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Comparing deliantra/server/include/client.h (file contents):
Revision 1.86 by root, Wed Sep 2 16:54:20 2009 UTC vs.
Revision 1.101 by root, Sat Oct 16 22:51:51 2010 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 5 *
8 * Deliantra is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
20 * 19 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24#ifndef CLIENT_H 23#ifndef CLIENT_H
25#define CLIENT_H 24#define CLIENT_H
26
27#include <deque>
28#include <bitset>
29#include <tr1/unordered_set>
30 25
31#if HAVE_TCP_INFO 26#if HAVE_TCP_INFO
32# include <netinet/tcp.h> 27# include <netinet/tcp.h>
33#else 28#else
34 struct tcp_info { 29 struct tcp_info {
63 int tcpi_advmss; 58 int tcpi_advmss;
64 int tcpi_reordering; 59 int tcpi_reordering;
65 }; 60 };
66#endif 61#endif
67 62
63//+GPL
64
68// (possibly) max. number of objects "per page" in the ground container 65// (possibly) max. number of objects "per page" in the ground container
69#define FLOORBOX_PAGESIZE 50 66#define FLOORBOX_PAGESIZE 50
70 67
71struct MapCell 68struct MapCell
72{ 69{
97/* This contains basic information on the socket structure. status is its 94/* This contains basic information on the socket structure. status is its
98 * current state. we set up our on buffers for sending/receiving, so we can 95 * current state. we set up our on buffers for sending/receiving, so we can
99 * handle some higher level functions. fd is the actual file descriptor we 96 * handle some higher level functions. fd is the actual file descriptor we
100 * are using. 97 * are using.
101 */ 98 */
102
103/* Only one map mode can actually be used, so lets make it a switch
104 * instead of having a bunch of different fields that needed to
105 * get toggled.
106 */
107enum { Map0Cmd = 0, Map1Cmd = 1, Map1aCmd = 2 };
108 99
109// states the socket can be in 100// states the socket can be in
110enum { 101enum {
111 ST_DEAD, // socket is dead 102 ST_DEAD, // socket is dead
112 ST_SETUP, // initial handshake / setup / login 103 ST_SETUP, // initial handshake / setup / login
145 tstamp stamp; 136 tstamp stamp;
146 const packet_type *handler; 137 const packet_type *handler;
147 char *data; 138 char *data;
148 int datalen; 139 int datalen;
149}; 140};
141
142//-GPL
150 143
151/* how many times we are allowed to give the wrong password before being kicked. */ 144/* how many times we are allowed to give the wrong password before being kicked. */
152#define MAX_PASSWORD_FAILURES 5 145#define MAX_PASSWORD_FAILURES 5
153 146
154INTERFACE_CLASS (client) // should become player when newsocket is a baseclass of player 147INTERFACE_CLASS (client) // should become player when newsocket is a baseclass of player
172 uint32 ACC (RW, last_path_repelled); /* Last spell repelled sent to client */ 165 uint32 ACC (RW, last_path_repelled); /* Last spell repelled sent to client */
173 uint32 ACC (RW, last_path_denied); /* Last spell denied sent to client */ 166 uint32 ACC (RW, last_path_denied); /* Last spell denied sent to client */
174 living ACC (RO, last_stats); /* Last stats as sent to client */ 167 living ACC (RO, last_stats); /* Last stats as sent to client */
175 float ACC (RW, last_speed); /* Last speed as sent to client */ 168 float ACC (RW, last_speed); /* Last speed as sent to client */
176 sint16 ACC (RW, last_resist[NROFATTACKS]);/* last resist values sent to client */ 169 sint16 ACC (RW, last_resist[NROFATTACKS]);/* last resist values sent to client */
177 sint64 ACC (RW, last_skill_exp[NUM_SKILLS]);/* shadow register. if != exp. obj update client */ 170 sint64 ACC (RW, last_skill_exp[CS_NUM_SKILLS]);/* shadow register. if != exp. obj update client */
178 171
179 bool ACC (RW, afk); /* player is afk */ 172 bool ACC (RW, afk); /* player is afk */
180 bool ACC (RW, sent_scroll); 173 bool ACC (RW, sent_scroll);
181 bool ACC (RW, sound); /* does the client want sound */ 174 bool ACC (RW, sound); /* does the client want sound */
182 bool ACC (RW, newmapcmd); /* Send newmap command when entering new map SMACFIGGEN */ 175 bool ACC (RW, bumpmsg); /* give message when bumping into walls */
176
183 bool ACC (RW, plugincmd); // extend the protocol through a plug-in */ 177 bool ACC (RW, plugincmd); // extend the protocol through a plug-in */
184 bool ACC (RW, mapinfocmd); // return map info and send map change info 178 bool ACC (RW, mapinfocmd); // return map info and send map change info
185 uint8_t ACC (RW, extcmd); // call into extensions/plugins 179 uint8_t ACC (RW, extcmd); // call into extensions/plugins
180 bool ACC (RW, need_delinv0); /* If true, we need to delinv 0 before sending new floorbox */
181
186 bool ACC (RW, update_look); /* If true, we need to send the look window */ 182 bool ACC (RW, update_look); /* If true, we need to send the look window */
183 bool ACC (RW, update_spells); // If true, we need to esrv_update_spells
187 bool ACC (RW, has_readable_type); /* If true client accept additional text information */ 184 bool ACC (RW, has_readable_type); /* If true client accept additional text information */
188 /* used to arrange text in books, scrolls, or scripted dialogs */
189 bool ACC (RW, monitor_spells); /* Client wishes to be informed when their spell list changes */ 185 bool ACC (RW, monitor_spells); /* Client wishes to be informed when their spell list changes */
186
190 bool ACC (RW, smoothing); // deliantra-style smoothing 187 bool ACC (RW, smoothing); // deliantra-style smoothing
191
192 bool ACC (RW, force_newmap); // force a newmap before next map update 188 bool ACC (RW, force_newmap); // force a newmap before next map update
193 uint32 ACC (RW, supported_readables); /* each bit is a readable supported by client */
194 uint32 ACC (RW, cs_version), ACC (RW, sc_version); /* versions of the client */
195 uint16 ACC (RW, look_position); /* start of drawing of look window */ 189 uint16 ACC (RW, look_position); /* start of drawing of look window */
196 uint16 ACC (RW, mss); // likely tcp maximum segment size 190 uint16 ACC (RW, mss); // likely tcp maximum segment size
197 uint8 ACC (RW, mapmode); /* Type of map commands the client wants. */
198 uint8 ACC (RW, mapx), ACC (RW, mapy); /* How large a map the client wants */ 191 uint8 ACC (RW, mapx), ACC (RW, mapy); /* How large a map the client wants */
199 uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */ 192 uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */
193 uint8 ACC (RW, faceset); // CF+ selected faceset
200 194
201 maptile_ptr ACC (RW, current_map); // CF+ last/current player map 195 maptile_ptr ACC (RW, current_map); // CF+ last/current player map
202 region_ptr ACC (RW, current_region); // CF+ last/current player region 196 region_ptr ACC (RW, current_region); // CF+ last/current player region
203 int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position 197 int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position
204 shstr ACC (RW, version); // CF+ client name/version
205 uint8 ACC (RW, faceset); // CF+ selected faceset
206 198
207 tstamp ACC (RW, last_send); // last data send on socket. 199 tstamp ACC (RW, last_send); // last data send on socket.
208 200
209 float ACC (RW, socket_timeout); /* after how many seconds of no ack do we declare dead */ 201 float ACC (RW, socket_timeout); /* after how many seconds of no ack do we declare dead */
210 int ACC (RW, rate_avail); // current rate balance 202 int ACC (RW, rate_avail); // current rate balance
254 int len; 246 int len;
255 int count; 247 int count;
256 char msg[MSG_BUF_SIZE]; 248 char msg[MSG_BUF_SIZE];
257 } msgbuf[MSG_BUF_COUNT]; 249 } msgbuf[MSG_BUF_COUNT];
258 250
259 MTH bool msg_suppressed (const char *msg); 251 MTH bool msg_suppressed (const_utf8_string msg);
260 252
261 /* The following is the setup for a ring buffer for storing output 253 /* The following is the setup for a ring buffer for storing output
262 * data that the OS can't handle right away. 254 * data that the OS can't handle right away.
263 * TODO: this member is enourmously large - optimise? 255 * TODO: this member is enourmously large - optimise?
264 */ 256 */
286 MTH void flush (); 278 MTH void flush ();
287 MTH void write_outputbuffer (); 279 MTH void write_outputbuffer ();
288 MTH int outputbuffer_len () const { return outputbuffer.len; } 280 MTH int outputbuffer_len () const { return outputbuffer.len; }
289 void send (void *buf_, int len); 281 void send (void *buf_, int len);
290 282
291 void send_packet (const char *buf); 283 void send_packet (const_octet_string buf);
292 void send_packet (const char *buf, int len); 284 void send_packet (const_octet_string buf, int len);
293 void send_packet_printf (const char *format, ...); 285 void send_packet_printf (const_utf8_string format, ...) attribute ((format (printf, 2, 3)));
294 void send_packet (packet &sl); 286 void send_packet (packet &sl);
295 287
296 void send_drawinfo (const char *msg, int flags = NDI_BLACK); 288 void send_drawinfo (const_utf8_string msg, int flags = NDI_BLACK);
297 289
298 MTH void send_face (faceidx facenum, int pri = 0); 290 MTH void send_face (faceidx facenum, int pri = 0);
299 MTH void send_faces (object *ob); 291 MTH void send_faces (object *ob);
300 MTH void send_animation (short anim_num); 292 MTH void send_animation (short anim_num);
301 void send_msg (int color, const char *type, const char *msg); 293 void send_msg (int color, const_utf8_string type, const_utf8_string msg);
302 294
303 MTH void play_sound (faceidx sound, int dx = 0, int dy = 0); 295 MTH void play_sound (faceidx sound, int dx = 0, int dy = 0);
304 // called when something under the player changes 296 // called when something under the player changes
305 MTH void floorbox_update () { update_look = 1; } 297 MTH void floorbox_update () { update_look = 1; }
306 // called when the player has been moved 298 // called when the player has been moved
347 ACC (RW, tcpi.tcpi_snd_cwnd); 339 ACC (RW, tcpi.tcpi_snd_cwnd);
348 ACC (RW, tcpi.tcpi_advmss); 340 ACC (RW, tcpi.tcpi_advmss);
349 ACC (RW, tcpi.tcpi_reordering); 341 ACC (RW, tcpi.tcpi_reordering);
350#endif 342#endif
351 343
344//+GPL
345
352#define CLIENT_SUPPORT_READABLES(__sockPtr,__type)\ 346#define CLIENT_SUPPORT_READABLES(__sockPtr,__type)\
353 ( ((__type)>0) &&\ 347 ( ((__type)>0) &&\
354 ((__sockPtr)->has_readable_type) && \ 348 ((__sockPtr)->has_readable_type) && \
355 ((__sockPtr)->supported_readables & (1<<(__type))) ) 349 ((__sockPtr)->supported_readables & (1<<(__type))) )
356 350
357#define FACE_TYPES 1 351#define FACE_TYPES 1
358#define PNG_FACE_INDEX 0 352#define PNG_FACE_INDEX 0
359 353
360#define VERSION_CS 1023 /* version >= 1023 understand setup cmd */ 354//-GPL
361#define VERSION_SC 1026
362//#define VERSION_SC 1027 // requestinfo image_info and image_sums, makes extending faces on the fly impossible
363#define VERSION_INFO "Deliantra Server"
364 355
365typedef object_vector<client, &client::active> sockvec; 356typedef object_vector<client, &client::active> sockvec;
366 357
367extern sockvec clients; 358extern sockvec clients;
368 359
370 for (int _i = 0; _i < clients.size (); ++_i) \ 361 for (int _i = 0; _i < clients.size (); ++_i) \
371 statementvar (client *, var, clients [_i]) 362 statementvar (client *, var, clients [_i])
372 363
373// returns true when the message needs special (read: perl) treatment 364// returns true when the message needs special (read: perl) treatment
374static inline bool 365static inline bool
375msg_is_special (const char *msg, bool nl_special = true) 366msg_is_special (const_any_string msg, bool nl_special = true)
376{ 367{
377 return msg [strcspn (msg, nl_special ? "<&\n" : "<&")]; 368 return msg [strcspn (msg, nl_special ? "<&\n" : "<&")];
378} 369}
379 370
380#endif 371#endif

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