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Comparing deliantra/server/include/commands.h (file contents):
Revision 1.1 by root, Fri Feb 3 07:12:47 2006 UTC vs.
Revision 1.11 by root, Thu Nov 8 19:43:24 2007 UTC

1/* 1/*
2 * static char *rcsid_commands_h = 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * "$Id: commands.h,v 1.1 2006/02/03 07:12:47 root Exp $"; 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 1994,2007 Mark Wedel
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
4 */ 22 */
5
6/*
7 CrossFire, A Multiplayer game for X-windows
8
9 Copyright (C) 1994 Mark Wedel
10 Copyright (C) 1992 Frank Tore Johansen
11
12 This program is free software; you can redistribute it and/or modify
13 it under the terms of the GNU General Public License as published by
14 the Free Software Foundation; either version 2 of the License, or
15 (at your option) any later version.
16
17 This program is distributed in the hope that it will be useful,
18 but WITHOUT ANY WARRANTY; without even the implied warranty of
19 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 GNU General Public License for more details.
21
22 You should have received a copy of the GNU General Public License
23 along with this program; if not, write to the Free Software
24 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
25
26 The author can be reached via e-mail to mark@pyramid.com
27*/
28 23
29/* 24/*
30 * Crossfire commands 25 * Crossfire commands
31 * ++Jam 26 * ++Jam
32 * 27 *
33 * ''', run and fire-keys are parsed separately (cannot be overrided). 28 * ''', run and fire-keys are parsed separately (cannot be overrided).
34 */ 29 */
35 30
36 31
37/* The initialized arrays were removed from this file and are now 32/* The initialised arrays were removed from this file and are now
38 * in commands.c. Initializing the arrays in any header file 33 * in commands.c. initialising the arrays in any header file
39 * is stupid, as it means that header file can only be included 34 * is stupid, as it means that header file can only be included
40 * in one source file (so what is the point of putting them in a header 35 * in one source file (so what is the point of putting them in a header
41 * file then?). Header files should be used like this one - to declare 36 * file then?). Header files should be used like this one - to declare
42 * the structures externally - they actual structures should resided/ 37 * the structures externally - they actual structures should resided/
43 * be initialized in one of the source files. 38 * be initialised in one of the source files.
44 */ 39 */
45 40
46#ifndef COMMANDS_H 41#ifndef COMMANDS_H
47#define COMMANDS_H 42#define COMMANDS_H
48 43
49typedef int (*CommFunc)(object *op, char *params); 44typedef int (*CommFunc)(object *op, char *params);
50 45
51typedef struct { /* global list's structure */ 46struct CommArray_s { /* global list's structure */
52 const char *name; 47 const char *name;
53 CommFunc func; 48 CommFunc func;
54 float time; /* How long it takes to execute this command */ 49 float time; /* How long it takes to execute this command */
55} CommArray_s; 50};
56 51
57 52
58extern CommArray_s Commands[],NewServerCommands [],SocketCommands[], 53extern CommArray_s Commands[], SocketCommands[],
59 WizCommands [], CommunicationCommands[]; 54 WizCommands[], CommunicationCommands[];
60 55
61extern const int CommandsSize,NewServerCommandSize, 56extern const int CommandsSize, SocketCommandsSize,
62 SocketCommandsSize, WizCommandsSize, CommunicationCommandSize; 57 WizCommandsSize, CommunicationCommandSize;
63 58
64#define EMOTE_NOD 1 59#define EMOTE_NOD 1
65#define EMOTE_DANCE 2 60#define EMOTE_DANCE 2
66#define EMOTE_KISS 3 61#define EMOTE_KISS 3
67#define EMOTE_BOUNCE 4 62#define EMOTE_BOUNCE 4

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