--- deliantra/server/include/client.h 2007/04/24 00:42:02 1.48 +++ deliantra/server/include/client.h 2007/07/24 04:55:34 1.63 @@ -1,25 +1,24 @@ /* - * CrossFire, A Multiplayer game for the X Window System + * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. * - * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team - * Copyright (C) 2002 Mark Wedel & Crossfire Development Team - * Copyright (C) 1992 Frank Tore Johansen + * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team + * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team + * Copyright (©) 1992,2007 Frank Tore Johansen * - * This program is free software; you can redistribute it and/or modify + * Crossfire TRT is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * The author can be reached via e-mail to crossfire@schmorp.de + * along with this program. If not, see . + * + * The authors can be reached via e-mail to */ #ifndef CLIENT_H @@ -70,16 +69,6 @@ */ enum { Map0Cmd = 0, Map1Cmd = 1, Map1aCmd = 2 }; -/* The following is the setup for a ring buffer for storing output - * data that the OS can't handle right away. - */ -struct Buffer -{ - char data[SOCKETBUFSIZE]; - int start; - int len; -}; - // states the socket can be in enum { ST_DEAD, // socket is dead @@ -98,6 +87,15 @@ PF_COMMAND6 = 0x08, // command starts at offset 6 }; +// face type.s bit 0 means "has meta info prepended" +enum { + FT_FACE = 0 * 2 + 0, // faces (images) + FT_MUSIC = 1 * 2 + 1, // background music + FT_SOUND = 2 * 2 + 1, // effects + FT_RSRC = 3 * 2 + 0, // generic data files + FT_NUM, +}; + struct packet_type { const char *name; @@ -118,43 +116,6 @@ } }; -struct refitem -{ - object_ptr op; -}; - -// this represents a container on the client side. -// right now, there are only ever two of them: -// the inventory and the floor/open container -//TODO: unused as of yet -struct client_container : vector< refitem, slice_allocator > -{ - client *ns; - enum { CC_NONE, CC_INVENTORY, CC_MAPSPACE, CC_CONTAINER } type; - - bool item_changed; // one of the items in here possibly changed - - // for mapspace and container - int x, y; - maptile *map; - - // for container - object *env; - - client_container (client *ns) - : ns (ns), type (CC_NONE) { } - - tag_t tag () const; - - inline iterator merge_item (iterator i, object *op); - - void clear (); - void update (); - - void set_mapspace (maptile *map, int x, int y); - void set_container (object *env); -}; - /* how many times we are allowed to give the wrong password before being kicked. */ #define MAX_PASSWORD_FAILURES 5 @@ -164,9 +125,18 @@ int ACC (RW, fd); unsigned int inbuf_len; // number of bytes valid in inbuf statsinfo stats; - int ACC (RO, active); + object_vector_index ACC (RO, active); + player_ptr ACC (RO, pl); - Buffer outputbuffer; + /* The following is the setup for a ring buffer for storing output + * data that the OS can't handle right away. + */ + struct + { + char data[SOCKETBUFSIZE]; + int start; + int len; + } outputbuffer; char *ACC (RW, host); /* Which host it is connected from (ip address) */ uint8 ACC (RW, state); /* Input state of the player (name, password, etc */ @@ -196,12 +166,12 @@ bool ACC (RW, newmapcmd); /* Send newmap command when entering new map SMACFIGGEN */ bool ACC (RW, plugincmd); // extend the protocol through a plug-in */ bool ACC (RW, mapinfocmd); // return map info and send map change info - bool ACC (RW, extcmd); // call into extensions/plugins + uint8_t ACC (RW, extcmd); // call into extensions/plugins bool ACC (RW, extmap); // extend map comamnd with extra data bool ACC (RW, buggy_mapscroll); // client crashes on large mapscrolls bool ACC (RW, darkness); /* True if client wants darkness information */ bool ACC (RW, image2); /* Client wants image2/face2 commands */ - bool ACC (RW, fxix); // client implements fx and ix (face|image extended) commands + uint8_t ACC (RW, fxix); // client implements fx and ix (face|image extended) commands bool ACC (RW, update_look); /* If true, we need to send the look window */ bool ACC (RW, has_readable_type); /* If true client accept additional text information */ /* used to arrange text in books, scrolls, or scripted dialogs */ @@ -225,23 +195,27 @@ maptile *ACC (RW, current_map); // CF+ last/current player map region *ACC (RW, current_region); // CF+ last/current player region int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position - char ACC (RW, version)[64]; // CF+ client name/version + shstr ACC (RW, version); // CF+ client name/version uint8 ACC (RW, faceset); // CF+ selected faceset - player_ptr ACC (RO, pl); + tstamp ACC (RW, last_send); // last data send on socket. int ACC (RW, rtt), ACC (RW, rttvar); /* round-trip time and -variance, if known */ + int ACC (RW, outq); // current socket outq length, or 0 if indeterminable int ACC (RW, rate_avail); // current rate balance int ACC (RW, max_rate); // max. # of bytes to send per tick faceidx ACC (RW, scrub_idx); // which face to send next int ACC (RW, bg_scrub); // how many ticks till the next background face send - faceidx partial_face; - uint32 partial_face_ofs; // if != 0, need to send remaining bytes of partial_face - std::vector > askface; // which faces have been requested by the client + struct ixsend { + int16_t pri; // unused + faceidx idx; + uint32_t ofs; // if != 0, need to send remaining bytes of partial_face + }; + std::vector > ixface; // which faces to send to the client using ix - std::vector > fxface; // which faces to send using fx + std::vector > fxface; // which faces to send using fx MTH void flush_fx (); // send fx if required void do_destroy (); @@ -249,7 +223,6 @@ iow socket_ev; void socket_cb (iow &w, int got); iw cmd_ev; void cmd_cb (iw &w); - client_container cc_inv, cc_other; std::deque< command, slice_allocator > cmd_queue; @@ -257,11 +230,23 @@ struct Map lastmap; std::bitset anims_sent; std::bitset faces_sent; + std::bitset fx_want; // if we get an incomplete packet, this is used to hold the data. // we add 2 byte for the header, one for the trailing 0 byte uint8 inbuf[MAXSOCKBUF + 2 + 1]; + enum { MSG_BUF_SIZE = 80, MSG_BUF_COUNT = 10 }; + struct msg_buf + { + tick_t expire; + int len; + int count; + char msg[MSG_BUF_SIZE]; + } msgbuf[MSG_BUF_COUNT]; + + MTH bool msg_suppressed (const char *msg); + bool may_execute (const packet_type *pkt) const; void execute (const packet_type *pkt, char *data, int datalen); @@ -287,11 +272,12 @@ void send_packet (packet &sl); void send_drawinfo (const char *msg, int flags = NDI_BLACK); - MTH void send_face (faceidx facenum); + + MTH void send_face (faceidx facenum, int pri = 0); MTH void send_image (faceidx facenum); MTH void send_faces (object *ob); MTH void send_animation (short anim_num); - MTH void send_msg (int color, const char *type, const char *msg); + void send_msg (int color, const char *type, const char *msg); // called when something under the player changes MTH void floorbox_update () { update_look = 1; } @@ -344,7 +330,7 @@ #define VERSION_CS 1023 /* version >= 1023 understand setup cmd */ #define VERSION_SC 1026 //#define VERSION_SC 1027 // requestinfo image_info and image_sums, makes extending faces on the fly impossible -#define VERSION_INFO "Crossfire+ Server" +#define VERSION_INFO "Crossfire TRT Server" typedef object_vector sockvec; @@ -352,7 +338,7 @@ #define for_all_clients(var) \ for (int _i = 0; _i < clients.size (); ++_i) \ - declvar (client *, var, clients [_i]) + statementvar (client *, var, clients [_i]) #endif