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Comparing deliantra/server/include/client.h (file contents):
Revision 1.93 by root, Fri Mar 26 01:04:44 2010 UTC vs.
Revision 1.106 by root, Wed Jan 4 08:49:01 2012 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * 5 *
6 * Deliantra is free software: you can redistribute it and/or modify it under 6 * Deliantra is free software: you can redistribute it and/or modify it under
7 * the terms of the Affero GNU General Public License as published by the 7 * the terms of the Affero GNU General Public License as published by the
8 * Free Software Foundation, either version 3 of the License, or (at your 8 * Free Software Foundation, either version 3 of the License, or (at your
9 * option) any later version. 9 * option) any later version.
20 * The authors can be reached via e-mail to <support@deliantra.net> 20 * The authors can be reached via e-mail to <support@deliantra.net>
21 */ 21 */
22 22
23#ifndef CLIENT_H 23#ifndef CLIENT_H
24#define CLIENT_H 24#define CLIENT_H
25
26#include <deque>
27#include <bitset>
28#include <tr1/unordered_set>
29 25
30#if HAVE_TCP_INFO 26#if HAVE_TCP_INFO
31# include <netinet/tcp.h> 27# include <netinet/tcp.h>
32#else 28#else
33 struct tcp_info { 29 struct tcp_info {
99 * current state. we set up our on buffers for sending/receiving, so we can 95 * current state. we set up our on buffers for sending/receiving, so we can
100 * handle some higher level functions. fd is the actual file descriptor we 96 * handle some higher level functions. fd is the actual file descriptor we
101 * are using. 97 * are using.
102 */ 98 */
103 99
104/* Only one map mode can actually be used, so lets make it a switch
105 * instead of having a bunch of different fields that needed to
106 * get toggled.
107 */
108enum { Map0Cmd = 0, Map1Cmd = 1, Map1aCmd = 2 };
109
110// states the socket can be in 100// states the socket can be in
111enum { 101enum {
112 ST_DEAD, // socket is dead 102 ST_DEAD, // socket is dead
113 ST_SETUP, // initial handshake / setup / login 103 ST_SETUP, // initial handshake / setup / login
114 ST_PLAYING, // logged in an playing 104 ST_PLAYING, // logged in an playing
175 uint32 ACC (RW, last_path_repelled); /* Last spell repelled sent to client */ 165 uint32 ACC (RW, last_path_repelled); /* Last spell repelled sent to client */
176 uint32 ACC (RW, last_path_denied); /* Last spell denied sent to client */ 166 uint32 ACC (RW, last_path_denied); /* Last spell denied sent to client */
177 living ACC (RO, last_stats); /* Last stats as sent to client */ 167 living ACC (RO, last_stats); /* Last stats as sent to client */
178 float ACC (RW, last_speed); /* Last speed as sent to client */ 168 float ACC (RW, last_speed); /* Last speed as sent to client */
179 sint16 ACC (RW, last_resist[NROFATTACKS]);/* last resist values sent to client */ 169 sint16 ACC (RW, last_resist[NROFATTACKS]);/* last resist values sent to client */
180 sint64 ACC (RW, last_skill_exp[NUM_SKILLS]);/* shadow register. if != exp. obj update client */ 170 sint64 ACC (RW, last_skill_exp[CS_NUM_SKILLS]);/* shadow register. if != exp. obj update client */
181 171
182 bool ACC (RW, afk); /* player is afk */ 172 bool ACC (RW, afk); /* player is afk */
183 bool ACC (RW, sent_scroll); 173 bool ACC (RW, sent_scroll);
184 bool ACC (RW, sound); /* does the client want sound */ 174 bool ACC (RW, sound); /* does the client want sound */
185 bool ACC (RW, newmapcmd); /* Send newmap command when entering new map SMACFIGGEN */ 175 bool ACC (RW, bumpmsg); /* give message when bumping into walls */
176
186 bool ACC (RW, plugincmd); // extend the protocol through a plug-in */ 177 bool ACC (RW, plugincmd); // extend the protocol through a plug-in */
187 bool ACC (RW, mapinfocmd); // return map info and send map change info 178 bool ACC (RW, mapinfocmd); // return map info and send map change info
188 uint8_t ACC (RW, extcmd); // call into extensions/plugins 179 uint8_t ACC (RW, extcmd); // call into extensions/plugins
180 bool ACC (RW, need_delinv0); /* If true, we need to delinv 0 before sending new floorbox */
181
189 bool ACC (RW, update_look); /* If true, we need to send the look window */ 182 bool ACC (RW, update_look); /* If true, we need to send the look window */
190 bool ACC (RW, update_spells); // If true, we need to esrv_update_spells 183 bool ACC (RW, update_spells); // If true, we need to esrv_update_spells
191 bool ACC (RW, has_readable_type); /* If true client accept additional text information */ 184 bool ACC (RW, has_readable_type); /* If true client accept additional text information */
192 /* used to arrange text in books, scrolls, or scripted dialogs */
193 bool ACC (RW, monitor_spells); /* Client wishes to be informed when their spell list changes */ 185 bool ACC (RW, monitor_spells); /* Client wishes to be informed when their spell list changes */
186
194 bool ACC (RW, smoothing); // deliantra-style smoothing 187 bool ACC (RW, smoothing); // deliantra-style smoothing
195
196 bool ACC (RW, force_newmap); // force a newmap before next map update 188 bool ACC (RW, force_newmap); // force a newmap before next map update
197 uint32 ACC (RW, supported_readables); /* each bit is a readable supported by client */
198 uint32 ACC (RW, cs_version), ACC (RW, sc_version); /* versions of the client */
199 uint16 ACC (RW, look_position); /* start of drawing of look window */ 189 uint16 ACC (RW, look_position); /* start of drawing of look window */
200 uint16 ACC (RW, mss); // likely tcp maximum segment size 190 uint16 ACC (RW, mss); // likely tcp maximum segment size
201 uint8 ACC (RW, mapmode); /* Type of map commands the client wants. */
202 uint8 ACC (RW, mapx), ACC (RW, mapy); /* How large a map the client wants */ 191 uint8 ACC (RW, mapx), ACC (RW, mapy); /* How large a map the client wants */
203 uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */ 192 uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */
193 uint8 ACC (RW, faceset); // CF+ selected faceset
204 194
205 maptile_ptr ACC (RW, current_map); // CF+ last/current player map 195 maptile_ptr ACC (RW, current_map); // CF+ last/current player map
206 region_ptr ACC (RW, current_region); // CF+ last/current player region 196 region_ptr ACC (RW, current_region); // CF+ last/current player region
207 int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position 197 int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position
208 shstr ACC (RW, version); // CF+ client name/version
209 uint8 ACC (RW, faceset); // CF+ selected faceset
210 198
211 tstamp ACC (RW, last_send); // last data send on socket. 199 tstamp ACC (RW, last_send); // last data send on socket.
212 200
213 float ACC (RW, socket_timeout); /* after how many seconds of no ack do we declare dead */ 201 float ACC (RW, socket_timeout); /* after how many seconds of no ack do we declare dead */
214 int ACC (RW, rate_avail); // current rate balance 202 int ACC (RW, rate_avail); // current rate balance
223 void mapinfo_queue_clear (); 211 void mapinfo_queue_clear ();
224 void mapinfo_queue_run (); 212 void mapinfo_queue_run ();
225 bool mapinfo_try (char *buf); 213 bool mapinfo_try (char *buf);
226 214
227 struct ixsend { 215 struct ixsend {
228 int16_t pri; // unused 216 int16_t pri; // higher means faces are sent earlier, default 0
229 faceidx idx; 217 faceidx idx;
230 uint32_t ofs; // if != 0, need to send remaining bytes of partial_face 218 uint32_t ofs; // if != 0, need to send remaining bytes of partial_face
231 }; 219 };
232 std::vector<ixsend, slice_allocator<ixsend> > ixface; // which faces to send to the client using ix 220 std::vector<ixsend, slice_allocator<ixsend> > ixface; // which faces to send to the client using ix
233 221
234 std::vector<faceidx, slice_allocator<faceidx> > fxface; // which faces to send using fx 222 std::vector<faceidx, slice_allocator<faceidx> > fxface; // which faces to send using fx
235 MTH void flush_fx (); // send fx if required 223 MTH void flush_fx (); // send fx if required
224
225 MTH void invalidate_face (faceidx idx);
226 MTH void invalidate_all_faces ();
236 227
237 void do_destroy (); 228 void do_destroy ();
238 void gather_callbacks (AV *&callbacks, event_type event) const; 229 void gather_callbacks (AV *&callbacks, event_type event) const;
239 230
240 iow socket_ev; void socket_cb (iow &w, int revents); 231 iow socket_ev; void socket_cb (iow &w, int revents);
351 ACC (RW, tcpi.tcpi_snd_cwnd); 342 ACC (RW, tcpi.tcpi_snd_cwnd);
352 ACC (RW, tcpi.tcpi_advmss); 343 ACC (RW, tcpi.tcpi_advmss);
353 ACC (RW, tcpi.tcpi_reordering); 344 ACC (RW, tcpi.tcpi_reordering);
354#endif 345#endif
355 346
356//+GPL
357
358#define CLIENT_SUPPORT_READABLES(__sockPtr,__type)\
359 ( ((__type)>0) &&\
360 ((__sockPtr)->has_readable_type) && \
361 ((__sockPtr)->supported_readables & (1<<(__type))) )
362
363#define FACE_TYPES 1
364#define PNG_FACE_INDEX 0
365
366#define VERSION_CS 1023 /* version >= 1023 understand setup cmd */
367#define VERSION_SC 1026
368//#define VERSION_SC 1027 // requestinfo image_info and image_sums, makes extending faces on the fly impossible
369#define VERSION_INFO "Deliantra Server"
370
371//-GPL
372
373typedef object_vector<client, &client::active> sockvec; 347typedef object_vector<client, &client::active> sockvec;
374 348
375extern sockvec clients; 349extern sockvec clients;
376 350
377#define for_all_clients(var) \ 351#define for_all_clients(var) \

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