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/cvs/deliantra/server/include/client.h
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Comparing deliantra/server/include/client.h (file contents):
Revision 1.36 by root, Wed Mar 14 01:19:09 2007 UTC vs.
Revision 1.45 by root, Tue Apr 3 00:21:37 2007 UTC

33#define FLOORBOX_PAGESIZE 50 33#define FLOORBOX_PAGESIZE 50
34 34
35struct MapCell 35struct MapCell
36{ 36{
37 UUID player; // this is, unfortunately, very wasteful of memory space, but pretty bandwidth-efficient 37 UUID player; // this is, unfortunately, very wasteful of memory space, but pretty bandwidth-efficient
38 int count; /* This is really darkness in the map1 command */
38 faceidx faces[MAP_LAYERS]; 39 faceidx faces[MAP_LAYERS];
39 faceidx smooth[MAP_LAYERS];
40 int count; /* This is really darkness in the map1 command */
41 unsigned char stat_hp; // health of something in this space, or 0 40 unsigned char stat_hp; // health of something in this space, or 0
42 unsigned char flags; 41 unsigned char flags;
42 uint8_t smooth[MAP_LAYERS];
43}; 43};
44 44
45#define MAX_CLIENT_X MAP_CLIENT_X 45#define MAX_CLIENT_X MAP_CLIENT_X
46#define MAX_CLIENT_Y MAP_CLIENT_Y 46#define MAX_CLIENT_Y MAP_CLIENT_Y
47 47
66 66
67/* Only one map mode can actually be used, so lets make it a switch 67/* Only one map mode can actually be used, so lets make it a switch
68 * instead of having a bunch of different fields that needed to 68 * instead of having a bunch of different fields that needed to
69 * get toggled. 69 * get toggled.
70 */ 70 */
71enum MapMode { Map0Cmd = 0, Map1Cmd = 1, Map1aCmd = 2 }; 71enum { Map0Cmd = 0, Map1Cmd = 1, Map1aCmd = 2 };
72 72
73/* The following is the setup for a ring buffer for storing output 73/* The following is the setup for a ring buffer for storing output
74 * data that the OS can't handle right away. 74 * data that the OS can't handle right away.
75 */ 75 */
76struct Buffer 76struct Buffer
183 living ACC (RO, last_stats); /* Last stats as sent to client */ 183 living ACC (RO, last_stats); /* Last stats as sent to client */
184 float ACC (RW, last_speed); /* Last speed as sent to client */ 184 float ACC (RW, last_speed); /* Last speed as sent to client */
185 sint16 ACC (RW, last_resist[NROFATTACKS]);/* last resist values sent to client */ 185 sint16 ACC (RW, last_resist[NROFATTACKS]);/* last resist values sent to client */
186 sint64 ACC (RW, last_skill_exp[NUM_SKILLS]);/* shadow register. if != exp. obj update client */ 186 sint64 ACC (RW, last_skill_exp[NUM_SKILLS]);/* shadow register. if != exp. obj update client */
187 187
188 bool ACC (RW, force_face0); // client workaround for buggy checksum calculation in gcfclient
189 bool ACC (RW, force_bad_checksum); // client workaround for buggy checksum calculation in gcfclient
190 bool ACC (RW, force_image_newmap); // client workaround for client not redrawing map on image upload
191 bool ACC (RW, enable_bg_scrub); // client workaround, gcfclient becomes unusable if you send it images
192
188 bool ACC (RW, afk); /* player is afk */ 193 bool ACC (RW, afk); /* player is afk */
189 bool ACC (RW, facecache); /* If true, client is caching images */ 194 bool ACC (RW, facecache); /* If true, client is caching images */
190 bool ACC (RW, sent_scroll); 195 bool ACC (RW, sent_scroll);
191 bool ACC (RW, sound); /* does the client want sound */ 196 bool ACC (RW, sound); /* does the client want sound */
192 bool ACC (RW, newmapcmd); /* Send newmap command when entering new map SMACFIGGEN */ 197 bool ACC (RW, newmapcmd); /* Send newmap command when entering new map SMACFIGGEN */
193 bool ACC (RW, plugincmd); /* CF+ extend the protocol through a plug-in */ 198 bool ACC (RW, plugincmd); // extend the protocol through a plug-in */
194 bool ACC (RW, mapinfocmd); /* CF+ return map info and send map change info */ 199 bool ACC (RW, mapinfocmd); // return map info and send map change info
195 bool ACC (RW, extcmd); /* CF+ call into extensions/plugins */ 200 bool ACC (RW, extcmd); // call into extensions/plugins
196 bool ACC (RW, extmap); /* CF+ extend map comamnd with extra data */ 201 bool ACC (RW, extmap); // extend map comamnd with extra data
197 bool ACC (RW, buggy_mapscroll); /* CF+ client crashes on large mapscrolls */ 202 bool ACC (RW, buggy_mapscroll); // client crashes on large mapscrolls
198 bool ACC (RW, force_face0); /* CF+ client workaround for buggy checksum calculation in gcfclient */
199 bool ACC (RW, force_bad_checksum); /* CF+ client workaround for buggy checksum calculation in gcfclient */
200 bool ACC (RW, darkness); /* True if client wants darkness information */ 203 bool ACC (RW, darkness); /* True if client wants darkness information */
201 bool ACC (RW, image2); /* Client wants image2/face2 commands */ 204 bool ACC (RW, image2); /* Client wants image2/face2 commands */
205 bool ACC (RW, fxix); // client implements fx and ix (face|image extended) commands
202 bool ACC (RW, update_look); /* If true, we need to send the look window */ 206 bool ACC (RW, update_look); /* If true, we need to send the look window */
203 bool ACC (RW, has_readable_type); /* If true client accept additional text information */ 207 bool ACC (RW, has_readable_type); /* If true client accept additional text information */
204 /* used to arrange text in books, scrolls, or scripted dialogs */ 208 /* used to arrange text in books, scrolls, or scripted dialogs */
205 bool ACC (RW, monitor_spells); /* Client wishes to be informed when their spell list changes */ 209 bool ACC (RW, monitor_spells); /* Client wishes to be informed when their spell list changes */
206 bool ACC (RW, ext_mapinfos); /* If true client accepts additional info on maps */ 210 bool ACC (RW, ext_mapinfos); /* If true client accepts additional info on maps */
207 /* Below are flags for extedend infos to pass to client 211 /* Below are flags for extedend infos to pass to client
208 * with S->C mapextended command */ 212 * with S->C mapextended command */
209 bool ACC (RW, EMI_smooth); /* Send smooth in extendmapinfos */ 213 bool ACC (RW, EMI_smooth); /* Send smooth in extendmapinfos */
210 214
215 bool ACC (RW, force_newmap); // force a newmap before next map update
211 uint32 ACC (RW, supported_readables); /* each bit is a readable supported by client */ 216 uint32 ACC (RW, supported_readables); /* each bit is a readable supported by client */
212 uint32 ACC (RW, cs_version), ACC (RW, sc_version); /* versions of the client */ 217 uint32 ACC (RW, cs_version), ACC (RW, sc_version); /* versions of the client */
213 enum MapMode mapmode; /* Type of map commands the client wants. */
214 uint16 ACC (RW, look_position); /* start of drawing of look window */ 218 uint16 ACC (RW, look_position); /* start of drawing of look window */
219 uint16 ACC (RW, mss); // likely tcp maximum segment size
220 uint8 ACC (RW, mapmode); /* Type of map commands the client wants. */
215 uint8 ACC (RW, mapx), ACC (RW, mapy); /* How large a map the client wants */ 221 uint8 ACC (RW, mapx), ACC (RW, mapy); /* How large a map the client wants */
216 uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */ 222 uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */
217 223
218 maptile *ACC (RW, current_map); // CF+ last/current player map 224 maptile *ACC (RW, current_map); // CF+ last/current player map
219 region *ACC (RW, current_region); // CF+ last/current player region 225 region *ACC (RW, current_region); // CF+ last/current player region
221 char ACC (RW, version)[64]; // CF+ client name/version 227 char ACC (RW, version)[64]; // CF+ client name/version
222 uint8 ACC (RW, faceset); // CF+ selected faceset 228 uint8 ACC (RW, faceset); // CF+ selected faceset
223 229
224 player_ptr ACC (RO, pl); 230 player_ptr ACC (RO, pl);
225 231
226 int ACC (RW, rtt), ACC (RW, rttvar); /* round-trip time and -variance, if known */ 232 int ACC (RW, rtt), ACC (RW, rttvar); /* round-trip time and -variance, if known */
233
234 int ACC (RW, rate_avail); // current rate balance
235 int ACC (RW, max_rate); // max. # of bytes to send per tick
236 faceidx ACC (RW, scrub_idx); // which face to send next
237 int ACC (RW, bg_scrub); // how many ticks till the next background face send
238
239 faceidx partial_face;
240 uint32 partial_face_ofs; // if != 0, need to send remaining bytes of partial_face
241 std::vector<faceidx, slice_allocator<faceidx> > askface; // which faces have been requested by the client
242
243 std::vector<faceidx, slice_allocator<faceidx> > fxface; // which faces to send using fx
244 MTH void flush_fx (); // send fx if required
227 245
228 void do_destroy (); 246 void do_destroy ();
229 void gather_callbacks (AV *&callbacks, event_type event) const; 247 void gather_callbacks (AV *&callbacks, event_type event) const;
230 248
231 iow socket_ev; void socket_cb (iow &w, int got); 249 iow socket_ev; void socket_cb (iow &w, int got);
257 int next_packet (); // returns length of packet or 0 275 int next_packet (); // returns length of packet or 0
258 void skip_packet (int len); // we have processed the packet, skip it 276 void skip_packet (int len); // we have processed the packet, skip it
259 277
260 MTH void flush (); 278 MTH void flush ();
261 MTH void write_outputbuffer (); 279 MTH void write_outputbuffer ();
280 MTH int outputbuffer_len () const { return outputbuffer.len; }
262 void send (void *buf_, int len); 281 void send (void *buf_, int len);
263 282
264 void send_packet (const char *buf); 283 void send_packet (const char *buf);
265 void send_packet (const char *buf, int len); 284 void send_packet (const char *buf, int len);
266 void send_packet_printf (const char *format, ...); 285 void send_packet_printf (const char *format, ...);
267 void send_packet (packet &sl); 286 void send_packet (packet &sl);
268 287
269 void send_drawinfo (const char *msg, int flags = NDI_BLACK); 288 void send_drawinfo (const char *msg, int flags = NDI_BLACK);
270 MTH void send_face (faceidx facenum, bool nocache = false); 289 MTH void send_face (faceidx facenum);
290 MTH void send_image (faceidx facenum);
271 MTH void send_faces (object *ob); 291 MTH void send_faces (object *ob);
272 MTH void send_animation (short anim_num); 292 MTH void send_animation (short anim_num);
273 293
274 // called when something under the player changes 294 // called when something under the player changes
275 MTH void floorbox_update () { update_look = 1; } 295 MTH void floorbox_update () { update_look = 1; }
276 // called when the player has been moved 296 // called when the player has been moved
277 MTH void floorbox_reset () { look_position = 0; floorbox_update (); } 297 MTH void floorbox_reset () { look_position = 0; floorbox_update (); }
298
299 MTH void tick (); // called every server tick to do housekeeping etc.
278 300
279 MTH static client *create (int fd, const char *peername); 301 MTH static client *create (int fd, const char *peername);
280 302
281protected: 303protected:
282 client (int fd, const char *from_ip); 304 client (int fd, const char *from_ip);

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