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261 | void send_drawinfo (const char *msg, int flags = NDI_BLACK); |
261 | void send_drawinfo (const char *msg, int flags = NDI_BLACK); |
262 | MTH void send_face (faceidx facenum); |
262 | MTH void send_face (faceidx facenum); |
263 | MTH void send_image (faceidx facenum); |
263 | MTH void send_image (faceidx facenum); |
264 | MTH void send_faces (object *ob); |
264 | MTH void send_faces (object *ob); |
265 | MTH void send_animation (short anim_num); |
265 | MTH void send_animation (short anim_num); |
266 | MTH void send_msg (int color, const char *type, const char *msg); |
266 | void send_msg (int color, const char *type, const char *msg); |
267 | |
267 | |
268 | // called when something under the player changes |
268 | // called when something under the player changes |
269 | MTH void floorbox_update () { update_look = 1; } |
269 | MTH void floorbox_update () { update_look = 1; } |
270 | // called when the player has been moved |
270 | // called when the player has been moved |
271 | MTH void floorbox_reset () { look_position = 0; floorbox_update (); } |
271 | MTH void floorbox_reset () { look_position = 0; floorbox_update (); } |