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/cvs/deliantra/server/include/client.h
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Comparing deliantra/server/include/client.h (file contents):
Revision 1.110 by root, Fri Nov 9 00:11:49 2012 UTC vs.
Revision 1.115 by root, Wed Nov 21 13:22:34 2012 UTC

101 ST_GET_PARTY_PASSWORD, 101 ST_GET_PARTY_PASSWORD,
102}; 102};
103 103
104// a handler for a specific type of packet 104// a handler for a specific type of packet
105enum { 105enum {
106 PF_PLAYER = 0x01, // must have valid player / will by synchronised 106 PF_PLAYER = 0x01, // must have valid player / will by synchronised
107 PF_PLAYING = 0x02, // must be in playing state 107 PF_PLAYING = 0x02, // must be in playing state
108 PF_COMMAND0 = 0x04, // command starts at offset 0 108 PF_COMMAND = 0x04, // is a suer command
109 PF_COMMAND6 = 0x08, // command starts at offset 6
110}; 109};
111 110
112// face types. bit 0 means "has meta info prepended" 111// face types. bit 0 means "has meta info prepended"
113enum { 112enum {
114 FT_FACE = 0 * 2 + 0, // faces (images) 113 FT_IMAGE = 0 * 2 + 0, // images
115 FT_MUSIC = 1 * 2 + 1, // background music 114 FT_MUSIC = 1 * 2 + 1, // background music
116 FT_SOUND = 2 * 2 + 1, // effects 115 FT_SOUND = 2 * 2 + 1, // effects
117 FT_RSRC = 3 * 2 + 0, // generic data files 116 FT_RSRC = 3 * 2 + 0, // generic data files
118 FT_NUM, 117 FT_NUM,
119}; 118};
167 float ACC (RW, last_speed); /* Last speed as sent to client */ 166 float ACC (RW, last_speed); /* Last speed as sent to client */
168 sint16 ACC (RW, last_resist[NROFATTACKS]);/* last resist values sent to client */ 167 sint16 ACC (RW, last_resist[NROFATTACKS]);/* last resist values sent to client */
169 sint64 ACC (RW, last_skill_exp[CS_NUM_SKILLS]);/* shadow register. if != exp. obj update client */ 168 sint64 ACC (RW, last_skill_exp[CS_NUM_SKILLS]);/* shadow register. if != exp. obj update client */
170 169
171 bool ACC (RW, afk); /* player is afk */ 170 bool ACC (RW, afk); /* player is afk */
172 bool ACC (RW, sent_scroll); 171 bool ACC (RW, sent_scroll);
173 bool ACC (RW, sound); /* does the client want sound */ 172 bool ACC (RW, sound); /* does the client want sound */
174 bool ACC (RW, bumpmsg); /* give message when bumping into walls */ 173 bool ACC (RW, bumpmsg); /* give message when bumping into walls */
175 174
176 bool ACC (RW, plugincmd); // extend the protocol through a plug-in */ 175 bool ACC (RW, plugincmd); // extend the protocol through a plug-in */
177 bool ACC (RW, mapinfocmd); // return map info and send map change info 176 bool ACC (RW, mapinfocmd); // return map info and send map change info
178 uint8_t ACC (RW, extcmd); // call into extensions/plugins 177 uint8 ACC (RW, extcmd); // call into extensions/plugins
179 bool ACC (RW, need_delinv0); /* If true, we need to delinv 0 before sending new floorbox */ 178 bool ACC (RW, need_delinv0); /* If true, we need to delinv 0 before sending new floorbox */
180 179
181 bool ACC (RW, update_look); /* If true, we need to send the look window */ 180 bool ACC (RW, update_look); /* If true, we need to send the look window */
182 bool ACC (RW, update_spells); // If true, we need to esrv_update_spells 181 bool ACC (RW, update_spells); // If true, we need to esrv_update_spells
183 bool ACC (RW, has_readable_type); /* If true client accept additional text information */ 182 bool ACC (RW, has_readable_type); /* If true client accept additional text information */
184 bool ACC (RW, monitor_spells); /* Client wishes to be informed when their spell list changes */ 183 uint8 ACC (RW, monitor_spells); /* Client wishes to be informed when their spell list changes */
185 184
186 bool ACC (RW, smoothing); // deliantra-style smoothing 185 bool ACC (RW, smoothing); // deliantra-style smoothing
187 bool ACC (RW, force_newmap); // force a newmap before next map update 186 bool ACC (RW, force_newmap); // force a newmap before next map update
188 uint16 ACC (RW, look_position); /* start of drawing of look window */ 187 uint16 ACC (RW, look_position); /* start of drawing of look window */
189 uint16 ACC (RW, mss); // likely tcp maximum segment size 188 uint16 ACC (RW, mss); // likely tcp maximum segment size
190 uint8 ACC (RW, mapx), ACC (RW, mapy); /* How large a map the client wants */ 189 uint8 ACC (RW, mapx), ACC (RW, mapy); /* How large a map the client wants */
191 uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */ 190 uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */
192 uint8 ACC (RW, faceset); // CF+ selected faceset 191 uint8 ACC (RW, tileset); // selected tileset
193 uint8 ACC (RW, ws_version); // websocket protocol versio for framing 192 uint8 ACC (RW, ws_version); // websocket protocol versio for framing
194 193
195 maptile_ptr ACC (RW, current_map); // CF+ last/current player map 194 maptile_ptr ACC (RW, current_map); // last/current player map
196 region_ptr ACC (RW, current_region); // CF+ last/current player region 195 region_ptr ACC (RW, current_region); // last/current player region
197 int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position 196 int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position
198 197
199 tstamp ACC (RW, last_send); // last data send on socket. 198 tstamp ACC (RW, last_send); // last data send on socket.
200 199
201 float ACC (RW, socket_timeout); /* after how many seconds of no ack do we declare dead */ 200 float ACC (RW, socket_timeout); /* after how many seconds of no ack do we declare dead */
217 void mapinfo_queue_clear (); 216 void mapinfo_queue_clear ();
218 void mapinfo_queue_run (); 217 void mapinfo_queue_run ();
219 bool mapinfo_try (char *buf); 218 bool mapinfo_try (char *buf);
220 219
221 struct ixsend { 220 struct ixsend {
222 int16_t pri; // higher means faces are sent earlier, default 0 221 sint16 pri; // higher means faces are sent earlier, default 0
223 faceidx idx; 222 faceidx idx;
224 uint32_t ofs; // if != 0, need to send remaining bytes of partial_face 223 uint32 ofs; // if != 0, need to send remaining bytes of partial_face
225 refcnt_buf data; 224 uint8 *data;
225 SV *data_sv;
226 }; 226 };
227 std::vector<ixsend, slice_allocator<ixsend> > ixface; // which faces to send to the client using ix 227 std::vector<ixsend, slice_allocator<ixsend> > ixface; // which faces to send to the client using ix
228 MTH void ix_send (faceidx idx, sint16 pri, SV *data_sv); // keeps a copy of data_sv
229 void ix_pop (); // pops topmost ixsend
228 230
229 std::vector<faceidx, slice_allocator<faceidx> > fxface; // which faces to send using fx 231 std::vector<faceidx, slice_allocator<faceidx> > fxface; // which faces to send using fx
230 MTH void flush_fx (); // send fx if required 232 MTH void flush_fx (); // send fx if required
231 233
232 MTH void invalidate_face (faceidx idx); 234 MTH void invalidate_face (faceidx idx);
294 void send (void *buf_, int len); 296 void send (void *buf_, int len);
295 void send_packet (const_octet_string buf); 297 void send_packet (const_octet_string buf);
296 void send_packet (const_octet_string buf, int len); 298 void send_packet (const_octet_string buf, int len);
297 void send_packet_printf (const_utf8_string format, ...) attribute ((format (printf, 2, 3))); 299 void send_packet_printf (const_utf8_string format, ...) attribute ((format (printf, 2, 3)));
298 void send_packet (packet &sl); 300 void send_packet (packet &sl);
299
300 void send_drawinfo (const_utf8_string msg, int flags = NDI_BLACK);
301 301
302 MTH void send_face (faceidx facenum, int pri = 0); 302 MTH void send_face (faceidx facenum, int pri = 0);
303 MTH void send_faces (object *ob); 303 MTH void send_faces (object *ob);
304 MTH void send_animation (short anim_num); 304 MTH void send_animation (short anim_num);
305 void send_msg (int color, const_utf8_string type, const_utf8_string msg); 305 void send_msg (int color, const_utf8_string type, const_utf8_string msg);

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