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Comparing deliantra/server/include/client.h (file contents):
Revision 1.25 by root, Mon Jan 8 18:18:35 2007 UTC vs.
Revision 1.36 by root, Wed Mar 14 01:19:09 2007 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for the X Window System 2 * CrossFire, A Multiplayer game for the X Window System
3 3 *
4 Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
5 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team
6 Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (C) 1992 Frank Tore Johansen
7 7 *
8 This program is free software; you can redistribute it and/or modify 8 * This program is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation; either version 2 of the License, or
11 (at your option) any later version. 11 * (at your option) any later version.
12 12 *
13 This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details. 16 * GNU General Public License for more details.
17 17 *
18 You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 along with this program; if not, write to the Free Software 19 * along with this program; if not, write to the Free Software
20 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 21 *
22 The author can be reached via e-mail to crossfire@schmorp.de 22 * The author can be reached via e-mail to crossfire@schmorp.de
23*/ 23 */
24 24
25#ifndef CLIENT_H 25#ifndef CLIENT_H
26#define CLIENT_H 26#define CLIENT_H
27 27
28#include <deque> 28#include <deque>
33#define FLOORBOX_PAGESIZE 50 33#define FLOORBOX_PAGESIZE 50
34 34
35struct MapCell 35struct MapCell
36{ 36{
37 UUID player; // this is, unfortunately, very wasteful of memory space, but pretty bandwidth-efficient 37 UUID player; // this is, unfortunately, very wasteful of memory space, but pretty bandwidth-efficient
38 faceidx faces[MAP_LAYERS];
39 faceidx smooth[MAP_LAYERS];
38 int count; /* This is really darkness in the map1 command */ 40 int count; /* This is really darkness in the map1 command */
39 uint16 faces[MAP_LAYERS];
40 uint16 smooth[MAP_LAYERS];
41 unsigned char stat_hp; // health of something in this space, or 0 41 unsigned char stat_hp; // health of something in this space, or 0
42 unsigned char flags; 42 unsigned char flags;
43}; 43};
44 44
45/* This basically defines the largest size an
46 * archetype may be - it is used for allocation of
47 * some structures, as well as determining how far
48 * we should look for the heads of big images.
49 */
50#define MAX_HEAD_OFFSET 8
51
52#define MAX_CLIENT_X (MAP_CLIENT_X + MAX_HEAD_OFFSET) 45#define MAX_CLIENT_X MAP_CLIENT_X
53#define MAX_CLIENT_Y (MAP_CLIENT_Y + MAX_HEAD_OFFSET) 46#define MAX_CLIENT_Y MAP_CLIENT_Y
54 47
55struct Map 48struct Map
56{ 49{
57 struct MapCell cells[MAX_CLIENT_X][MAX_CLIENT_Y]; 50 struct MapCell cells[MAX_CLIENT_X][MAX_CLIENT_Y];
58}; 51};
59 52
60/* True max is 16383 given current map compaction method */ 53/* True max is 16383 given current map compaction method */
61# define MAXANIMNUM 2000 54#define MAXANIMNUM 10000
62 55
63struct statsinfo 56struct statsinfo
64{ 57{
65 char *range, *title; 58 char *range, *title;
66}; 59};
98 ST_GET_PARTY_PASSWORD, 91 ST_GET_PARTY_PASSWORD,
99}; 92};
100 93
101// a handler for a specific type of packet 94// a handler for a specific type of packet
102enum { 95enum {
103 PF_PLAYER = 0x01, // must have valid player / will by synchronised 96 PF_PLAYER = 0x01, // must have valid player / will by synchronised
104 PF_PLAYING = 0x02, // must be in playing state 97 PF_PLAYING = 0x02, // must be in playing state
98 PF_COMMAND0 = 0x04, // command starts at offset 0
99 PF_COMMAND6 = 0x08, // command starts at offset 6
105}; 100};
106 101
107struct packet_type 102struct packet_type
108{ 103{
109 const char *name; 104 const char *name;
167INTERFACE_CLASS (client) // should become player when newsocket is a baseclass of player 162INTERFACE_CLASS (client) // should become player when newsocket is a baseclass of player
168struct client : zero_initialised, attachable 163struct client : zero_initialised, attachable
169{ 164{
170 int ACC (RW, fd); 165 int ACC (RW, fd);
171 unsigned int inbuf_len; // number of bytes valid in inbuf 166 unsigned int inbuf_len; // number of bytes valid in inbuf
172 uint8 *faces_sent; // This is a bitmap on sent face status
173 statsinfo stats; 167 statsinfo stats;
174 int ACC (RO, active); 168 int ACC (RO, active);
175 169
176 client_container cc_inv, cc_other;
177 Buffer outputbuffer; 170 Buffer outputbuffer;
178 171
179 char *ACC (RW, host); /* Which host it is connected from (ip address) */ 172 char *ACC (RW, host); /* Which host it is connected from (ip address) */
180 uint8 ACC (RW, state); /* Input state of the player (name, password, etc */ 173 uint8 ACC (RW, state); /* Input state of the player (name, password, etc */
181 174
200 bool ACC (RW, plugincmd); /* CF+ extend the protocol through a plug-in */ 193 bool ACC (RW, plugincmd); /* CF+ extend the protocol through a plug-in */
201 bool ACC (RW, mapinfocmd); /* CF+ return map info and send map change info */ 194 bool ACC (RW, mapinfocmd); /* CF+ return map info and send map change info */
202 bool ACC (RW, extcmd); /* CF+ call into extensions/plugins */ 195 bool ACC (RW, extcmd); /* CF+ call into extensions/plugins */
203 bool ACC (RW, extmap); /* CF+ extend map comamnd with extra data */ 196 bool ACC (RW, extmap); /* CF+ extend map comamnd with extra data */
204 bool ACC (RW, buggy_mapscroll); /* CF+ client crashes on large mapscrolls */ 197 bool ACC (RW, buggy_mapscroll); /* CF+ client crashes on large mapscrolls */
198 bool ACC (RW, force_face0); /* CF+ client workaround for buggy checksum calculation in gcfclient */
199 bool ACC (RW, force_bad_checksum); /* CF+ client workaround for buggy checksum calculation in gcfclient */
205 bool ACC (RW, darkness); /* True if client wants darkness information */ 200 bool ACC (RW, darkness); /* True if client wants darkness information */
206 bool ACC (RW, image2); /* Client wants image2/face2 commands */ 201 bool ACC (RW, image2); /* Client wants image2/face2 commands */
207 bool ACC (RW, update_look); /* If true, we need to send the look window */ 202 bool ACC (RW, update_look); /* If true, we need to send the look window */
208 bool ACC (RW, has_readable_type); /* If true client accept additional text information */ 203 bool ACC (RW, has_readable_type); /* If true client accept additional text information */
209 /* used to arrange text in books, scrolls, or scripted dialogs */ 204 /* used to arrange text in books, scrolls, or scripted dialogs */
217 uint32 ACC (RW, cs_version), ACC (RW, sc_version); /* versions of the client */ 212 uint32 ACC (RW, cs_version), ACC (RW, sc_version); /* versions of the client */
218 enum MapMode mapmode; /* Type of map commands the client wants. */ 213 enum MapMode mapmode; /* Type of map commands the client wants. */
219 uint16 ACC (RW, look_position); /* start of drawing of look window */ 214 uint16 ACC (RW, look_position); /* start of drawing of look window */
220 uint8 ACC (RW, mapx), ACC (RW, mapy); /* How large a map the client wants */ 215 uint8 ACC (RW, mapx), ACC (RW, mapy); /* How large a map the client wants */
221 uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */ 216 uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */
222 uint8 ACC (RW, faceset); /* Set the client is using, default 0 */
223 217
224 maptile *ACC (RW, current_map); // CF+ last/current player map 218 maptile *ACC (RW, current_map); // CF+ last/current player map
219 region *ACC (RW, current_region); // CF+ last/current player region
225 int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position 220 int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position
226 char ACC (RW, version)[64]; // CF+ client name/version 221 char ACC (RW, version)[64]; // CF+ client name/version
222 uint8 ACC (RW, faceset); // CF+ selected faceset
227 223
228 player_ptr ACC (RO, pl); 224 player_ptr ACC (RO, pl);
229 225
230 int ACC (RW, rtt), ACC (RW, rttvar); /* round-trip time and -variance, if known */ 226 int ACC (RW, rtt), ACC (RW, rttvar); /* round-trip time and -variance, if known */
231 227
232 void do_destroy (); 228 void do_destroy ();
233 void gather_callbacks (AV *&callbacks, event_type event) const; 229 void gather_callbacks (AV *&callbacks, event_type event) const;
234 230
231 iow socket_ev; void socket_cb (iow &w, int got);
235 iw cmd_ev; void cmd_cb (iw &w); 232 iw cmd_ev; void cmd_cb (iw &w);
236 iow socket_ev; void socket_cb (iow &w, int got); 233 client_container cc_inv, cc_other;
237 234
238 std::deque< command, slice_allocator<command> > cmd_queue; 235 std::deque< command, slice_allocator<command> > cmd_queue;
239 236
240 // large structures at the end please 237 // large structures at the end please
241 struct Map lastmap; 238 struct Map lastmap;
242 std::bitset<MAXANIMNUM> anims_sent; 239 std::bitset<MAXANIMNUM> anims_sent;
240 std::bitset<MAX_FACES> faces_sent;
241
243 // if we get an incomplete packet, this is used to hold the data. 242 // if we get an incomplete packet, this is used to hold the data.
244 // we add 2 byte for the header, one for the trailing 0 byte 243 // we add 2 byte for the header, one for the trailing 0 byte
245 uint8 inbuf[MAXSOCKBUF + 2 + 1]; 244 uint8 inbuf[MAXSOCKBUF + 2 + 1];
246 245
247 bool may_execute (const packet_type *pkt) const; 246 bool may_execute (const packet_type *pkt) const;
265 void send_packet (const char *buf); 264 void send_packet (const char *buf);
266 void send_packet (const char *buf, int len); 265 void send_packet (const char *buf, int len);
267 void send_packet_printf (const char *format, ...); 266 void send_packet_printf (const char *format, ...);
268 void send_packet (packet &sl); 267 void send_packet (packet &sl);
269 268
269 void send_drawinfo (const char *msg, int flags = NDI_BLACK);
270 MTH void send_face (faceidx facenum, bool nocache = false);
271 MTH void send_faces (object *ob);
272 MTH void send_animation (short anim_num);
273
270 // called when something under the player changes 274 // called when something under the player changes
271 MTH void floorbox_update () { update_look = 1; } 275 MTH void floorbox_update () { update_look = 1; }
272 // called when the player has been moved 276 // called when the player has been moved
273 MTH void floorbox_reset () { look_position = 0; floorbox_update (); } 277 MTH void floorbox_reset () { look_position = 0; floorbox_update (); }
274 278
281 285
282#define CLIENT_SUPPORT_READABLES(__sockPtr,__type)\ 286#define CLIENT_SUPPORT_READABLES(__sockPtr,__type)\
283 ( ((__type)>0) &&\ 287 ( ((__type)>0) &&\
284 ((__sockPtr)->has_readable_type) && \ 288 ((__sockPtr)->has_readable_type) && \
285 ((__sockPtr)->supported_readables & (1<<(__type))) ) 289 ((__sockPtr)->supported_readables & (1<<(__type))) )
286
287/* Bitmask for the faces_sent[] array - what
288 * portion of the face have we sent?
289 */
290#define NS_FACESENT_FACE 0x1
291#define NS_FACESENT_SMOOTH 0x2
292 290
293/* Constants in the form EMI_ is for extended map infos. 291/* Constants in the form EMI_ is for extended map infos.
294 * Even if the client select the additionnal infos it wants 292 * Even if the client select the additionnal infos it wants
295 * on the map, there may exist cases where this whole info 293 * on the map, there may exist cases where this whole info
296 * is not given in one buch but in separate bunches. This 294 * is not given in one buch but in separate bunches. This
318 316
319#define FACE_TYPES 1 317#define FACE_TYPES 1
320#define PNG_FACE_INDEX 0 318#define PNG_FACE_INDEX 0
321 319
322#define VERSION_CS 1023 /* version >= 1023 understand setup cmd */ 320#define VERSION_CS 1023 /* version >= 1023 understand setup cmd */
323#define VERSION_SC 1027 321#define VERSION_SC 1026
322//#define VERSION_SC 1027 // requestinfo image_info and image_sums, makes extending faces on the fly impossible
324#define VERSION_INFO "Crossfire+ Server" 323#define VERSION_INFO "Crossfire+ Server"
325 324
326typedef object_vector<client, &client::active> sockvec; 325typedef object_vector<client, &client::active> sockvec;
327 326
328extern sockvec clients; 327extern sockvec clients;
329 328
330#define for_all_clients(var) \ 329#define for_all_clients(var) \
331 for (int _i = 0; _i < clients.size (); ++_i) \ 330 for (int _i = 0; _i < clients.size (); ++_i) \
332 declvar (client *, var, clients [_i]) 331 declvar (client *, var, clients [_i])
333 332
334extern int nrofpixmaps; //TODO: hrmpf, should go
335
336#endif 333#endif
337 334

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