ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/include/client.h
(Generate patch)

Comparing deliantra/server/include/client.h (file contents):
Revision 1.51 by root, Mon May 28 21:15:56 2007 UTC vs.
Revision 1.64 by root, Thu Jul 26 00:27:08 2007 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. 2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * Crossfire TRT is free software; you can redistribute it and/or modify it 8 * Crossfire TRT is free software: you can redistribute it and/or modify
9 * under the terms of the GNU General Public License as published by the Free 9 * it under the terms of the GNU General Public License as published by
10 * Software Foundation; either version 2 of the License, or (at your option) 10 * the Free Software Foundation, either version 3 of the License, or
11 * any later version. 11 * (at your option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, but 13 * This program is distributed in the hope that it will be useful,
14 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License along 18 * You should have received a copy of the GNU General Public License
19 * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21 * 20 *
22 * The authors can be reached via e-mail to <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <crossfire@schmorp.de>
23 */ 22 */
24 23
25#ifndef CLIENT_H 24#ifndef CLIENT_H
86 PF_PLAYING = 0x02, // must be in playing state 85 PF_PLAYING = 0x02, // must be in playing state
87 PF_COMMAND0 = 0x04, // command starts at offset 0 86 PF_COMMAND0 = 0x04, // command starts at offset 0
88 PF_COMMAND6 = 0x08, // command starts at offset 6 87 PF_COMMAND6 = 0x08, // command starts at offset 6
89}; 88};
90 89
90// face type.s bit 0 means "has meta info prepended"
91enum {
92 FT_FACE = 0 * 2 + 0, // faces (images)
93 FT_MUSIC = 1 * 2 + 1, // background music
94 FT_SOUND = 2 * 2 + 1, // effects
95 FT_RSRC = 3 * 2 + 0, // generic data files
96 FT_NUM,
97};
98
91struct packet_type 99struct packet_type
92{ 100{
93 const char *name; 101 const char *name;
94 void *cb; 102 void *cb;
95 int flags; 103 int flags;
115struct client : zero_initialised, attachable 123struct client : zero_initialised, attachable
116{ 124{
117 int ACC (RW, fd); 125 int ACC (RW, fd);
118 unsigned int inbuf_len; // number of bytes valid in inbuf 126 unsigned int inbuf_len; // number of bytes valid in inbuf
119 statsinfo stats; 127 statsinfo stats;
120 int ACC (RO, active); 128 object_vector_index ACC (RO, active);
129 player_ptr ACC (RO, pl);
121 130
122 /* The following is the setup for a ring buffer for storing output 131 /* The following is the setup for a ring buffer for storing output
123 * data that the OS can't handle right away. 132 * data that the OS can't handle right away.
124 */ 133 */
125 struct 134 struct
155 bool ACC (RW, sent_scroll); 164 bool ACC (RW, sent_scroll);
156 bool ACC (RW, sound); /* does the client want sound */ 165 bool ACC (RW, sound); /* does the client want sound */
157 bool ACC (RW, newmapcmd); /* Send newmap command when entering new map SMACFIGGEN */ 166 bool ACC (RW, newmapcmd); /* Send newmap command when entering new map SMACFIGGEN */
158 bool ACC (RW, plugincmd); // extend the protocol through a plug-in */ 167 bool ACC (RW, plugincmd); // extend the protocol through a plug-in */
159 bool ACC (RW, mapinfocmd); // return map info and send map change info 168 bool ACC (RW, mapinfocmd); // return map info and send map change info
160 bool ACC (RW, extcmd); // call into extensions/plugins 169 uint8_t ACC (RW, extcmd); // call into extensions/plugins
161 bool ACC (RW, extmap); // extend map comamnd with extra data 170 bool ACC (RW, extmap); // extend map comamnd with extra data
162 bool ACC (RW, buggy_mapscroll); // client crashes on large mapscrolls 171 bool ACC (RW, buggy_mapscroll); // client crashes on large mapscrolls
163 bool ACC (RW, darkness); /* True if client wants darkness information */ 172 bool ACC (RW, darkness); /* True if client wants darkness information */
164 bool ACC (RW, image2); /* Client wants image2/face2 commands */ 173 bool ACC (RW, image2); /* Client wants image2/face2 commands */
165 bool ACC (RW, fxix); // client implements fx and ix (face|image extended) commands 174 uint8_t ACC (RW, fxix); // client implements fx and ix (face|image extended) commands
166 bool ACC (RW, update_look); /* If true, we need to send the look window */ 175 bool ACC (RW, update_look); /* If true, we need to send the look window */
167 bool ACC (RW, has_readable_type); /* If true client accept additional text information */ 176 bool ACC (RW, has_readable_type); /* If true client accept additional text information */
168 /* used to arrange text in books, scrolls, or scripted dialogs */ 177 /* used to arrange text in books, scrolls, or scripted dialogs */
169 bool ACC (RW, monitor_spells); /* Client wishes to be informed when their spell list changes */ 178 bool ACC (RW, monitor_spells); /* Client wishes to be informed when their spell list changes */
170 bool ACC (RW, ext_mapinfos); /* If true client accepts additional info on maps */ 179 bool ACC (RW, ext_mapinfos); /* If true client accepts additional info on maps */
187 region *ACC (RW, current_region); // CF+ last/current player region 196 region *ACC (RW, current_region); // CF+ last/current player region
188 int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position 197 int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position
189 shstr ACC (RW, version); // CF+ client name/version 198 shstr ACC (RW, version); // CF+ client name/version
190 uint8 ACC (RW, faceset); // CF+ selected faceset 199 uint8 ACC (RW, faceset); // CF+ selected faceset
191 200
192 player_ptr ACC (RO, pl); 201 tstamp ACC (RW, last_send); // last data send on socket.
193 202
194 int ACC (RW, rtt), ACC (RW, rttvar); /* round-trip time and -variance, if known */ 203 int ACC (RW, rtt), ACC (RW, rttvar); /* round-trip time and -variance, if known */
204 int ACC (RW, outq); // current socket outq length, or 0 if indeterminable
195 205
196 int ACC (RW, rate_avail); // current rate balance 206 int ACC (RW, rate_avail); // current rate balance
197 int ACC (RW, max_rate); // max. # of bytes to send per tick 207 int ACC (RW, max_rate); // max. # of bytes to send per tick
198 faceidx ACC (RW, scrub_idx); // which face to send next 208 faceidx ACC (RW, scrub_idx); // which face to send next
199 int ACC (RW, bg_scrub); // how many ticks till the next background face send 209 int ACC (RW, bg_scrub); // how many ticks till the next background face send
200 210
201 faceidx partial_face; 211 struct ixsend {
202 uint32 partial_face_ofs; // if != 0, need to send remaining bytes of partial_face 212 int16_t pri; // unused
203 std::vector<faceidx, slice_allocator<faceidx> > askface; // which faces have been requested by the client 213 faceidx idx;
214 uint32_t ofs; // if != 0, need to send remaining bytes of partial_face
215 };
216 std::vector<ixsend, slice_allocator<ixsend> > ixface; // which faces to send to the client using ix
204 217
205 std::vector<faceidx, slice_allocator<faceidx> > fxface; // which faces to send using fx 218 std::vector<faceidx, slice_allocator<faceidx> > fxface; // which faces to send using fx
206 MTH void flush_fx (); // send fx if required 219 MTH void flush_fx (); // send fx if required
207 220
208 void do_destroy (); 221 void do_destroy ();
209 void gather_callbacks (AV *&callbacks, event_type event) const; 222 void gather_callbacks (AV *&callbacks, event_type event) const;
210 223
215 228
216 // large structures at the end please 229 // large structures at the end please
217 struct Map lastmap; 230 struct Map lastmap;
218 std::bitset<MAXANIMNUM> anims_sent; 231 std::bitset<MAXANIMNUM> anims_sent;
219 std::bitset<MAX_FACES> faces_sent; 232 std::bitset<MAX_FACES> faces_sent;
233 std::bitset<FT_NUM> fx_want;
220 234
221 // if we get an incomplete packet, this is used to hold the data. 235 // if we get an incomplete packet, this is used to hold the data.
222 // we add 2 byte for the header, one for the trailing 0 byte 236 // we add 2 byte for the header, one for the trailing 0 byte
223 uint8 inbuf[MAXSOCKBUF + 2 + 1]; 237 uint8 inbuf[MAXSOCKBUF + 2 + 1];
224 238
256 void send_packet (const char *buf, int len); 270 void send_packet (const char *buf, int len);
257 void send_packet_printf (const char *format, ...); 271 void send_packet_printf (const char *format, ...);
258 void send_packet (packet &sl); 272 void send_packet (packet &sl);
259 273
260 void send_drawinfo (const char *msg, int flags = NDI_BLACK); 274 void send_drawinfo (const char *msg, int flags = NDI_BLACK);
275
261 MTH void send_face (faceidx facenum); 276 MTH void send_face (faceidx facenum, int pri = 0);
262 MTH void send_image (faceidx facenum); 277 MTH void send_image (faceidx facenum);
263 MTH void send_faces (object *ob); 278 MTH void send_faces (object *ob);
264 MTH void send_animation (short anim_num); 279 MTH void send_animation (short anim_num);
265 MTH void send_msg (int color, const char *type, const char *msg); 280 void send_msg (int color, const char *type, const char *msg);
266 281
282 MTH void play_sound (faceidx sound, int dx = 0, int dy = 0);
267 // called when something under the player changes 283 // called when something under the player changes
268 MTH void floorbox_update () { update_look = 1; } 284 MTH void floorbox_update () { update_look = 1; }
269 // called when the player has been moved 285 // called when the player has been moved
270 MTH void floorbox_reset () { look_position = 0; floorbox_update (); } 286 MTH void floorbox_reset () { look_position = 0; floorbox_update (); }
271 287
313#define PNG_FACE_INDEX 0 329#define PNG_FACE_INDEX 0
314 330
315#define VERSION_CS 1023 /* version >= 1023 understand setup cmd */ 331#define VERSION_CS 1023 /* version >= 1023 understand setup cmd */
316#define VERSION_SC 1026 332#define VERSION_SC 1026
317//#define VERSION_SC 1027 // requestinfo image_info and image_sums, makes extending faces on the fly impossible 333//#define VERSION_SC 1027 // requestinfo image_info and image_sums, makes extending faces on the fly impossible
318#define VERSION_INFO "Crossfire+ Server" 334#define VERSION_INFO "Crossfire TRT Server"
319 335
320typedef object_vector<client, &client::active> sockvec; 336typedef object_vector<client, &client::active> sockvec;
321 337
322extern sockvec clients; 338extern sockvec clients;
323 339
324#define for_all_clients(var) \ 340#define for_all_clients(var) \
325 for (int _i = 0; _i < clients.size (); ++_i) \ 341 for (int _i = 0; _i < clients.size (); ++_i) \
326 declvar (client *, var, clients [_i]) 342 statementvar (client *, var, clients [_i])
327 343
328#endif 344#endif
329 345

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines