ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/include/client.h
(Generate patch)

Comparing deliantra/server/include/client.h (file contents):
Revision 1.31 by root, Sat Mar 10 19:48:16 2007 UTC vs.
Revision 1.45 by root, Tue Apr 3 00:21:37 2007 UTC

33#define FLOORBOX_PAGESIZE 50 33#define FLOORBOX_PAGESIZE 50
34 34
35struct MapCell 35struct MapCell
36{ 36{
37 UUID player; // this is, unfortunately, very wasteful of memory space, but pretty bandwidth-efficient 37 UUID player; // this is, unfortunately, very wasteful of memory space, but pretty bandwidth-efficient
38 int count; /* This is really darkness in the map1 command */ 38 int count; /* This is really darkness in the map1 command */
39 uint16 faces[MAP_LAYERS]; 39 faceidx faces[MAP_LAYERS];
40 uint16 smooth[MAP_LAYERS];
41 unsigned char stat_hp; // health of something in this space, or 0 40 unsigned char stat_hp; // health of something in this space, or 0
42 unsigned char flags; 41 unsigned char flags;
42 uint8_t smooth[MAP_LAYERS];
43}; 43};
44 44
45/* This basically defines the largest size an
46 * archetype may be - it is used for allocation of
47 * some structures, as well as determining how far
48 * we should look for the heads of big images.
49 */
50#define MAX_HEAD_OFFSET 8
51
52#define MAX_CLIENT_X (MAP_CLIENT_X + MAX_HEAD_OFFSET) 45#define MAX_CLIENT_X MAP_CLIENT_X
53#define MAX_CLIENT_Y (MAP_CLIENT_Y + MAX_HEAD_OFFSET) 46#define MAX_CLIENT_Y MAP_CLIENT_Y
54 47
55struct Map 48struct Map
56{ 49{
57 struct MapCell cells[MAX_CLIENT_X][MAX_CLIENT_Y]; 50 struct MapCell cells[MAX_CLIENT_X][MAX_CLIENT_Y];
58}; 51};
59 52
60/* True max is 16383 given current map compaction method */ 53/* True max is 16383 given current map compaction method */
61# define MAXANIMNUM 2000 54#define MAXANIMNUM 10000
62 55
63struct statsinfo 56struct statsinfo
64{ 57{
65 char *range, *title; 58 char *range, *title;
66}; 59};
73 66
74/* Only one map mode can actually be used, so lets make it a switch 67/* Only one map mode can actually be used, so lets make it a switch
75 * instead of having a bunch of different fields that needed to 68 * instead of having a bunch of different fields that needed to
76 * get toggled. 69 * get toggled.
77 */ 70 */
78enum MapMode { Map0Cmd = 0, Map1Cmd = 1, Map1aCmd = 2 }; 71enum { Map0Cmd = 0, Map1Cmd = 1, Map1aCmd = 2 };
79 72
80/* The following is the setup for a ring buffer for storing output 73/* The following is the setup for a ring buffer for storing output
81 * data that the OS can't handle right away. 74 * data that the OS can't handle right away.
82 */ 75 */
83struct Buffer 76struct Buffer
169INTERFACE_CLASS (client) // should become player when newsocket is a baseclass of player 162INTERFACE_CLASS (client) // should become player when newsocket is a baseclass of player
170struct client : zero_initialised, attachable 163struct client : zero_initialised, attachable
171{ 164{
172 int ACC (RW, fd); 165 int ACC (RW, fd);
173 unsigned int inbuf_len; // number of bytes valid in inbuf 166 unsigned int inbuf_len; // number of bytes valid in inbuf
174 uint8 *faces_sent; // This is a bitmap on sent face status
175 statsinfo stats; 167 statsinfo stats;
176 int ACC (RO, active); 168 int ACC (RO, active);
177 169
178 Buffer outputbuffer; 170 Buffer outputbuffer;
179 171
191 living ACC (RO, last_stats); /* Last stats as sent to client */ 183 living ACC (RO, last_stats); /* Last stats as sent to client */
192 float ACC (RW, last_speed); /* Last speed as sent to client */ 184 float ACC (RW, last_speed); /* Last speed as sent to client */
193 sint16 ACC (RW, last_resist[NROFATTACKS]);/* last resist values sent to client */ 185 sint16 ACC (RW, last_resist[NROFATTACKS]);/* last resist values sent to client */
194 sint64 ACC (RW, last_skill_exp[NUM_SKILLS]);/* shadow register. if != exp. obj update client */ 186 sint64 ACC (RW, last_skill_exp[NUM_SKILLS]);/* shadow register. if != exp. obj update client */
195 187
188 bool ACC (RW, force_face0); // client workaround for buggy checksum calculation in gcfclient
189 bool ACC (RW, force_bad_checksum); // client workaround for buggy checksum calculation in gcfclient
190 bool ACC (RW, force_image_newmap); // client workaround for client not redrawing map on image upload
191 bool ACC (RW, enable_bg_scrub); // client workaround, gcfclient becomes unusable if you send it images
192
196 bool ACC (RW, afk); /* player is afk */ 193 bool ACC (RW, afk); /* player is afk */
197 bool ACC (RW, facecache); /* If true, client is caching images */ 194 bool ACC (RW, facecache); /* If true, client is caching images */
198 bool ACC (RW, sent_scroll); 195 bool ACC (RW, sent_scroll);
199 bool ACC (RW, sound); /* does the client want sound */ 196 bool ACC (RW, sound); /* does the client want sound */
200 bool ACC (RW, newmapcmd); /* Send newmap command when entering new map SMACFIGGEN */ 197 bool ACC (RW, newmapcmd); /* Send newmap command when entering new map SMACFIGGEN */
201 bool ACC (RW, plugincmd); /* CF+ extend the protocol through a plug-in */ 198 bool ACC (RW, plugincmd); // extend the protocol through a plug-in */
202 bool ACC (RW, mapinfocmd); /* CF+ return map info and send map change info */ 199 bool ACC (RW, mapinfocmd); // return map info and send map change info
203 bool ACC (RW, extcmd); /* CF+ call into extensions/plugins */ 200 bool ACC (RW, extcmd); // call into extensions/plugins
204 bool ACC (RW, extmap); /* CF+ extend map comamnd with extra data */ 201 bool ACC (RW, extmap); // extend map comamnd with extra data
205 bool ACC (RW, buggy_mapscroll); /* CF+ client crashes on large mapscrolls */ 202 bool ACC (RW, buggy_mapscroll); // client crashes on large mapscrolls
206 bool ACC (RW, darkness); /* True if client wants darkness information */ 203 bool ACC (RW, darkness); /* True if client wants darkness information */
207 bool ACC (RW, image2); /* Client wants image2/face2 commands */ 204 bool ACC (RW, image2); /* Client wants image2/face2 commands */
205 bool ACC (RW, fxix); // client implements fx and ix (face|image extended) commands
208 bool ACC (RW, update_look); /* If true, we need to send the look window */ 206 bool ACC (RW, update_look); /* If true, we need to send the look window */
209 bool ACC (RW, has_readable_type); /* If true client accept additional text information */ 207 bool ACC (RW, has_readable_type); /* If true client accept additional text information */
210 /* used to arrange text in books, scrolls, or scripted dialogs */ 208 /* used to arrange text in books, scrolls, or scripted dialogs */
211 bool ACC (RW, monitor_spells); /* Client wishes to be informed when their spell list changes */ 209 bool ACC (RW, monitor_spells); /* Client wishes to be informed when their spell list changes */
212 bool ACC (RW, ext_mapinfos); /* If true client accepts additional info on maps */ 210 bool ACC (RW, ext_mapinfos); /* If true client accepts additional info on maps */
213 /* Below are flags for extedend infos to pass to client 211 /* Below are flags for extedend infos to pass to client
214 * with S->C mapextended command */ 212 * with S->C mapextended command */
215 bool ACC (RW, EMI_smooth); /* Send smooth in extendmapinfos */ 213 bool ACC (RW, EMI_smooth); /* Send smooth in extendmapinfos */
216 214
215 bool ACC (RW, force_newmap); // force a newmap before next map update
217 uint32 ACC (RW, supported_readables); /* each bit is a readable supported by client */ 216 uint32 ACC (RW, supported_readables); /* each bit is a readable supported by client */
218 uint32 ACC (RW, cs_version), ACC (RW, sc_version); /* versions of the client */ 217 uint32 ACC (RW, cs_version), ACC (RW, sc_version); /* versions of the client */
219 enum MapMode mapmode; /* Type of map commands the client wants. */
220 uint16 ACC (RW, look_position); /* start of drawing of look window */ 218 uint16 ACC (RW, look_position); /* start of drawing of look window */
219 uint16 ACC (RW, mss); // likely tcp maximum segment size
220 uint8 ACC (RW, mapmode); /* Type of map commands the client wants. */
221 uint8 ACC (RW, mapx), ACC (RW, mapy); /* How large a map the client wants */ 221 uint8 ACC (RW, mapx), ACC (RW, mapy); /* How large a map the client wants */
222 uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */ 222 uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */
223 uint8 ACC (RW, faceset); /* Set the client is using, default 0 */
224 223
225 maptile *ACC (RW, current_map); // CF+ last/current player map 224 maptile *ACC (RW, current_map); // CF+ last/current player map
226 region *ACC (RW, current_region); // CF+ last/current player region 225 region *ACC (RW, current_region); // CF+ last/current player region
227 int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position 226 int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position
228 char ACC (RW, version)[64]; // CF+ client name/version 227 char ACC (RW, version)[64]; // CF+ client name/version
228 uint8 ACC (RW, faceset); // CF+ selected faceset
229 229
230 player_ptr ACC (RO, pl); 230 player_ptr ACC (RO, pl);
231 231
232 int ACC (RW, rtt), ACC (RW, rttvar); /* round-trip time and -variance, if known */ 232 int ACC (RW, rtt), ACC (RW, rttvar); /* round-trip time and -variance, if known */
233
234 int ACC (RW, rate_avail); // current rate balance
235 int ACC (RW, max_rate); // max. # of bytes to send per tick
236 faceidx ACC (RW, scrub_idx); // which face to send next
237 int ACC (RW, bg_scrub); // how many ticks till the next background face send
238
239 faceidx partial_face;
240 uint32 partial_face_ofs; // if != 0, need to send remaining bytes of partial_face
241 std::vector<faceidx, slice_allocator<faceidx> > askface; // which faces have been requested by the client
242
243 std::vector<faceidx, slice_allocator<faceidx> > fxface; // which faces to send using fx
244 MTH void flush_fx (); // send fx if required
233 245
234 void do_destroy (); 246 void do_destroy ();
235 void gather_callbacks (AV *&callbacks, event_type event) const; 247 void gather_callbacks (AV *&callbacks, event_type event) const;
236 248
237 iow socket_ev; void socket_cb (iow &w, int got); 249 iow socket_ev; void socket_cb (iow &w, int got);
241 std::deque< command, slice_allocator<command> > cmd_queue; 253 std::deque< command, slice_allocator<command> > cmd_queue;
242 254
243 // large structures at the end please 255 // large structures at the end please
244 struct Map lastmap; 256 struct Map lastmap;
245 std::bitset<MAXANIMNUM> anims_sent; 257 std::bitset<MAXANIMNUM> anims_sent;
258 std::bitset<MAX_FACES> faces_sent;
259
246 // if we get an incomplete packet, this is used to hold the data. 260 // if we get an incomplete packet, this is used to hold the data.
247 // we add 2 byte for the header, one for the trailing 0 byte 261 // we add 2 byte for the header, one for the trailing 0 byte
248 uint8 inbuf[MAXSOCKBUF + 2 + 1]; 262 uint8 inbuf[MAXSOCKBUF + 2 + 1];
249 263
250 bool may_execute (const packet_type *pkt) const; 264 bool may_execute (const packet_type *pkt) const;
261 int next_packet (); // returns length of packet or 0 275 int next_packet (); // returns length of packet or 0
262 void skip_packet (int len); // we have processed the packet, skip it 276 void skip_packet (int len); // we have processed the packet, skip it
263 277
264 MTH void flush (); 278 MTH void flush ();
265 MTH void write_outputbuffer (); 279 MTH void write_outputbuffer ();
280 MTH int outputbuffer_len () const { return outputbuffer.len; }
266 void send (void *buf_, int len); 281 void send (void *buf_, int len);
267 282
268 void send_packet (const char *buf); 283 void send_packet (const char *buf);
269 void send_packet (const char *buf, int len); 284 void send_packet (const char *buf, int len);
270 void send_packet_printf (const char *format, ...); 285 void send_packet_printf (const char *format, ...);
271 void send_packet (packet &sl); 286 void send_packet (packet &sl);
272 287
288 void send_drawinfo (const char *msg, int flags = NDI_BLACK);
289 MTH void send_face (faceidx facenum);
290 MTH void send_image (faceidx facenum);
291 MTH void send_faces (object *ob);
292 MTH void send_animation (short anim_num);
293
273 // called when something under the player changes 294 // called when something under the player changes
274 MTH void floorbox_update () { update_look = 1; } 295 MTH void floorbox_update () { update_look = 1; }
275 // called when the player has been moved 296 // called when the player has been moved
276 MTH void floorbox_reset () { look_position = 0; floorbox_update (); } 297 MTH void floorbox_reset () { look_position = 0; floorbox_update (); }
277 298
299 MTH void tick (); // called every server tick to do housekeeping etc.
300
278 MTH static client *create (int fd, const char *peername); 301 MTH static client *create (int fd, const char *peername);
279 302
280protected: 303protected:
281 client (int fd, const char *from_ip); 304 client (int fd, const char *from_ip);
282 ~client (); 305 ~client ();
284 307
285#define CLIENT_SUPPORT_READABLES(__sockPtr,__type)\ 308#define CLIENT_SUPPORT_READABLES(__sockPtr,__type)\
286 ( ((__type)>0) &&\ 309 ( ((__type)>0) &&\
287 ((__sockPtr)->has_readable_type) && \ 310 ((__sockPtr)->has_readable_type) && \
288 ((__sockPtr)->supported_readables & (1<<(__type))) ) 311 ((__sockPtr)->supported_readables & (1<<(__type))) )
289
290/* Bitmask for the faces_sent[] array - what
291 * portion of the face have we sent?
292 */
293#define NS_FACESENT_FACE 0x1
294#define NS_FACESENT_SMOOTH 0x2
295 312
296/* Constants in the form EMI_ is for extended map infos. 313/* Constants in the form EMI_ is for extended map infos.
297 * Even if the client select the additionnal infos it wants 314 * Even if the client select the additionnal infos it wants
298 * on the map, there may exist cases where this whole info 315 * on the map, there may exist cases where this whole info
299 * is not given in one buch but in separate bunches. This 316 * is not given in one buch but in separate bunches. This
333 350
334#define for_all_clients(var) \ 351#define for_all_clients(var) \
335 for (int _i = 0; _i < clients.size (); ++_i) \ 352 for (int _i = 0; _i < clients.size (); ++_i) \
336 declvar (client *, var, clients [_i]) 353 declvar (client *, var, clients [_i])
337 354
338extern int nrofpixmaps; //TODO: hrmpf, should go
339
340#endif 355#endif
341 356

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines