1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * |
5 | * |
6 | * Deliantra is free software: you can redistribute it and/or modify it under |
6 | * Deliantra is free software: you can redistribute it and/or modify it under |
7 | * the terms of the Affero GNU General Public License as published by the |
7 | * the terms of the Affero GNU General Public License as published by the |
8 | * Free Software Foundation, either version 3 of the License, or (at your |
8 | * Free Software Foundation, either version 3 of the License, or (at your |
9 | * option) any later version. |
9 | * option) any later version. |
… | |
… | |
20 | * The authors can be reached via e-mail to <support@deliantra.net> |
20 | * The authors can be reached via e-mail to <support@deliantra.net> |
21 | */ |
21 | */ |
22 | |
22 | |
23 | #ifndef CLIENT_H |
23 | #ifndef CLIENT_H |
24 | #define CLIENT_H |
24 | #define CLIENT_H |
25 | |
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26 | #include <deque> |
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27 | #include <bitset> |
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28 | #include <tr1/unordered_set> |
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29 | |
25 | |
30 | #if HAVE_TCP_INFO |
26 | #if HAVE_TCP_INFO |
31 | # include <netinet/tcp.h> |
27 | # include <netinet/tcp.h> |
32 | #else |
28 | #else |
33 | struct tcp_info { |
29 | struct tcp_info { |
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99 | * current state. we set up our on buffers for sending/receiving, so we can |
95 | * current state. we set up our on buffers for sending/receiving, so we can |
100 | * handle some higher level functions. fd is the actual file descriptor we |
96 | * handle some higher level functions. fd is the actual file descriptor we |
101 | * are using. |
97 | * are using. |
102 | */ |
98 | */ |
103 | |
99 | |
104 | /* Only one map mode can actually be used, so lets make it a switch |
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105 | * instead of having a bunch of different fields that needed to |
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106 | * get toggled. |
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107 | */ |
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108 | enum { Map0Cmd = 0, Map1Cmd = 1, Map1aCmd = 2 }; |
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109 | |
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110 | // states the socket can be in |
100 | // states the socket can be in |
111 | enum { |
101 | enum { |
112 | ST_DEAD, // socket is dead |
102 | ST_DEAD, // socket is dead |
113 | ST_SETUP, // initial handshake / setup / login |
103 | ST_SETUP, // initial handshake / setup / login |
114 | ST_PLAYING, // logged in an playing |
104 | ST_PLAYING, // logged in an playing |
… | |
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175 | uint32 ACC (RW, last_path_repelled); /* Last spell repelled sent to client */ |
165 | uint32 ACC (RW, last_path_repelled); /* Last spell repelled sent to client */ |
176 | uint32 ACC (RW, last_path_denied); /* Last spell denied sent to client */ |
166 | uint32 ACC (RW, last_path_denied); /* Last spell denied sent to client */ |
177 | living ACC (RO, last_stats); /* Last stats as sent to client */ |
167 | living ACC (RO, last_stats); /* Last stats as sent to client */ |
178 | float ACC (RW, last_speed); /* Last speed as sent to client */ |
168 | float ACC (RW, last_speed); /* Last speed as sent to client */ |
179 | sint16 ACC (RW, last_resist[NROFATTACKS]);/* last resist values sent to client */ |
169 | sint16 ACC (RW, last_resist[NROFATTACKS]);/* last resist values sent to client */ |
180 | sint64 ACC (RW, last_skill_exp[NUM_SKILLS]);/* shadow register. if != exp. obj update client */ |
170 | sint64 ACC (RW, last_skill_exp[CS_NUM_SKILLS]);/* shadow register. if != exp. obj update client */ |
181 | |
171 | |
182 | bool ACC (RW, afk); /* player is afk */ |
172 | bool ACC (RW, afk); /* player is afk */ |
183 | bool ACC (RW, sent_scroll); |
173 | bool ACC (RW, sent_scroll); |
184 | bool ACC (RW, sound); /* does the client want sound */ |
174 | bool ACC (RW, sound); /* does the client want sound */ |
185 | bool ACC (RW, newmapcmd); /* Send newmap command when entering new map SMACFIGGEN */ |
175 | bool ACC (RW, bumpmsg); /* give message when bumping into walls */ |
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176 | |
186 | bool ACC (RW, plugincmd); // extend the protocol through a plug-in */ |
177 | bool ACC (RW, plugincmd); // extend the protocol through a plug-in */ |
187 | bool ACC (RW, mapinfocmd); // return map info and send map change info |
178 | bool ACC (RW, mapinfocmd); // return map info and send map change info |
188 | uint8_t ACC (RW, extcmd); // call into extensions/plugins |
179 | uint8_t ACC (RW, extcmd); // call into extensions/plugins |
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180 | bool ACC (RW, need_delinv0); /* If true, we need to delinv 0 before sending new floorbox */ |
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181 | |
189 | bool ACC (RW, update_look); /* If true, we need to send the look window */ |
182 | bool ACC (RW, update_look); /* If true, we need to send the look window */ |
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183 | bool ACC (RW, update_spells); // If true, we need to esrv_update_spells |
190 | bool ACC (RW, has_readable_type); /* If true client accept additional text information */ |
184 | bool ACC (RW, has_readable_type); /* If true client accept additional text information */ |
191 | /* used to arrange text in books, scrolls, or scripted dialogs */ |
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192 | bool ACC (RW, monitor_spells); /* Client wishes to be informed when their spell list changes */ |
185 | bool ACC (RW, monitor_spells); /* Client wishes to be informed when their spell list changes */ |
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186 | |
193 | bool ACC (RW, smoothing); // deliantra-style smoothing |
187 | bool ACC (RW, smoothing); // deliantra-style smoothing |
194 | |
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195 | bool ACC (RW, force_newmap); // force a newmap before next map update |
188 | bool ACC (RW, force_newmap); // force a newmap before next map update |
196 | uint32 ACC (RW, supported_readables); /* each bit is a readable supported by client */ |
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197 | uint32 ACC (RW, cs_version), ACC (RW, sc_version); /* versions of the client */ |
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198 | uint16 ACC (RW, look_position); /* start of drawing of look window */ |
189 | uint16 ACC (RW, look_position); /* start of drawing of look window */ |
199 | uint16 ACC (RW, mss); // likely tcp maximum segment size |
190 | uint16 ACC (RW, mss); // likely tcp maximum segment size |
200 | uint8 ACC (RW, mapmode); /* Type of map commands the client wants. */ |
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201 | uint8 ACC (RW, mapx), ACC (RW, mapy); /* How large a map the client wants */ |
191 | uint8 ACC (RW, mapx), ACC (RW, mapy); /* How large a map the client wants */ |
202 | uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */ |
192 | uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */ |
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193 | uint8 ACC (RW, faceset); // CF+ selected faceset |
203 | |
194 | |
204 | maptile_ptr ACC (RW, current_map); // CF+ last/current player map |
195 | maptile_ptr ACC (RW, current_map); // CF+ last/current player map |
205 | region_ptr ACC (RW, current_region); // CF+ last/current player region |
196 | region_ptr ACC (RW, current_region); // CF+ last/current player region |
206 | int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position |
197 | int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position |
207 | shstr ACC (RW, version); // CF+ client name/version |
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208 | uint8 ACC (RW, faceset); // CF+ selected faceset |
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209 | |
198 | |
210 | tstamp ACC (RW, last_send); // last data send on socket. |
199 | tstamp ACC (RW, last_send); // last data send on socket. |
211 | |
200 | |
212 | float ACC (RW, socket_timeout); /* after how many seconds of no ack do we declare dead */ |
201 | float ACC (RW, socket_timeout); /* after how many seconds of no ack do we declare dead */ |
213 | int ACC (RW, rate_avail); // current rate balance |
202 | int ACC (RW, rate_avail); // current rate balance |
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257 | int len; |
246 | int len; |
258 | int count; |
247 | int count; |
259 | char msg[MSG_BUF_SIZE]; |
248 | char msg[MSG_BUF_SIZE]; |
260 | } msgbuf[MSG_BUF_COUNT]; |
249 | } msgbuf[MSG_BUF_COUNT]; |
261 | |
250 | |
262 | MTH bool msg_suppressed (const char *msg); |
251 | MTH bool msg_suppressed (const_utf8_string msg); |
263 | |
252 | |
264 | /* The following is the setup for a ring buffer for storing output |
253 | /* The following is the setup for a ring buffer for storing output |
265 | * data that the OS can't handle right away. |
254 | * data that the OS can't handle right away. |
266 | * TODO: this member is enourmously large - optimise? |
255 | * TODO: this member is enourmously large - optimise? |
267 | */ |
256 | */ |
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289 | MTH void flush (); |
278 | MTH void flush (); |
290 | MTH void write_outputbuffer (); |
279 | MTH void write_outputbuffer (); |
291 | MTH int outputbuffer_len () const { return outputbuffer.len; } |
280 | MTH int outputbuffer_len () const { return outputbuffer.len; } |
292 | void send (void *buf_, int len); |
281 | void send (void *buf_, int len); |
293 | |
282 | |
294 | void send_packet (const char *buf); |
283 | void send_packet (const_octet_string buf); |
295 | void send_packet (const char *buf, int len); |
284 | void send_packet (const_octet_string buf, int len); |
296 | void send_packet_printf (const char *format, ...) attribute ((format (printf, 2, 3))); |
285 | void send_packet_printf (const_utf8_string format, ...) attribute ((format (printf, 2, 3))); |
297 | void send_packet (packet &sl); |
286 | void send_packet (packet &sl); |
298 | |
287 | |
299 | void send_drawinfo (const char *msg, int flags = NDI_BLACK); |
288 | void send_drawinfo (const_utf8_string msg, int flags = NDI_BLACK); |
300 | |
289 | |
301 | MTH void send_face (faceidx facenum, int pri = 0); |
290 | MTH void send_face (faceidx facenum, int pri = 0); |
302 | MTH void send_faces (object *ob); |
291 | MTH void send_faces (object *ob); |
303 | MTH void send_animation (short anim_num); |
292 | MTH void send_animation (short anim_num); |
304 | void send_msg (int color, const char *type, const char *msg); |
293 | void send_msg (int color, const_utf8_string type, const_utf8_string msg); |
305 | |
294 | |
306 | MTH void play_sound (faceidx sound, int dx = 0, int dy = 0); |
295 | MTH void play_sound (faceidx sound, int dx = 0, int dy = 0); |
307 | // called when something under the player changes |
296 | // called when something under the player changes |
308 | MTH void floorbox_update () { update_look = 1; } |
297 | MTH void floorbox_update () { update_look = 1; } |
309 | // called when the player has been moved |
298 | // called when the player has been moved |
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360 | ((__sockPtr)->supported_readables & (1<<(__type))) ) |
349 | ((__sockPtr)->supported_readables & (1<<(__type))) ) |
361 | |
350 | |
362 | #define FACE_TYPES 1 |
351 | #define FACE_TYPES 1 |
363 | #define PNG_FACE_INDEX 0 |
352 | #define PNG_FACE_INDEX 0 |
364 | |
353 | |
365 | #define VERSION_CS 1023 /* version >= 1023 understand setup cmd */ |
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366 | #define VERSION_SC 1026 |
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367 | //#define VERSION_SC 1027 // requestinfo image_info and image_sums, makes extending faces on the fly impossible |
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368 | #define VERSION_INFO "Deliantra Server" |
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369 | |
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370 | //-GPL |
354 | //-GPL |
371 | |
355 | |
372 | typedef object_vector<client, &client::active> sockvec; |
356 | typedef object_vector<client, &client::active> sockvec; |
373 | |
357 | |
374 | extern sockvec clients; |
358 | extern sockvec clients; |
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377 | for (int _i = 0; _i < clients.size (); ++_i) \ |
361 | for (int _i = 0; _i < clients.size (); ++_i) \ |
378 | statementvar (client *, var, clients [_i]) |
362 | statementvar (client *, var, clients [_i]) |
379 | |
363 | |
380 | // returns true when the message needs special (read: perl) treatment |
364 | // returns true when the message needs special (read: perl) treatment |
381 | static inline bool |
365 | static inline bool |
382 | msg_is_special (const char *msg, bool nl_special = true) |
366 | msg_is_special (const_any_string msg, bool nl_special = true) |
383 | { |
367 | { |
384 | return msg [strcspn (msg, nl_special ? "<&\n" : "<&")]; |
368 | return msg [strcspn (msg, nl_special ? "<&\n" : "<&")]; |
385 | } |
369 | } |
386 | |
370 | |
387 | #endif |
371 | #endif |