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68 | * instead of having a bunch of different fields that needed to |
68 | * instead of having a bunch of different fields that needed to |
69 | * get toggled. |
69 | * get toggled. |
70 | */ |
70 | */ |
71 | enum { Map0Cmd = 0, Map1Cmd = 1, Map1aCmd = 2 }; |
71 | enum { Map0Cmd = 0, Map1Cmd = 1, Map1aCmd = 2 }; |
72 | |
72 | |
73 | /* The following is the setup for a ring buffer for storing output |
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74 | * data that the OS can't handle right away. |
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75 | */ |
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76 | struct Buffer |
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77 | { |
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78 | char data[SOCKETBUFSIZE]; |
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79 | int start; |
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80 | int len; |
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81 | }; |
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82 | |
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83 | // states the socket can be in |
73 | // states the socket can be in |
84 | enum { |
74 | enum { |
85 | ST_DEAD, // socket is dead |
75 | ST_DEAD, // socket is dead |
86 | ST_SETUP, // initial handshake / setup / login |
76 | ST_SETUP, // initial handshake / setup / login |
87 | ST_PLAYING, // logged in an playing |
77 | ST_PLAYING, // logged in an playing |
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164 | int ACC (RW, fd); |
154 | int ACC (RW, fd); |
165 | unsigned int inbuf_len; // number of bytes valid in inbuf |
155 | unsigned int inbuf_len; // number of bytes valid in inbuf |
166 | statsinfo stats; |
156 | statsinfo stats; |
167 | int ACC (RO, active); |
157 | int ACC (RO, active); |
168 | |
158 | |
169 | Buffer outputbuffer; |
159 | /* The following is the setup for a ring buffer for storing output |
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160 | * data that the OS can't handle right away. |
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161 | */ |
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162 | struct |
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163 | { |
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164 | char data[SOCKETBUFSIZE]; |
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165 | int start; |
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166 | int len; |
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167 | } outputbuffer; |
170 | |
168 | |
171 | char *ACC (RW, host); /* Which host it is connected from (ip address) */ |
169 | char *ACC (RW, host); /* Which host it is connected from (ip address) */ |
172 | uint8 ACC (RW, state); /* Input state of the player (name, password, etc */ |
170 | uint8 ACC (RW, state); /* Input state of the player (name, password, etc */ |
173 | |
171 | |
174 | sint8 ACC (RW, last_level); /* Last level we sent to client */ |
172 | sint8 ACC (RW, last_level); /* Last level we sent to client */ |
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223 | uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */ |
221 | uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */ |
224 | |
222 | |
225 | maptile *ACC (RW, current_map); // CF+ last/current player map |
223 | maptile *ACC (RW, current_map); // CF+ last/current player map |
226 | region *ACC (RW, current_region); // CF+ last/current player region |
224 | region *ACC (RW, current_region); // CF+ last/current player region |
227 | int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position |
225 | int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position |
228 | char ACC (RW, version)[64]; // CF+ client name/version |
226 | shstr ACC (RW, version); // CF+ client name/version |
229 | uint8 ACC (RW, faceset); // CF+ selected faceset |
227 | uint8 ACC (RW, faceset); // CF+ selected faceset |
230 | |
228 | |
231 | player_ptr ACC (RO, pl); |
229 | player_ptr ACC (RO, pl); |
232 | |
230 | |
233 | int ACC (RW, rtt), ACC (RW, rttvar); /* round-trip time and -variance, if known */ |
231 | int ACC (RW, rtt), ACC (RW, rttvar); /* round-trip time and -variance, if known */ |
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259 | std::bitset<MAX_FACES> faces_sent; |
257 | std::bitset<MAX_FACES> faces_sent; |
260 | |
258 | |
261 | // if we get an incomplete packet, this is used to hold the data. |
259 | // if we get an incomplete packet, this is used to hold the data. |
262 | // we add 2 byte for the header, one for the trailing 0 byte |
260 | // we add 2 byte for the header, one for the trailing 0 byte |
263 | uint8 inbuf[MAXSOCKBUF + 2 + 1]; |
261 | uint8 inbuf[MAXSOCKBUF + 2 + 1]; |
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262 | |
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263 | enum { MSG_BUF_SIZE = 80, MSG_BUF_COUNT = 10 }; |
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264 | struct msg_buf |
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265 | { |
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266 | tick_t expire; |
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267 | int len; |
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268 | int count; |
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269 | char msg[MSG_BUF_SIZE]; |
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270 | } msgbuf[MSG_BUF_COUNT]; |
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271 | |
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272 | MTH bool msg_suppressed (const char *msg); |
264 | |
273 | |
265 | bool may_execute (const packet_type *pkt) const; |
274 | bool may_execute (const packet_type *pkt) const; |
266 | void execute (const packet_type *pkt, char *data, int datalen); |
275 | void execute (const packet_type *pkt, char *data, int datalen); |
267 | |
276 | |
268 | void queue_command (packet_type *handler, char *data, int datalen); |
277 | void queue_command (packet_type *handler, char *data, int datalen); |