; _i < clients.size (); ++_i) \
355 declvar (client *, var, clients [_i]) 329 statementvar (client *, var, clients [_i])
356 330
357#endif 331#endif
358 332

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines