ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/include/client.h
(Generate patch)

Comparing deliantra/server/include/client.h (file contents):
Revision 1.73 by pippijn, Mon Apr 21 13:10:07 2008 UTC vs.
Revision 1.82 by root, Tue Dec 23 22:03:06 2008 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
29#include <tr1/unordered_set> 29#include <tr1/unordered_set>
30 30
31#if HAVE_TCP_INFO 31#if HAVE_TCP_INFO
32# include <netinet/tcp.h> 32# include <netinet/tcp.h>
33#else 33#else
34 struct tcpi_info { 34 struct tcp_info {
35 // dummy 35 // dummy
36 char tcpi_state; 36 int tcpi_state;
37 char tcpi_ca_state; 37 int tcpi_ca_state;
38 char tcpi_retransmits; 38 int tcpi_retransmits;
39 char tcpi_probes; 39 int tcpi_probes;
40 char tcpi_backoff; 40 int tcpi_backoff;
41 char tcpi_options; 41 int tcpi_options;
42 char tcpi_snd_wscale; 42 int tcpi_snd_wscale;
43 char tcpi_rcv_wscale; 43 int tcpi_rcv_wscale;
44 char tcpi_rto; 44 int tcpi_rto;
45 char tcpi_ato; 45 int tcpi_ato;
46 char tcpi_snd_mss; 46 int tcpi_snd_mss;
47 char tcpi_rcv_mss; 47 int tcpi_rcv_mss;
48 char tcpi_unacked; 48 int tcpi_unacked;
49 char tcpi_sacked; 49 int tcpi_sacked;
50 char tcpi_lost; 50 int tcpi_lost;
51 char tcpi_retrans; 51 int tcpi_retrans;
52 char tcpi_fackets; 52 int tcpi_fackets;
53 char tcpi_last_data_sent; 53 int tcpi_last_data_sent;
54 char tcpi_last_ack_sent; 54 int tcpi_last_ack_sent;
55 char tcpi_last_data_recv; 55 int tcpi_last_data_recv;
56 char tcpi_last_ack_recv; 56 int tcpi_last_ack_recv;
57 char tcpi_pmtu; 57 int tcpi_pmtu;
58 char tcpi_rcv_ssthresh; 58 int tcpi_rcv_ssthresh;
59 char tcpi_rtt; 59 int tcpi_rtt;
60 char tcpi_rttvar; 60 int tcpi_rttvar;
61 char tcpi_snd_ssthresh; 61 int tcpi_snd_ssthresh;
62 char tcpi_snd_cwnd; 62 int tcpi_snd_cwnd;
63 char tcpi_advmss; 63 int tcpi_advmss;
64 char tcpi_reordering; 64 int tcpi_reordering;
65 }; 65 };
66#endif 66#endif
67 67
68// (possibly) max. number of objects "per page" in the ground container 68// (possibly) max. number of objects "per page" in the ground container
69#define FLOORBOX_PAGESIZE 50 69#define FLOORBOX_PAGESIZE 50
70 70
71struct MapCell 71struct MapCell
72{ 72{
73 tag_t player; // this is, unfortunately, very wasteful of memory space, but pretty bandwidth-efficient 73 tag_t player; // this is, unfortunately, very wasteful of memory space, but pretty bandwidth-efficient
74 int count; /* This is really darkness in the map1 command */ 74 int count; /* This is really darkness in the map1 command */
75 faceidx faces[MAP_LAYERS]; 75 faceidx faces[MAP_LAYERS];
76 unsigned char stat_hp; // health of something in this space, or 0 76 unsigned char stat_hp; // health of something in this space, or 0
77 unsigned char flags; 77 unsigned char flags;
78 uint8_t smooth[MAP_LAYERS]; 78 uint8_t smooth[MAP_LAYERS];
157 int ACC (RW, fd); 157 int ACC (RW, fd);
158 unsigned int inbuf_len; // number of bytes valid in inbuf 158 unsigned int inbuf_len; // number of bytes valid in inbuf
159 statsinfo stats; 159 statsinfo stats;
160 object_vector_index ACC (RO, active); 160 object_vector_index ACC (RO, active);
161 player_ptr ACC (RO, pl); 161 player_ptr ACC (RO, pl);
162
163 /* The following is the setup for a ring buffer for storing output
164 * data that the OS can't handle right away.
165 */
166 struct
167 {
168 char data[SOCKETBUFSIZE];
169 int start;
170 int len;
171 } outputbuffer;
172 162
173 char *ACC (RW, host); /* Which host it is connected from (ip address) */ 163 char *ACC (RW, host); /* Which host it is connected from (ip address) */
174 uint8 ACC (RW, state); /* Input state of the player (name, password, etc */ 164 uint8 ACC (RW, state); /* Input state of the player (name, password, etc */
175 165
176 sint8 ACC (RW, last_level); /* Last level we sent to client */ 166 sint8 ACC (RW, last_level); /* Last level we sent to client */
222 uint16 ACC (RW, mss); // likely tcp maximum segment size 212 uint16 ACC (RW, mss); // likely tcp maximum segment size
223 uint8 ACC (RW, mapmode); /* Type of map commands the client wants. */ 213 uint8 ACC (RW, mapmode); /* Type of map commands the client wants. */
224 uint8 ACC (RW, mapx), ACC (RW, mapy); /* How large a map the client wants */ 214 uint8 ACC (RW, mapx), ACC (RW, mapy); /* How large a map the client wants */
225 uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */ 215 uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */
226 216
227 maptile *ACC (RW, current_map); // CF+ last/current player map 217 maptile_ptr ACC (RW, current_map); // CF+ last/current player map
228 region *ACC (RW, current_region); // CF+ last/current player region 218 region_ptr ACC (RW, current_region); // CF+ last/current player region
229 int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position 219 int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position
230 shstr ACC (RW, version); // CF+ client name/version 220 shstr ACC (RW, version); // CF+ client name/version
231 uint8 ACC (RW, faceset); // CF+ selected faceset 221 uint8 ACC (RW, faceset); // CF+ selected faceset
232 222
233 tstamp ACC (RW, last_send); // last data send on socket. 223 tstamp ACC (RW, last_send); // last data send on socket.
280 int count; 270 int count;
281 char msg[MSG_BUF_SIZE]; 271 char msg[MSG_BUF_SIZE];
282 } msgbuf[MSG_BUF_COUNT]; 272 } msgbuf[MSG_BUF_COUNT];
283 273
284 MTH bool msg_suppressed (const char *msg); 274 MTH bool msg_suppressed (const char *msg);
275
276 /* The following is the setup for a ring buffer for storing output
277 * data that the OS can't handle right away.
278 * TODO: this member is enourmously large - optimise?
279 */
280 struct
281 {
282 char data[SOCKETBUFSIZE];
283 int start;
284 int len;
285 } outputbuffer;
285 286
286 bool may_execute (const packet_type *pkt) const; 287 bool may_execute (const packet_type *pkt) const;
287 void execute (const packet_type *pkt, char *data, int datalen); 288 void execute (const packet_type *pkt, char *data, int datalen);
288 289
289 void queue_command (packet_type *handler, char *data, int datalen); 290 void queue_command (packet_type *handler, char *data, int datalen);
409 410
410#define for_all_clients(var) \ 411#define for_all_clients(var) \
411 for (int _i = 0; _i < clients.size (); ++_i) \ 412 for (int _i = 0; _i < clients.size (); ++_i) \
412 statementvar (client *, var, clients [_i]) 413 statementvar (client *, var, clients [_i])
413 414
415// returns true when the message needs special (read: perl) treatment
416static inline bool
417msg_is_special (const char *msg, bool nl_special = true)
418{
419 return msg [strcspn (msg, nl_special ? "<&\n" : "<&")];
420}
421
414#endif 422#endif
415 423

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines