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89 | struct statsinfo |
89 | struct statsinfo |
90 | { |
90 | { |
91 | char *range, *title; |
91 | char *range, *title; |
92 | }; |
92 | }; |
93 | |
93 | |
94 | /* This contains basic information on the socket structure. status is its |
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95 | * current state. we set up our on buffers for sending/receiving, so we can |
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96 | * handle some higher level functions. fd is the actual file descriptor we |
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97 | * are using. |
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98 | */ |
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99 | |
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100 | // states the socket can be in |
94 | // states the socket can be in |
101 | enum { |
95 | enum { |
102 | ST_DEAD, // socket is dead |
96 | ST_DEAD, // socket is dead |
103 | ST_SETUP, // initial handshake / setup / login |
97 | ST_SETUP, // initial handshake / setup / login |
104 | ST_PLAYING, // logged in an playing |
98 | ST_PLAYING, // logged in an playing |
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113 | PF_PLAYING = 0x02, // must be in playing state |
107 | PF_PLAYING = 0x02, // must be in playing state |
114 | PF_COMMAND0 = 0x04, // command starts at offset 0 |
108 | PF_COMMAND0 = 0x04, // command starts at offset 0 |
115 | PF_COMMAND6 = 0x08, // command starts at offset 6 |
109 | PF_COMMAND6 = 0x08, // command starts at offset 6 |
116 | }; |
110 | }; |
117 | |
111 | |
118 | // face type.s bit 0 means "has meta info prepended" |
112 | // face types. bit 0 means "has meta info prepended" |
119 | enum { |
113 | enum { |
120 | FT_FACE = 0 * 2 + 0, // faces (images) |
114 | FT_FACE = 0 * 2 + 0, // faces (images) |
121 | FT_MUSIC = 1 * 2 + 1, // background music |
115 | FT_MUSIC = 1 * 2 + 1, // background music |
122 | FT_SOUND = 2 * 2 + 1, // effects |
116 | FT_SOUND = 2 * 2 + 1, // effects |
123 | FT_RSRC = 3 * 2 + 0, // generic data files |
117 | FT_RSRC = 3 * 2 + 0, // generic data files |
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142 | //-GPL |
136 | //-GPL |
143 | |
137 | |
144 | /* how many times we are allowed to give the wrong password before being kicked. */ |
138 | /* how many times we are allowed to give the wrong password before being kicked. */ |
145 | #define MAX_PASSWORD_FAILURES 5 |
139 | #define MAX_PASSWORD_FAILURES 5 |
146 | |
140 | |
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141 | /* This contains basic information on the socket connection. status is its |
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142 | * current state. we set up our on buffers for sending/receiving, so we can |
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143 | * handle some higher level functions. fd is the actual file descriptor we |
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144 | * are using. |
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145 | */ |
147 | INTERFACE_CLASS (client) // should become player when newsocket is a baseclass of player |
146 | INTERFACE_CLASS (client) // should become player when newsocket is a baseclass of player |
148 | struct client : zero_initialised, attachable |
147 | struct client : zero_initialised, attachable |
149 | { |
148 | { |
150 | int ACC (RW, fd); |
149 | int ACC (RW, fd); |
151 | unsigned int inbuf_len; // number of bytes valid in inbuf |
150 | unsigned int inbuf_len; // number of bytes valid in inbuf |
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189 | uint16 ACC (RW, look_position); /* start of drawing of look window */ |
188 | uint16 ACC (RW, look_position); /* start of drawing of look window */ |
190 | uint16 ACC (RW, mss); // likely tcp maximum segment size |
189 | uint16 ACC (RW, mss); // likely tcp maximum segment size |
191 | uint8 ACC (RW, mapx), ACC (RW, mapy); /* How large a map the client wants */ |
190 | uint8 ACC (RW, mapx), ACC (RW, mapy); /* How large a map the client wants */ |
192 | uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */ |
191 | uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */ |
193 | uint8 ACC (RW, faceset); // CF+ selected faceset |
192 | uint8 ACC (RW, faceset); // CF+ selected faceset |
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193 | uint8 ACC (RW, ws_version); // websocket protocol versio for framing |
194 | |
194 | |
195 | maptile_ptr ACC (RW, current_map); // CF+ last/current player map |
195 | maptile_ptr ACC (RW, current_map); // CF+ last/current player map |
196 | region_ptr ACC (RW, current_region); // CF+ last/current player region |
196 | region_ptr ACC (RW, current_region); // CF+ last/current player region |
197 | int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position |
197 | int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position |
198 | |
198 | |
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205 | int ACC (RW, bg_scrub); // how many ticks till the next background face send |
205 | int ACC (RW, bg_scrub); // how many ticks till the next background face send |
206 | |
206 | |
207 | struct tcp_info tcpi; |
207 | struct tcp_info tcpi; |
208 | tstamp next_rate_adjust; |
208 | tstamp next_rate_adjust; |
209 | |
209 | |
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210 | // websocket frame buffer |
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211 | uint8 ws_inbuf_type; // current frame type |
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212 | uint8 *ws_inbuf; |
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213 | uint32 ws_inbuf_len; |
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214 | uint32 ws_inbuf_alloc; |
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215 | |
210 | unordered_vector<char *> mapinfo_queue; |
216 | unordered_vector<char *> mapinfo_queue; |
211 | void mapinfo_queue_clear (); |
217 | void mapinfo_queue_clear (); |
212 | void mapinfo_queue_run (); |
218 | void mapinfo_queue_run (); |
213 | bool mapinfo_try (char *buf); |
219 | bool mapinfo_try (char *buf); |
214 | |
220 | |
215 | struct ixsend { |
221 | struct ixsend { |
216 | int16_t pri; // higher means faces are sent earlier, default 0 |
222 | int16_t pri; // higher means faces are sent earlier, default 0 |
217 | faceidx idx; |
223 | faceidx idx; |
218 | uint32_t ofs; // if != 0, need to send remaining bytes of partial_face |
224 | uint32_t ofs; // if != 0, need to send remaining bytes of partial_face |
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225 | refcnt_buf data; |
219 | }; |
226 | }; |
220 | std::vector<ixsend, slice_allocator<ixsend> > ixface; // which faces to send to the client using ix |
227 | std::vector<ixsend, slice_allocator<ixsend> > ixface; // which faces to send to the client using ix |
221 | |
228 | |
222 | std::vector<faceidx, slice_allocator<faceidx> > fxface; // which faces to send using fx |
229 | std::vector<faceidx, slice_allocator<faceidx> > fxface; // which faces to send using fx |
223 | MTH void flush_fx (); // send fx if required |
230 | MTH void flush_fx (); // send fx if required |
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239 | std::bitset<FT_NUM> fx_want; |
246 | std::bitset<FT_NUM> fx_want; |
240 | |
247 | |
241 | // if we get an incomplete packet, this is used to hold the data. |
248 | // if we get an incomplete packet, this is used to hold the data. |
242 | // we add 2 byte for the header, one for the trailing 0 byte |
249 | // we add 2 byte for the header, one for the trailing 0 byte |
243 | uint8 inbuf[MAXSOCKBUF + 2 + 1]; |
250 | uint8 inbuf[MAXSOCKBUF + 2 + 1]; |
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251 | void inbuf_handle (); |
244 | |
252 | |
245 | enum { MSG_BUF_SIZE = 80, MSG_BUF_COUNT = 10 }; |
253 | enum { MSG_BUF_SIZE = 80, MSG_BUF_COUNT = 10 }; |
246 | struct msg_buf |
254 | struct msg_buf |
247 | { |
255 | { |
248 | tick_t expire; |
256 | tick_t expire; |
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279 | void skip_packet (int len); // we have processed the packet, skip it |
287 | void skip_packet (int len); // we have processed the packet, skip it |
280 | |
288 | |
281 | MTH void flush (); |
289 | MTH void flush (); |
282 | MTH void write_outputbuffer (); |
290 | MTH void write_outputbuffer (); |
283 | MTH int outputbuffer_len () const { return outputbuffer.len; } |
291 | MTH int outputbuffer_len () const { return outputbuffer.len; } |
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292 | void send_raw (void *buf_, int len); |
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293 | |
284 | void send (void *buf_, int len); |
294 | void send (void *buf_, int len); |
285 | |
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286 | void send_packet (const_octet_string buf); |
295 | void send_packet (const_octet_string buf); |
287 | void send_packet (const_octet_string buf, int len); |
296 | void send_packet (const_octet_string buf, int len); |
288 | void send_packet_printf (const_utf8_string format, ...) attribute ((format (printf, 2, 3))); |
297 | void send_packet_printf (const_utf8_string format, ...) attribute ((format (printf, 2, 3))); |
289 | void send_packet (packet &sl); |
298 | void send_packet (packet &sl); |
290 | |
299 | |
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304 | MTH void tick (); // called every server tick to do housekeeping etc. |
313 | MTH void tick (); // called every server tick to do housekeeping etc. |
305 | |
314 | |
306 | MTH static client *create (int fd, const char *peername); |
315 | MTH static client *create (int fd, const char *peername); |
307 | MTH static void clock (); |
316 | MTH static void clock (); |
308 | MTH static void flush_sockets (); |
317 | MTH static void flush_sockets (); |
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318 | |
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319 | MTH void run (); // start handshake after init |
309 | |
320 | |
310 | protected: |
321 | protected: |
311 | client (int fd, const char *from_ip); |
322 | client (int fd, const char *from_ip); |
312 | ~client (); |
323 | ~client (); |
313 | }; |
324 | }; |