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/cvs/deliantra/server/include/client.h
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Comparing deliantra/server/include/client.h (file contents):
Revision 1.75 by root, Tue Apr 22 07:01:46 2008 UTC vs.
Revision 1.77 by root, Tue May 6 16:55:25 2008 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
174 uint8 ACC (RW, state); /* Input state of the player (name, password, etc */ 174 uint8 ACC (RW, state); /* Input state of the player (name, password, etc */
175 175
176 sint8 ACC (RW, last_level); /* Last level we sent to client */ 176 sint8 ACC (RW, last_level); /* Last level we sent to client */
177 uint16 ACC (RW, last_flags); /* fire/run on flags for last tick */ 177 uint16 ACC (RW, last_flags); /* fire/run on flags for last tick */
178 float ACC (RW, last_weapon_sp); /* if diff than weapon_sp, update client */ 178 float ACC (RW, last_weapon_sp); /* if diff than weapon_sp, update client */
179 //sint32 ACC (RW, last_weight); /* Last weight as sent to client; -1 means do not send weight */ 179 sint32 ACC (RW, last_weight); /* Last weight as sent to client; -1 means do not send weight */
180 sint32 ACC (RW, last_weight_limit); /* Last weight limit transmitted to client */ 180 sint32 ACC (RW, last_weight_limit); /* Last weight limit transmitted to client */
181 uint32 ACC (RW, last_path_attuned); /* Last spell attunment sent to client */ 181 uint32 ACC (RW, last_path_attuned); /* Last spell attunment sent to client */
182 uint32 ACC (RW, last_path_repelled); /* Last spell repelled sent to client */ 182 uint32 ACC (RW, last_path_repelled); /* Last spell repelled sent to client */
183 uint32 ACC (RW, last_path_denied); /* Last spell denied sent to client */ 183 uint32 ACC (RW, last_path_denied); /* Last spell denied sent to client */
184 living ACC (RO, last_stats); /* Last stats as sent to client */ 184 living ACC (RO, last_stats); /* Last stats as sent to client */

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