1 | /* |
1 | /* |
2 | * static char *rcsid_commands_h = |
2 | * static char *rcsid_commands_h = |
3 | * "$Id: commands.h,v 1.2 2006/08/13 17:16:02 elmex Exp $"; |
3 | * "$Id: commands.h,v 1.3 2006/08/29 08:01:36 root Exp $"; |
4 | */ |
4 | */ |
5 | |
5 | |
6 | /* |
6 | /* |
7 | CrossFire, A Multiplayer game for X-windows |
7 | CrossFire, A Multiplayer game for X-windows |
8 | |
8 | |
… | |
… | |
54 | float time; /* How long it takes to execute this command */ |
54 | float time; /* How long it takes to execute this command */ |
55 | }; |
55 | }; |
56 | |
56 | |
57 | |
57 | |
58 | extern CommArray_s Commands[],NewServerCommands [],SocketCommands[], |
58 | extern CommArray_s Commands[],NewServerCommands [],SocketCommands[], |
59 | WizCommands [], CommunicationCommands[]; |
59 | WizCommands [], CommunicationCommands[]; |
60 | |
60 | |
61 | extern const int CommandsSize,NewServerCommandSize, |
61 | extern const int CommandsSize,NewServerCommandSize, |
62 | SocketCommandsSize, WizCommandsSize, CommunicationCommandSize; |
62 | SocketCommandsSize, WizCommandsSize, CommunicationCommandSize; |
63 | |
63 | |
64 | #define EMOTE_NOD 1 |
64 | #define EMOTE_NOD 1 |
65 | #define EMOTE_DANCE 2 |
65 | #define EMOTE_DANCE 2 |
66 | #define EMOTE_KISS 3 |
66 | #define EMOTE_KISS 3 |
67 | #define EMOTE_BOUNCE 4 |
67 | #define EMOTE_BOUNCE 4 |