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263 | void send_packet (const char *buf); |
263 | void send_packet (const char *buf); |
264 | void send_packet (const char *buf, int len); |
264 | void send_packet (const char *buf, int len); |
265 | void send_packet_printf (const char *format, ...); |
265 | void send_packet_printf (const char *format, ...); |
266 | void send_packet (packet &sl); |
266 | void send_packet (packet &sl); |
267 | |
267 | |
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268 | void send_drawinfo (const char *msg, int flags = NDI_BLACK); |
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269 | MTH void send_face (faceidx facenum, bool nocache = false); |
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270 | MTH void send_faces (object *ob); |
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271 | MTH void send_smooth (faceidx facenum); |
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272 | MTH void send_animation (short anim_num); |
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273 | |
268 | // called when something under the player changes |
274 | // called when something under the player changes |
269 | MTH void floorbox_update () { update_look = 1; } |
275 | MTH void floorbox_update () { update_look = 1; } |
270 | // called when the player has been moved |
276 | // called when the player has been moved |
271 | MTH void floorbox_reset () { look_position = 0; floorbox_update (); } |
277 | MTH void floorbox_reset () { look_position = 0; floorbox_update (); } |
272 | |
278 | |