1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * |
5 | * |
6 | * Deliantra is free software: you can redistribute it and/or modify it under |
6 | * Deliantra is free software: you can redistribute it and/or modify it under |
7 | * the terms of the Affero GNU General Public License as published by the |
7 | * the terms of the Affero GNU General Public License as published by the |
8 | * Free Software Foundation, either version 3 of the License, or (at your |
8 | * Free Software Foundation, either version 3 of the License, or (at your |
9 | * option) any later version. |
9 | * option) any later version. |
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95 | * current state. we set up our on buffers for sending/receiving, so we can |
95 | * current state. we set up our on buffers for sending/receiving, so we can |
96 | * handle some higher level functions. fd is the actual file descriptor we |
96 | * handle some higher level functions. fd is the actual file descriptor we |
97 | * are using. |
97 | * are using. |
98 | */ |
98 | */ |
99 | |
99 | |
100 | /* Only one map mode can actually be used, so lets make it a switch |
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101 | * instead of having a bunch of different fields that needed to |
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102 | * get toggled. |
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103 | */ |
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104 | enum { Map0Cmd = 0, Map1Cmd = 1, Map1aCmd = 2 }; |
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105 | |
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106 | // states the socket can be in |
100 | // states the socket can be in |
107 | enum { |
101 | enum { |
108 | ST_DEAD, // socket is dead |
102 | ST_DEAD, // socket is dead |
109 | ST_SETUP, // initial handshake / setup / login |
103 | ST_SETUP, // initial handshake / setup / login |
110 | ST_PLAYING, // logged in an playing |
104 | ST_PLAYING, // logged in an playing |
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171 | uint32 ACC (RW, last_path_repelled); /* Last spell repelled sent to client */ |
165 | uint32 ACC (RW, last_path_repelled); /* Last spell repelled sent to client */ |
172 | uint32 ACC (RW, last_path_denied); /* Last spell denied sent to client */ |
166 | uint32 ACC (RW, last_path_denied); /* Last spell denied sent to client */ |
173 | living ACC (RO, last_stats); /* Last stats as sent to client */ |
167 | living ACC (RO, last_stats); /* Last stats as sent to client */ |
174 | float ACC (RW, last_speed); /* Last speed as sent to client */ |
168 | float ACC (RW, last_speed); /* Last speed as sent to client */ |
175 | sint16 ACC (RW, last_resist[NROFATTACKS]);/* last resist values sent to client */ |
169 | sint16 ACC (RW, last_resist[NROFATTACKS]);/* last resist values sent to client */ |
176 | sint64 ACC (RW, last_skill_exp[NUM_SKILLS]);/* shadow register. if != exp. obj update client */ |
170 | sint64 ACC (RW, last_skill_exp[CS_NUM_SKILLS]);/* shadow register. if != exp. obj update client */ |
177 | |
171 | |
178 | bool ACC (RW, afk); /* player is afk */ |
172 | bool ACC (RW, afk); /* player is afk */ |
179 | bool ACC (RW, sent_scroll); |
173 | bool ACC (RW, sent_scroll); |
180 | bool ACC (RW, sound); /* does the client want sound */ |
174 | bool ACC (RW, sound); /* does the client want sound */ |
181 | bool ACC (RW, newmapcmd); /* Send newmap command when entering new map SMACFIGGEN */ |
175 | bool ACC (RW, bumpmsg); /* give message when bumping into walls */ |
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176 | |
182 | bool ACC (RW, plugincmd); // extend the protocol through a plug-in */ |
177 | bool ACC (RW, plugincmd); // extend the protocol through a plug-in */ |
183 | bool ACC (RW, mapinfocmd); // return map info and send map change info |
178 | bool ACC (RW, mapinfocmd); // return map info and send map change info |
184 | uint8_t ACC (RW, extcmd); // call into extensions/plugins |
179 | uint8_t ACC (RW, extcmd); // call into extensions/plugins |
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180 | bool ACC (RW, need_delinv0); /* If true, we need to delinv 0 before sending new floorbox */ |
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181 | |
185 | bool ACC (RW, update_look); /* If true, we need to send the look window */ |
182 | bool ACC (RW, update_look); /* If true, we need to send the look window */ |
186 | bool ACC (RW, update_spells); // If true, we need to esrv_update_spells |
183 | bool ACC (RW, update_spells); // If true, we need to esrv_update_spells |
187 | bool ACC (RW, has_readable_type); /* If true client accept additional text information */ |
184 | bool ACC (RW, has_readable_type); /* If true client accept additional text information */ |
188 | /* used to arrange text in books, scrolls, or scripted dialogs */ |
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189 | bool ACC (RW, monitor_spells); /* Client wishes to be informed when their spell list changes */ |
185 | bool ACC (RW, monitor_spells); /* Client wishes to be informed when their spell list changes */ |
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186 | |
190 | bool ACC (RW, smoothing); // deliantra-style smoothing |
187 | bool ACC (RW, smoothing); // deliantra-style smoothing |
191 | |
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192 | bool ACC (RW, force_newmap); // force a newmap before next map update |
188 | bool ACC (RW, force_newmap); // force a newmap before next map update |
193 | uint32 ACC (RW, supported_readables); /* each bit is a readable supported by client */ |
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194 | uint32 ACC (RW, cs_version), ACC (RW, sc_version); /* versions of the client */ |
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195 | uint16 ACC (RW, look_position); /* start of drawing of look window */ |
189 | uint16 ACC (RW, look_position); /* start of drawing of look window */ |
196 | uint16 ACC (RW, mss); // likely tcp maximum segment size |
190 | uint16 ACC (RW, mss); // likely tcp maximum segment size |
197 | uint8 ACC (RW, mapmode); /* Type of map commands the client wants. */ |
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198 | uint8 ACC (RW, mapx), ACC (RW, mapy); /* How large a map the client wants */ |
191 | uint8 ACC (RW, mapx), ACC (RW, mapy); /* How large a map the client wants */ |
199 | uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */ |
192 | uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */ |
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193 | uint8 ACC (RW, faceset); // CF+ selected faceset |
200 | |
194 | |
201 | maptile_ptr ACC (RW, current_map); // CF+ last/current player map |
195 | maptile_ptr ACC (RW, current_map); // CF+ last/current player map |
202 | region_ptr ACC (RW, current_region); // CF+ last/current player region |
196 | region_ptr ACC (RW, current_region); // CF+ last/current player region |
203 | int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position |
197 | int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position |
204 | shstr ACC (RW, version); // CF+ client name/version |
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205 | uint8 ACC (RW, faceset); // CF+ selected faceset |
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206 | |
198 | |
207 | tstamp ACC (RW, last_send); // last data send on socket. |
199 | tstamp ACC (RW, last_send); // last data send on socket. |
208 | |
200 | |
209 | float ACC (RW, socket_timeout); /* after how many seconds of no ack do we declare dead */ |
201 | float ACC (RW, socket_timeout); /* after how many seconds of no ack do we declare dead */ |
210 | int ACC (RW, rate_avail); // current rate balance |
202 | int ACC (RW, rate_avail); // current rate balance |
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227 | }; |
219 | }; |
228 | std::vector<ixsend, slice_allocator<ixsend> > ixface; // which faces to send to the client using ix |
220 | std::vector<ixsend, slice_allocator<ixsend> > ixface; // which faces to send to the client using ix |
229 | |
221 | |
230 | std::vector<faceidx, slice_allocator<faceidx> > fxface; // which faces to send using fx |
222 | std::vector<faceidx, slice_allocator<faceidx> > fxface; // which faces to send using fx |
231 | MTH void flush_fx (); // send fx if required |
223 | MTH void flush_fx (); // send fx if required |
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224 | |
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225 | MTH void invalidate_face (faceidx idx); |
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226 | MTH void invalidate_all_faces (); |
232 | |
227 | |
233 | void do_destroy (); |
228 | void do_destroy (); |
234 | void gather_callbacks (AV *&callbacks, event_type event) const; |
229 | void gather_callbacks (AV *&callbacks, event_type event) const; |
235 | |
230 | |
236 | iow socket_ev; void socket_cb (iow &w, int revents); |
231 | iow socket_ev; void socket_cb (iow &w, int revents); |
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347 | ACC (RW, tcpi.tcpi_snd_cwnd); |
342 | ACC (RW, tcpi.tcpi_snd_cwnd); |
348 | ACC (RW, tcpi.tcpi_advmss); |
343 | ACC (RW, tcpi.tcpi_advmss); |
349 | ACC (RW, tcpi.tcpi_reordering); |
344 | ACC (RW, tcpi.tcpi_reordering); |
350 | #endif |
345 | #endif |
351 | |
346 | |
352 | //+GPL |
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353 | |
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354 | #define CLIENT_SUPPORT_READABLES(__sockPtr,__type)\ |
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355 | ( ((__type)>0) &&\ |
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356 | ((__sockPtr)->has_readable_type) && \ |
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357 | ((__sockPtr)->supported_readables & (1<<(__type))) ) |
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358 | |
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359 | #define FACE_TYPES 1 |
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360 | #define PNG_FACE_INDEX 0 |
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361 | |
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362 | #define VERSION_CS 1023 /* version >= 1023 understand setup cmd */ |
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363 | #define VERSION_SC 1026 |
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364 | //#define VERSION_SC 1027 // requestinfo image_info and image_sums, makes extending faces on the fly impossible |
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365 | #define VERSION_INFO "Deliantra Server" |
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366 | |
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367 | //-GPL |
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368 | |
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369 | typedef object_vector<client, &client::active> sockvec; |
347 | typedef object_vector<client, &client::active> sockvec; |
370 | |
348 | |
371 | extern sockvec clients; |
349 | extern sockvec clients; |
372 | |
350 | |
373 | #define for_all_clients(var) \ |
351 | #define for_all_clients(var) \ |