--- deliantra/server/include/client.h 2009/09/02 16:54:20 1.86
+++ deliantra/server/include/client.h 2012/11/06 03:45:17 1.109
@@ -1,33 +1,28 @@
/*
* This file is part of Deliantra, the Roguelike Realtime MMORPG.
- *
- * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
- * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
- * Copyright (©) 1992,2007 Frank Tore Johansen
- *
- * Deliantra is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
+ *
+ * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
+ *
+ * Deliantra is free software: you can redistribute it and/or modify it under
+ * the terms of the Affero GNU General Public License as published by the
+ * Free Software Foundation, either version 3 of the License, or (at your
+ * option) any later version.
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see .
- *
+ *
+ * You should have received a copy of the Affero GNU General Public License
+ * and the GNU General Public License along with this program. If not, see
+ * .
+ *
* The authors can be reached via e-mail to
*/
#ifndef CLIENT_H
#define CLIENT_H
-#include
-#include
-#include
-
#if HAVE_TCP_INFO
# include
#else
@@ -65,6 +60,8 @@
};
#endif
+//+GPL
+
// (possibly) max. number of objects "per page" in the ground container
#define FLOORBOX_PAGESIZE 50
@@ -100,12 +97,6 @@
* are using.
*/
-/* Only one map mode can actually be used, so lets make it a switch
- * instead of having a bunch of different fields that needed to
- * get toggled.
- */
-enum { Map0Cmd = 0, Map1Cmd = 1, Map1aCmd = 2 };
-
// states the socket can be in
enum {
ST_DEAD, // socket is dead
@@ -148,6 +139,8 @@
int datalen;
};
+//-GPL
+
/* how many times we are allowed to give the wrong password before being kicked. */
#define MAX_PASSWORD_FAILURES 5
@@ -174,35 +167,35 @@
living ACC (RO, last_stats); /* Last stats as sent to client */
float ACC (RW, last_speed); /* Last speed as sent to client */
sint16 ACC (RW, last_resist[NROFATTACKS]);/* last resist values sent to client */
- sint64 ACC (RW, last_skill_exp[NUM_SKILLS]);/* shadow register. if != exp. obj update client */
+ sint64 ACC (RW, last_skill_exp[CS_NUM_SKILLS]);/* shadow register. if != exp. obj update client */
bool ACC (RW, afk); /* player is afk */
bool ACC (RW, sent_scroll);
bool ACC (RW, sound); /* does the client want sound */
- bool ACC (RW, newmapcmd); /* Send newmap command when entering new map SMACFIGGEN */
+ bool ACC (RW, bumpmsg); /* give message when bumping into walls */
+
bool ACC (RW, plugincmd); // extend the protocol through a plug-in */
bool ACC (RW, mapinfocmd); // return map info and send map change info
uint8_t ACC (RW, extcmd); // call into extensions/plugins
+ bool ACC (RW, need_delinv0); /* If true, we need to delinv 0 before sending new floorbox */
+
bool ACC (RW, update_look); /* If true, we need to send the look window */
+ bool ACC (RW, update_spells); // If true, we need to esrv_update_spells
bool ACC (RW, has_readable_type); /* If true client accept additional text information */
- /* used to arrange text in books, scrolls, or scripted dialogs */
bool ACC (RW, monitor_spells); /* Client wishes to be informed when their spell list changes */
- bool ACC (RW, smoothing); // deliantra-style smoothing
+ bool ACC (RW, smoothing); // deliantra-style smoothing
bool ACC (RW, force_newmap); // force a newmap before next map update
- uint32 ACC (RW, supported_readables); /* each bit is a readable supported by client */
- uint32 ACC (RW, cs_version), ACC (RW, sc_version); /* versions of the client */
uint16 ACC (RW, look_position); /* start of drawing of look window */
uint16 ACC (RW, mss); // likely tcp maximum segment size
- uint8 ACC (RW, mapmode); /* Type of map commands the client wants. */
- uint8 ACC (RW, mapx), ACC (RW, mapy); /* How large a map the client wants */
+ uint8 ACC (RW, mapx), ACC (RW, mapy); /* How large a map the client wants */
uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */
+ uint8 ACC (RW, faceset); // CF+ selected faceset
+ uint8 ACC (RW, ws_version); // websocket protocol versio for framing
maptile_ptr ACC (RW, current_map); // CF+ last/current player map
region_ptr ACC (RW, current_region); // CF+ last/current player region
int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position
- shstr ACC (RW, version); // CF+ client name/version
- uint8 ACC (RW, faceset); // CF+ selected faceset
tstamp ACC (RW, last_send); // last data send on socket.
@@ -215,13 +208,19 @@
struct tcp_info tcpi;
tstamp next_rate_adjust;
+ // websocket frame buffer
+ uint8 ws_inbuf_type; // current frame type
+ uint8 *ws_inbuf;
+ uint32 ws_inbuf_len;
+ uint32 ws_inbuf_alloc;
+
unordered_vector mapinfo_queue;
void mapinfo_queue_clear ();
void mapinfo_queue_run ();
bool mapinfo_try (char *buf);
struct ixsend {
- int16_t pri; // unused
+ int16_t pri; // higher means faces are sent earlier, default 0
faceidx idx;
uint32_t ofs; // if != 0, need to send remaining bytes of partial_face
};
@@ -230,6 +229,9 @@
std::vector > fxface; // which faces to send using fx
MTH void flush_fx (); // send fx if required
+ MTH void invalidate_face (faceidx idx);
+ MTH void invalidate_all_faces ();
+
void do_destroy ();
void gather_callbacks (AV *&callbacks, event_type event) const;
@@ -246,6 +248,7 @@
// if we get an incomplete packet, this is used to hold the data.
// we add 2 byte for the header, one for the trailing 0 byte
uint8 inbuf[MAXSOCKBUF + 2 + 1];
+ void inbuf_handle ();
enum { MSG_BUF_SIZE = 80, MSG_BUF_COUNT = 10 };
struct msg_buf
@@ -256,7 +259,7 @@
char msg[MSG_BUF_SIZE];
} msgbuf[MSG_BUF_COUNT];
- MTH bool msg_suppressed (const char *msg);
+ MTH bool msg_suppressed (const_utf8_string msg);
/* The following is the setup for a ring buffer for storing output
* data that the OS can't handle right away.
@@ -286,19 +289,20 @@
MTH void flush ();
MTH void write_outputbuffer ();
MTH int outputbuffer_len () const { return outputbuffer.len; }
- void send (void *buf_, int len);
+ void send_raw (void *buf_, int len);
- void send_packet (const char *buf);
- void send_packet (const char *buf, int len);
- void send_packet_printf (const char *format, ...);
+ void send (void *buf_, int len);
+ void send_packet (const_octet_string buf);
+ void send_packet (const_octet_string buf, int len);
+ void send_packet_printf (const_utf8_string format, ...) attribute ((format (printf, 2, 3)));
void send_packet (packet &sl);
- void send_drawinfo (const char *msg, int flags = NDI_BLACK);
+ void send_drawinfo (const_utf8_string msg, int flags = NDI_BLACK);
MTH void send_face (faceidx facenum, int pri = 0);
MTH void send_faces (object *ob);
MTH void send_animation (short anim_num);
- void send_msg (int color, const char *type, const char *msg);
+ void send_msg (int color, const_utf8_string type, const_utf8_string msg);
MTH void play_sound (faceidx sound, int dx = 0, int dy = 0);
// called when something under the player changes
@@ -312,6 +316,8 @@
MTH static void clock ();
MTH static void flush_sockets ();
+ MTH void run (); // start handshake after init
+
protected:
client (int fd, const char *from_ip);
~client ();
@@ -349,19 +355,6 @@
ACC (RW, tcpi.tcpi_reordering);
#endif
-#define CLIENT_SUPPORT_READABLES(__sockPtr,__type)\
- ( ((__type)>0) &&\
- ((__sockPtr)->has_readable_type) && \
- ((__sockPtr)->supported_readables & (1<<(__type))) )
-
-#define FACE_TYPES 1
-#define PNG_FACE_INDEX 0
-
-#define VERSION_CS 1023 /* version >= 1023 understand setup cmd */
-#define VERSION_SC 1026
-//#define VERSION_SC 1027 // requestinfo image_info and image_sums, makes extending faces on the fly impossible
-#define VERSION_INFO "Deliantra Server"
-
typedef object_vector sockvec;
extern sockvec clients;
@@ -372,7 +365,7 @@
// returns true when the message needs special (read: perl) treatment
static inline bool
-msg_is_special (const char *msg, bool nl_special = true)
+msg_is_special (const_any_string msg, bool nl_special = true)
{
return msg [strcspn (msg, nl_special ? "<&\n" : "<&")];
}