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Comparing deliantra/server/include/client.h (file contents):
Revision 1.67 by root, Fri Aug 24 00:26:10 2007 UTC vs.
Revision 1.82 by root, Tue Dec 23 22:03:06 2008 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version. 11 * (at your option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * 20 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#ifndef CLIENT_H 24#ifndef CLIENT_H
25#define CLIENT_H 25#define CLIENT_H
26 26
29#include <tr1/unordered_set> 29#include <tr1/unordered_set>
30 30
31#if HAVE_TCP_INFO 31#if HAVE_TCP_INFO
32# include <netinet/tcp.h> 32# include <netinet/tcp.h>
33#else 33#else
34 struct tcpi_info { 34 struct tcp_info {
35 // dummy 35 // dummy
36 char tcpi_state; 36 int tcpi_state;
37 char tcpi_ca_state; 37 int tcpi_ca_state;
38 char tcpi_retransmits; 38 int tcpi_retransmits;
39 char tcpi_probes; 39 int tcpi_probes;
40 char tcpi_backoff; 40 int tcpi_backoff;
41 char tcpi_options; 41 int tcpi_options;
42 char tcpi_snd_wscale; 42 int tcpi_snd_wscale;
43 char tcpi_rcv_wscale; 43 int tcpi_rcv_wscale;
44 char tcpi_rto; 44 int tcpi_rto;
45 char tcpi_ato; 45 int tcpi_ato;
46 char tcpi_snd_mss; 46 int tcpi_snd_mss;
47 char tcpi_rcv_mss; 47 int tcpi_rcv_mss;
48 char tcpi_unacked; 48 int tcpi_unacked;
49 char tcpi_sacked; 49 int tcpi_sacked;
50 char tcpi_lost; 50 int tcpi_lost;
51 char tcpi_retrans; 51 int tcpi_retrans;
52 char tcpi_fackets; 52 int tcpi_fackets;
53 char tcpi_last_data_sent; 53 int tcpi_last_data_sent;
54 char tcpi_last_ack_sent; 54 int tcpi_last_ack_sent;
55 char tcpi_last_data_recv; 55 int tcpi_last_data_recv;
56 char tcpi_last_ack_recv; 56 int tcpi_last_ack_recv;
57 char tcpi_pmtu; 57 int tcpi_pmtu;
58 char tcpi_rcv_ssthresh; 58 int tcpi_rcv_ssthresh;
59 char tcpi_rtt; 59 int tcpi_rtt;
60 char tcpi_rttvar; 60 int tcpi_rttvar;
61 char tcpi_snd_ssthresh; 61 int tcpi_snd_ssthresh;
62 char tcpi_snd_cwnd; 62 int tcpi_snd_cwnd;
63 char tcpi_advmss; 63 int tcpi_advmss;
64 char tcpi_reordering; 64 int tcpi_reordering;
65 }; 65 };
66#endif 66#endif
67 67
68// (possibly) max. number of objects "per page" in the ground container 68// (possibly) max. number of objects "per page" in the ground container
69#define FLOORBOX_PAGESIZE 50 69#define FLOORBOX_PAGESIZE 50
70 70
71struct MapCell 71struct MapCell
72{ 72{
73 tag_t player; // this is, unfortunately, very wasteful of memory space, but pretty bandwidth-efficient 73 tag_t player; // this is, unfortunately, very wasteful of memory space, but pretty bandwidth-efficient
74 int count; /* This is really darkness in the map1 command */ 74 int count; /* This is really darkness in the map1 command */
75 faceidx faces[MAP_LAYERS]; 75 faceidx faces[MAP_LAYERS];
76 unsigned char stat_hp; // health of something in this space, or 0 76 unsigned char stat_hp; // health of something in this space, or 0
77 unsigned char flags; 77 unsigned char flags;
78 uint8_t smooth[MAP_LAYERS]; 78 uint8_t smooth[MAP_LAYERS];
144{ 144{
145 tstamp stamp; 145 tstamp stamp;
146 const packet_type *handler; 146 const packet_type *handler;
147 char *data; 147 char *data;
148 int datalen; 148 int datalen;
149
150 ~command ()
151 {
152 sfree<char> (data, datalen + 1);
153 }
154}; 149};
155 150
156/* how many times we are allowed to give the wrong password before being kicked. */ 151/* how many times we are allowed to give the wrong password before being kicked. */
157#define MAX_PASSWORD_FAILURES 5 152#define MAX_PASSWORD_FAILURES 5
158 153
162 int ACC (RW, fd); 157 int ACC (RW, fd);
163 unsigned int inbuf_len; // number of bytes valid in inbuf 158 unsigned int inbuf_len; // number of bytes valid in inbuf
164 statsinfo stats; 159 statsinfo stats;
165 object_vector_index ACC (RO, active); 160 object_vector_index ACC (RO, active);
166 player_ptr ACC (RO, pl); 161 player_ptr ACC (RO, pl);
167
168 /* The following is the setup for a ring buffer for storing output
169 * data that the OS can't handle right away.
170 */
171 struct
172 {
173 char data[SOCKETBUFSIZE];
174 int start;
175 int len;
176 } outputbuffer;
177 162
178 char *ACC (RW, host); /* Which host it is connected from (ip address) */ 163 char *ACC (RW, host); /* Which host it is connected from (ip address) */
179 uint8 ACC (RW, state); /* Input state of the player (name, password, etc */ 164 uint8 ACC (RW, state); /* Input state of the player (name, password, etc */
180 165
181 sint8 ACC (RW, last_level); /* Last level we sent to client */ 166 sint8 ACC (RW, last_level); /* Last level we sent to client */
227 uint16 ACC (RW, mss); // likely tcp maximum segment size 212 uint16 ACC (RW, mss); // likely tcp maximum segment size
228 uint8 ACC (RW, mapmode); /* Type of map commands the client wants. */ 213 uint8 ACC (RW, mapmode); /* Type of map commands the client wants. */
229 uint8 ACC (RW, mapx), ACC (RW, mapy); /* How large a map the client wants */ 214 uint8 ACC (RW, mapx), ACC (RW, mapy); /* How large a map the client wants */
230 uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */ 215 uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */
231 216
232 maptile *ACC (RW, current_map); // CF+ last/current player map 217 maptile_ptr ACC (RW, current_map); // CF+ last/current player map
233 region *ACC (RW, current_region); // CF+ last/current player region 218 region_ptr ACC (RW, current_region); // CF+ last/current player region
234 int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position 219 int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position
235 shstr ACC (RW, version); // CF+ client name/version 220 shstr ACC (RW, version); // CF+ client name/version
236 uint8 ACC (RW, faceset); // CF+ selected faceset 221 uint8 ACC (RW, faceset); // CF+ selected faceset
237 222
238 tstamp ACC (RW, last_send); // last data send on socket. 223 tstamp ACC (RW, last_send); // last data send on socket.
261 MTH void flush_fx (); // send fx if required 246 MTH void flush_fx (); // send fx if required
262 247
263 void do_destroy (); 248 void do_destroy ();
264 void gather_callbacks (AV *&callbacks, event_type event) const; 249 void gather_callbacks (AV *&callbacks, event_type event) const;
265 250
266 iow socket_ev; void socket_cb (iow &w, int got); 251 iow socket_ev; void socket_cb (iow &w, int revents);
267 iw cmd_ev; void cmd_cb (iw &w);
268 252
269 std::deque< command, slice_allocator<command> > cmd_queue; 253 std::deque< command, slice_allocator<command> > cmd_queue;
270 254
271 // large structures at the end please 255 // large structures at the end please
272 struct Map lastmap; 256 struct Map lastmap;
286 int count; 270 int count;
287 char msg[MSG_BUF_SIZE]; 271 char msg[MSG_BUF_SIZE];
288 } msgbuf[MSG_BUF_COUNT]; 272 } msgbuf[MSG_BUF_COUNT];
289 273
290 MTH bool msg_suppressed (const char *msg); 274 MTH bool msg_suppressed (const char *msg);
275
276 /* The following is the setup for a ring buffer for storing output
277 * data that the OS can't handle right away.
278 * TODO: this member is enourmously large - optimise?
279 */
280 struct
281 {
282 char data[SOCKETBUFSIZE];
283 int start;
284 int len;
285 } outputbuffer;
291 286
292 bool may_execute (const packet_type *pkt) const; 287 bool may_execute (const packet_type *pkt) const;
293 void execute (const packet_type *pkt, char *data, int datalen); 288 void execute (const packet_type *pkt, char *data, int datalen);
294 289
295 void queue_command (packet_type *handler, char *data, int datalen); 290 void queue_command (packet_type *handler, char *data, int datalen);
405#define PNG_FACE_INDEX 0 400#define PNG_FACE_INDEX 0
406 401
407#define VERSION_CS 1023 /* version >= 1023 understand setup cmd */ 402#define VERSION_CS 1023 /* version >= 1023 understand setup cmd */
408#define VERSION_SC 1026 403#define VERSION_SC 1026
409//#define VERSION_SC 1027 // requestinfo image_info and image_sums, makes extending faces on the fly impossible 404//#define VERSION_SC 1027 // requestinfo image_info and image_sums, makes extending faces on the fly impossible
410#define VERSION_INFO "Crossfire TRT Server" 405#define VERSION_INFO "Deliantra Server"
411 406
412typedef object_vector<client, &client::active> sockvec; 407typedef object_vector<client, &client::active> sockvec;
413 408
414extern sockvec clients; 409extern sockvec clients;
415 410
416#define for_all_clients(var) \ 411#define for_all_clients(var) \
417 for (int _i = 0; _i < clients.size (); ++_i) \ 412 for (int _i = 0; _i < clients.size (); ++_i) \
418 statementvar (client *, var, clients [_i]) 413 statementvar (client *, var, clients [_i])
419 414
415// returns true when the message needs special (read: perl) treatment
416static inline bool
417msg_is_special (const char *msg, bool nl_special = true)
418{
419 return msg [strcspn (msg, nl_special ? "<&\n" : "<&")];
420}
421
420#endif 422#endif
421 423

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