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/cvs/deliantra/server/include/client.h
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Comparing deliantra/server/include/client.h (file contents):
Revision 1.48 by root, Tue Apr 24 00:42:02 2007 UTC vs.
Revision 1.50 by root, Fri Apr 27 02:43:04 2007 UTC

68 * instead of having a bunch of different fields that needed to 68 * instead of having a bunch of different fields that needed to
69 * get toggled. 69 * get toggled.
70 */ 70 */
71enum { Map0Cmd = 0, Map1Cmd = 1, Map1aCmd = 2 }; 71enum { Map0Cmd = 0, Map1Cmd = 1, Map1aCmd = 2 };
72 72
73/* The following is the setup for a ring buffer for storing output
74 * data that the OS can't handle right away.
75 */
76struct Buffer
77{
78 char data[SOCKETBUFSIZE];
79 int start;
80 int len;
81};
82
83// states the socket can be in 73// states the socket can be in
84enum { 74enum {
85 ST_DEAD, // socket is dead 75 ST_DEAD, // socket is dead
86 ST_SETUP, // initial handshake / setup / login 76 ST_SETUP, // initial handshake / setup / login
87 ST_PLAYING, // logged in an playing 77 ST_PLAYING, // logged in an playing
116 { 106 {
117 sfree<char> (data, datalen + 1); 107 sfree<char> (data, datalen + 1);
118 } 108 }
119}; 109};
120 110
121struct refitem
122{
123 object_ptr op;
124};
125
126// this represents a container on the client side.
127// right now, there are only ever two of them:
128// the inventory and the floor/open container
129//TODO: unused as of yet
130struct client_container : vector< refitem, slice_allocator<refitem> >
131{
132 client *ns;
133 enum { CC_NONE, CC_INVENTORY, CC_MAPSPACE, CC_CONTAINER } type;
134
135 bool item_changed; // one of the items in here possibly changed
136
137 // for mapspace and container
138 int x, y;
139 maptile *map;
140
141 // for container
142 object *env;
143
144 client_container (client *ns)
145 : ns (ns), type (CC_NONE) { }
146
147 tag_t tag () const;
148
149 inline iterator merge_item (iterator i, object *op);
150
151 void clear ();
152 void update ();
153
154 void set_mapspace (maptile *map, int x, int y);
155 void set_container (object *env);
156};
157
158/* how many times we are allowed to give the wrong password before being kicked. */ 111/* how many times we are allowed to give the wrong password before being kicked. */
159#define MAX_PASSWORD_FAILURES 5 112#define MAX_PASSWORD_FAILURES 5
160 113
161INTERFACE_CLASS (client) // should become player when newsocket is a baseclass of player 114INTERFACE_CLASS (client) // should become player when newsocket is a baseclass of player
162struct client : zero_initialised, attachable 115struct client : zero_initialised, attachable
164 int ACC (RW, fd); 117 int ACC (RW, fd);
165 unsigned int inbuf_len; // number of bytes valid in inbuf 118 unsigned int inbuf_len; // number of bytes valid in inbuf
166 statsinfo stats; 119 statsinfo stats;
167 int ACC (RO, active); 120 int ACC (RO, active);
168 121
169 Buffer outputbuffer; 122 /* The following is the setup for a ring buffer for storing output
123 * data that the OS can't handle right away.
124 */
125 struct
126 {
127 char data[SOCKETBUFSIZE];
128 int start;
129 int len;
130 } outputbuffer;
170 131
171 char *ACC (RW, host); /* Which host it is connected from (ip address) */ 132 char *ACC (RW, host); /* Which host it is connected from (ip address) */
172 uint8 ACC (RW, state); /* Input state of the player (name, password, etc */ 133 uint8 ACC (RW, state); /* Input state of the player (name, password, etc */
173 134
174 sint8 ACC (RW, last_level); /* Last level we sent to client */ 135 sint8 ACC (RW, last_level); /* Last level we sent to client */
223 uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */ 184 uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */
224 185
225 maptile *ACC (RW, current_map); // CF+ last/current player map 186 maptile *ACC (RW, current_map); // CF+ last/current player map
226 region *ACC (RW, current_region); // CF+ last/current player region 187 region *ACC (RW, current_region); // CF+ last/current player region
227 int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position 188 int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position
228 char ACC (RW, version)[64]; // CF+ client name/version 189 shstr ACC (RW, version); // CF+ client name/version
229 uint8 ACC (RW, faceset); // CF+ selected faceset 190 uint8 ACC (RW, faceset); // CF+ selected faceset
230 191
231 player_ptr ACC (RO, pl); 192 player_ptr ACC (RO, pl);
232 193
233 int ACC (RW, rtt), ACC (RW, rttvar); /* round-trip time and -variance, if known */ 194 int ACC (RW, rtt), ACC (RW, rttvar); /* round-trip time and -variance, if known */
247 void do_destroy (); 208 void do_destroy ();
248 void gather_callbacks (AV *&callbacks, event_type event) const; 209 void gather_callbacks (AV *&callbacks, event_type event) const;
249 210
250 iow socket_ev; void socket_cb (iow &w, int got); 211 iow socket_ev; void socket_cb (iow &w, int got);
251 iw cmd_ev; void cmd_cb (iw &w); 212 iw cmd_ev; void cmd_cb (iw &w);
252 client_container cc_inv, cc_other;
253 213
254 std::deque< command, slice_allocator<command> > cmd_queue; 214 std::deque< command, slice_allocator<command> > cmd_queue;
255 215
256 // large structures at the end please 216 // large structures at the end please
257 struct Map lastmap; 217 struct Map lastmap;
259 std::bitset<MAX_FACES> faces_sent; 219 std::bitset<MAX_FACES> faces_sent;
260 220
261 // if we get an incomplete packet, this is used to hold the data. 221 // if we get an incomplete packet, this is used to hold the data.
262 // we add 2 byte for the header, one for the trailing 0 byte 222 // we add 2 byte for the header, one for the trailing 0 byte
263 uint8 inbuf[MAXSOCKBUF + 2 + 1]; 223 uint8 inbuf[MAXSOCKBUF + 2 + 1];
224
225 enum { MSG_BUF_SIZE = 80, MSG_BUF_COUNT = 10 };
226 struct msg_buf
227 {
228 tick_t expire;
229 int len;
230 int count;
231 char msg[MSG_BUF_SIZE];
232 } msgbuf[MSG_BUF_COUNT];
233
234 MTH bool msg_suppressed (const char *msg);
264 235
265 bool may_execute (const packet_type *pkt) const; 236 bool may_execute (const packet_type *pkt) const;
266 void execute (const packet_type *pkt, char *data, int datalen); 237 void execute (const packet_type *pkt, char *data, int datalen);
267 238
268 void queue_command (packet_type *handler, char *data, int datalen); 239 void queue_command (packet_type *handler, char *data, int datalen);

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