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Comparing deliantra/server/include/commands.h (file contents):
Revision 1.8 by pippijn, Fri Mar 2 12:14:57 2007 UTC vs.
Revision 1.16 by root, Fri Mar 26 00:59:21 2010 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game for X-windows 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (C) 1994 Mark Wedel 5 * Copyright (©) 1994 Mark Wedel
6 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
7 * 7 *
8 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation; either version 2 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 11 * option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
19 * along with this program; if not, write to the Free Software 19 * and the GNU General Public License along with this program. If not, see
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * <http://www.gnu.org/licenses/>.
21 * 21 *
22 * The author can be reached via e-mail to mark@pyramid.com 22 * The authors can be reached via e-mail to <support@deliantra.net>
23 */ 23 */
24 24
25/* 25/*
26 * Crossfire commands 26 * Crossfire commands
27 * ++Jam 27 * ++Jam
48 const char *name; 48 const char *name;
49 CommFunc func; 49 CommFunc func;
50 float time; /* How long it takes to execute this command */ 50 float time; /* How long it takes to execute this command */
51}; 51};
52 52
53extern CommArray_s Commands[], SocketCommands[], WizCommands[];
53 54
54extern CommArray_s Commands[], SocketCommands[], 55extern const int CommandsSize, SocketCommandsSize, WizCommandsSize;
55 WizCommands[], CommunicationCommands[];
56 56
57extern const int CommandsSize, SocketCommandsSize,
58 WizCommandsSize, CommunicationCommandSize;
59
60#define EMOTE_NOD 1
61#define EMOTE_DANCE 2
62#define EMOTE_KISS 3
63#define EMOTE_BOUNCE 4
64#define EMOTE_SMILE 5
65#define EMOTE_CACKLE 6
66#define EMOTE_LAUGH 7
67#define EMOTE_GIGGLE 8
68#define EMOTE_SHAKE 9
69#define EMOTE_PUKE 10
70#define EMOTE_GROWL 11
71#define EMOTE_SCREAM 12
72#define EMOTE_SIGH 13
73#define EMOTE_SULK 14
74#define EMOTE_HUG 15
75#define EMOTE_CRY 16
76#define EMOTE_POKE 17
77#define EMOTE_ACCUSE 18
78#define EMOTE_GRIN 19
79#define EMOTE_BOW 20
80#define EMOTE_CLAP 21
81#define EMOTE_BLUSH 22
82#define EMOTE_BURP 23
83#define EMOTE_CHUCKLE 24
84#define EMOTE_COUGH 25
85#define EMOTE_FLIP 26
86#define EMOTE_FROWN 27
87#define EMOTE_GASP 28
88#define EMOTE_GLARE 29
89#define EMOTE_GROAN 30
90#define EMOTE_HICCUP 31
91#define EMOTE_LICK 32
92#define EMOTE_POUT 33
93#define EMOTE_SHIVER 34
94#define EMOTE_SHRUG 35
95#define EMOTE_SLAP 36
96#define EMOTE_SMIRK 37
97#define EMOTE_SNAP 38
98#define EMOTE_SNEEZE 39
99#define EMOTE_SNICKER 40
100#define EMOTE_SNIFF 41
101#define EMOTE_SNORE 42
102#define EMOTE_SPIT 43
103#define EMOTE_STRUT 44
104#define EMOTE_THANK 45
105#define EMOTE_TWIDDLE 46
106#define EMOTE_WAVE 47
107#define EMOTE_WHISTLE 48
108#define EMOTE_WINK 49
109#define EMOTE_YAWN 50
110#define EMOTE_BEG 51
111#define EMOTE_BLEED 52
112#define EMOTE_CRINGE 53
113#define EMOTE_THINK 54
114#endif 57#endif

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