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Comparing deliantra/server/include/client.h (file contents):
Revision 1.54 by root, Sun Jun 24 00:33:54 2007 UTC vs.
Revision 1.59 by root, Sun Jul 1 05:00:18 2007 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. 2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * Crossfire TRT is free software; you can redistribute it and/or modify it 8 * Crossfire TRT is free software: you can redistribute it and/or modify
9 * under the terms of the GNU General Public License as published by the Free 9 * it under the terms of the GNU General Public License as published by
10 * Software Foundation; either version 2 of the License, or (at your option) 10 * the Free Software Foundation, either version 3 of the License, or
11 * any later version. 11 * (at your option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, but 13 * This program is distributed in the hope that it will be useful,
14 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License along 18 * You should have received a copy of the GNU General Public License
19 * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21 * 20 *
22 * The authors can be reached via e-mail to <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <crossfire@schmorp.de>
23 */ 22 */
24 23
25#ifndef CLIENT_H 24#ifndef CLIENT_H
161 bool ACC (RW, extcmd); // call into extensions/plugins 160 bool ACC (RW, extcmd); // call into extensions/plugins
162 bool ACC (RW, extmap); // extend map comamnd with extra data 161 bool ACC (RW, extmap); // extend map comamnd with extra data
163 bool ACC (RW, buggy_mapscroll); // client crashes on large mapscrolls 162 bool ACC (RW, buggy_mapscroll); // client crashes on large mapscrolls
164 bool ACC (RW, darkness); /* True if client wants darkness information */ 163 bool ACC (RW, darkness); /* True if client wants darkness information */
165 bool ACC (RW, image2); /* Client wants image2/face2 commands */ 164 bool ACC (RW, image2); /* Client wants image2/face2 commands */
166 bool ACC (RW, fxix); // client implements fx and ix (face|image extended) commands 165 uint8_t ACC (RW, fxix); // client implements fx and ix (face|image extended) commands
167 bool ACC (RW, update_look); /* If true, we need to send the look window */ 166 bool ACC (RW, update_look); /* If true, we need to send the look window */
168 bool ACC (RW, has_readable_type); /* If true client accept additional text information */ 167 bool ACC (RW, has_readable_type); /* If true client accept additional text information */
169 /* used to arrange text in books, scrolls, or scripted dialogs */ 168 /* used to arrange text in books, scrolls, or scripted dialogs */
170 bool ACC (RW, monitor_spells); /* Client wishes to be informed when their spell list changes */ 169 bool ACC (RW, monitor_spells); /* Client wishes to be informed when their spell list changes */
171 bool ACC (RW, ext_mapinfos); /* If true client accepts additional info on maps */ 170 bool ACC (RW, ext_mapinfos); /* If true client accepts additional info on maps */
197 int ACC (RW, rate_avail); // current rate balance 196 int ACC (RW, rate_avail); // current rate balance
198 int ACC (RW, max_rate); // max. # of bytes to send per tick 197 int ACC (RW, max_rate); // max. # of bytes to send per tick
199 faceidx ACC (RW, scrub_idx); // which face to send next 198 faceidx ACC (RW, scrub_idx); // which face to send next
200 int ACC (RW, bg_scrub); // how many ticks till the next background face send 199 int ACC (RW, bg_scrub); // how many ticks till the next background face send
201 200
202 faceidx partial_face; 201 struct ixsend {
203 uint32 partial_face_ofs; // if != 0, need to send remaining bytes of partial_face 202 int16_t pri; // unused
204 std::vector<faceidx, slice_allocator<faceidx> > askface; // which faces have been requested by the client 203 faceidx idx;
204 uint32_t ofs; // if != 0, need to send remaining bytes of partial_face
205 };
206 std::vector<ixsend, slice_allocator<ixsend> > ixface; // which faces to send to the client using ix
205 207
206 std::vector<faceidx, slice_allocator<faceidx> > fxface; // which faces to send using fx 208 std::vector<faceidx, slice_allocator<faceidx> > fxface; // which faces to send using fx
207 MTH void flush_fx (); // send fx if required 209 MTH void flush_fx (); // send fx if required
208 210
209 void do_destroy (); 211 void do_destroy ();
210 void gather_callbacks (AV *&callbacks, event_type event) const; 212 void gather_callbacks (AV *&callbacks, event_type event) const;
211 213
261 void send_drawinfo (const char *msg, int flags = NDI_BLACK); 263 void send_drawinfo (const char *msg, int flags = NDI_BLACK);
262 MTH void send_face (faceidx facenum); 264 MTH void send_face (faceidx facenum);
263 MTH void send_image (faceidx facenum); 265 MTH void send_image (faceidx facenum);
264 MTH void send_faces (object *ob); 266 MTH void send_faces (object *ob);
265 MTH void send_animation (short anim_num); 267 MTH void send_animation (short anim_num);
266 MTH void send_msg (int color, const char *type, const char *msg); 268 void send_msg (int color, const char *type, const char *msg);
267 269
268 // called when something under the player changes 270 // called when something under the player changes
269 MTH void floorbox_update () { update_look = 1; } 271 MTH void floorbox_update () { update_look = 1; }
270 // called when the player has been moved 272 // called when the player has been moved
271 MTH void floorbox_reset () { look_position = 0; floorbox_update (); } 273 MTH void floorbox_reset () { look_position = 0; floorbox_update (); }
314#define PNG_FACE_INDEX 0 316#define PNG_FACE_INDEX 0
315 317
316#define VERSION_CS 1023 /* version >= 1023 understand setup cmd */ 318#define VERSION_CS 1023 /* version >= 1023 understand setup cmd */
317#define VERSION_SC 1026 319#define VERSION_SC 1026
318//#define VERSION_SC 1027 // requestinfo image_info and image_sums, makes extending faces on the fly impossible 320//#define VERSION_SC 1027 // requestinfo image_info and image_sums, makes extending faces on the fly impossible
319#define VERSION_INFO "Crossfire+ Server" 321#define VERSION_INFO "Crossfire TRT Server"
320 322
321typedef object_vector<client, &client::active> sockvec; 323typedef object_vector<client, &client::active> sockvec;
322 324
323extern sockvec clients; 325extern sockvec clients;
324 326

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