/* * This file is part of Deliantra, the Roguelike Realtime MMORPG. * * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team * Copyright (©) 1994,2007 Mark Wedel * Copyright (©) 1992,2007 Frank Tore Johansen * * Deliantra is free software: you can redistribute it and/or modify it under * the terms of the Affero GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the Affero GNU General Public License * and the GNU General Public License along with this program. If not, see * . * * The authors can be reached via e-mail to */ /* * Crossfire commands * ++Jam * * ''', run and fire-keys are parsed separately (cannot be overrided). */ /* The initialised arrays were removed from this file and are now * in commands.c. initialising the arrays in any header file * is stupid, as it means that header file can only be included * in one source file (so what is the point of putting them in a header * file then?). Header files should be used like this one - to declare * the structures externally - they actual structures should resided/ * be initialised in one of the source files. */ #ifndef COMMANDS_H #define COMMANDS_H typedef int (*CommFunc)(object *op, char *params); struct CommArray_s { /* global list's structure */ const char *name; CommFunc func; float time; /* How long it takes to execute this command */ }; extern CommArray_s Commands[], SocketCommands[], WizCommands[]; extern const int CommandsSize, SocketCommandsSize, WizCommandsSize; #endif