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Comparing deliantra/server/include/client.h (file contents):
Revision 1.94 by root, Tue Apr 6 21:11:48 2010 UTC vs.
Revision 1.105 by root, Tue Jan 3 13:44:11 2012 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * 5 *
6 * Deliantra is free software: you can redistribute it and/or modify it under 6 * Deliantra is free software: you can redistribute it and/or modify it under
7 * the terms of the Affero GNU General Public License as published by the 7 * the terms of the Affero GNU General Public License as published by the
8 * Free Software Foundation, either version 3 of the License, or (at your 8 * Free Software Foundation, either version 3 of the License, or (at your
9 * option) any later version. 9 * option) any later version.
95 * current state. we set up our on buffers for sending/receiving, so we can 95 * current state. we set up our on buffers for sending/receiving, so we can
96 * handle some higher level functions. fd is the actual file descriptor we 96 * handle some higher level functions. fd is the actual file descriptor we
97 * are using. 97 * are using.
98 */ 98 */
99 99
100/* Only one map mode can actually be used, so lets make it a switch
101 * instead of having a bunch of different fields that needed to
102 * get toggled.
103 */
104enum { Map0Cmd = 0, Map1Cmd = 1, Map1aCmd = 2 };
105
106// states the socket can be in 100// states the socket can be in
107enum { 101enum {
108 ST_DEAD, // socket is dead 102 ST_DEAD, // socket is dead
109 ST_SETUP, // initial handshake / setup / login 103 ST_SETUP, // initial handshake / setup / login
110 ST_PLAYING, // logged in an playing 104 ST_PLAYING, // logged in an playing
171 uint32 ACC (RW, last_path_repelled); /* Last spell repelled sent to client */ 165 uint32 ACC (RW, last_path_repelled); /* Last spell repelled sent to client */
172 uint32 ACC (RW, last_path_denied); /* Last spell denied sent to client */ 166 uint32 ACC (RW, last_path_denied); /* Last spell denied sent to client */
173 living ACC (RO, last_stats); /* Last stats as sent to client */ 167 living ACC (RO, last_stats); /* Last stats as sent to client */
174 float ACC (RW, last_speed); /* Last speed as sent to client */ 168 float ACC (RW, last_speed); /* Last speed as sent to client */
175 sint16 ACC (RW, last_resist[NROFATTACKS]);/* last resist values sent to client */ 169 sint16 ACC (RW, last_resist[NROFATTACKS]);/* last resist values sent to client */
176 sint64 ACC (RW, last_skill_exp[NUM_SKILLS]);/* shadow register. if != exp. obj update client */ 170 sint64 ACC (RW, last_skill_exp[CS_NUM_SKILLS]);/* shadow register. if != exp. obj update client */
177 171
178 bool ACC (RW, afk); /* player is afk */ 172 bool ACC (RW, afk); /* player is afk */
179 bool ACC (RW, sent_scroll); 173 bool ACC (RW, sent_scroll);
180 bool ACC (RW, sound); /* does the client want sound */ 174 bool ACC (RW, sound); /* does the client want sound */
181 bool ACC (RW, newmapcmd); /* Send newmap command when entering new map SMACFIGGEN */ 175 bool ACC (RW, bumpmsg); /* give message when bumping into walls */
176
182 bool ACC (RW, plugincmd); // extend the protocol through a plug-in */ 177 bool ACC (RW, plugincmd); // extend the protocol through a plug-in */
183 bool ACC (RW, mapinfocmd); // return map info and send map change info 178 bool ACC (RW, mapinfocmd); // return map info and send map change info
184 uint8_t ACC (RW, extcmd); // call into extensions/plugins 179 uint8_t ACC (RW, extcmd); // call into extensions/plugins
180 bool ACC (RW, need_delinv0); /* If true, we need to delinv 0 before sending new floorbox */
181
185 bool ACC (RW, update_look); /* If true, we need to send the look window */ 182 bool ACC (RW, update_look); /* If true, we need to send the look window */
186 bool ACC (RW, update_spells); // If true, we need to esrv_update_spells 183 bool ACC (RW, update_spells); // If true, we need to esrv_update_spells
187 bool ACC (RW, has_readable_type); /* If true client accept additional text information */ 184 bool ACC (RW, has_readable_type); /* If true client accept additional text information */
188 /* used to arrange text in books, scrolls, or scripted dialogs */
189 bool ACC (RW, monitor_spells); /* Client wishes to be informed when their spell list changes */ 185 bool ACC (RW, monitor_spells); /* Client wishes to be informed when their spell list changes */
186
190 bool ACC (RW, smoothing); // deliantra-style smoothing 187 bool ACC (RW, smoothing); // deliantra-style smoothing
191
192 bool ACC (RW, force_newmap); // force a newmap before next map update 188 bool ACC (RW, force_newmap); // force a newmap before next map update
193 uint32 ACC (RW, supported_readables); /* each bit is a readable supported by client */
194 uint32 ACC (RW, cs_version), ACC (RW, sc_version); /* versions of the client */
195 uint16 ACC (RW, look_position); /* start of drawing of look window */ 189 uint16 ACC (RW, look_position); /* start of drawing of look window */
196 uint16 ACC (RW, mss); // likely tcp maximum segment size 190 uint16 ACC (RW, mss); // likely tcp maximum segment size
197 uint8 ACC (RW, mapmode); /* Type of map commands the client wants. */
198 uint8 ACC (RW, mapx), ACC (RW, mapy); /* How large a map the client wants */ 191 uint8 ACC (RW, mapx), ACC (RW, mapy); /* How large a map the client wants */
199 uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */ 192 uint8 ACC (RW, itemcmd); /* What version of the 'item' protocol command to use */
193 uint8 ACC (RW, faceset); // CF+ selected faceset
200 194
201 maptile_ptr ACC (RW, current_map); // CF+ last/current player map 195 maptile_ptr ACC (RW, current_map); // CF+ last/current player map
202 region_ptr ACC (RW, current_region); // CF+ last/current player region 196 region_ptr ACC (RW, current_region); // CF+ last/current player region
203 int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position 197 int ACC (RW, current_x), ACC (RW, current_y); // CF+ last/current map position
204 shstr ACC (RW, version); // CF+ client name/version
205 uint8 ACC (RW, faceset); // CF+ selected faceset
206 198
207 tstamp ACC (RW, last_send); // last data send on socket. 199 tstamp ACC (RW, last_send); // last data send on socket.
208 200
209 float ACC (RW, socket_timeout); /* after how many seconds of no ack do we declare dead */ 201 float ACC (RW, socket_timeout); /* after how many seconds of no ack do we declare dead */
210 int ACC (RW, rate_avail); // current rate balance 202 int ACC (RW, rate_avail); // current rate balance
227 }; 219 };
228 std::vector<ixsend, slice_allocator<ixsend> > ixface; // which faces to send to the client using ix 220 std::vector<ixsend, slice_allocator<ixsend> > ixface; // which faces to send to the client using ix
229 221
230 std::vector<faceidx, slice_allocator<faceidx> > fxface; // which faces to send using fx 222 std::vector<faceidx, slice_allocator<faceidx> > fxface; // which faces to send using fx
231 MTH void flush_fx (); // send fx if required 223 MTH void flush_fx (); // send fx if required
224
225 MTH void invalidate_face (faceidx idx);
226 MTH void invalidate_all_faces ();
232 227
233 void do_destroy (); 228 void do_destroy ();
234 void gather_callbacks (AV *&callbacks, event_type event) const; 229 void gather_callbacks (AV *&callbacks, event_type event) const;
235 230
236 iow socket_ev; void socket_cb (iow &w, int revents); 231 iow socket_ev; void socket_cb (iow &w, int revents);
347 ACC (RW, tcpi.tcpi_snd_cwnd); 342 ACC (RW, tcpi.tcpi_snd_cwnd);
348 ACC (RW, tcpi.tcpi_advmss); 343 ACC (RW, tcpi.tcpi_advmss);
349 ACC (RW, tcpi.tcpi_reordering); 344 ACC (RW, tcpi.tcpi_reordering);
350#endif 345#endif
351 346
352//+GPL
353
354#define CLIENT_SUPPORT_READABLES(__sockPtr,__type)\
355 ( ((__type)>0) &&\
356 ((__sockPtr)->has_readable_type) && \
357 ((__sockPtr)->supported_readables & (1<<(__type))) )
358
359#define FACE_TYPES 1
360#define PNG_FACE_INDEX 0
361
362#define VERSION_CS 1023 /* version >= 1023 understand setup cmd */
363#define VERSION_SC 1026
364//#define VERSION_SC 1027 // requestinfo image_info and image_sums, makes extending faces on the fly impossible
365#define VERSION_INFO "Deliantra Server"
366
367//-GPL
368
369typedef object_vector<client, &client::active> sockvec; 347typedef object_vector<client, &client::active> sockvec;
370 348
371extern sockvec clients; 349extern sockvec clients;
372 350
373#define for_all_clients(var) \ 351#define for_all_clients(var) \

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