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Comparing deliantra/server/include/config.h (file contents):
Revision 1.46 by root, Sun Jul 1 05:00:18 2007 UTC vs.
Revision 1.48 by root, Thu Nov 8 19:43:24 2007 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version. 11 * (at your option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * 20 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24/* This file contains various #defines that select various options. 24/* This file contains various #defines that select various options.
25 * Some may not be desirable, and some just may not work. 25 * Some may not be desirable, and some just may not work.
26 * 26 *
230/* GD */ 230/* GD */
231 231
232#define PERM_EXP_GAIN_RATIO 0.10f 232#define PERM_EXP_GAIN_RATIO 0.10f
233#define PERM_EXP_MAX_LOSS_RATIO 0.50f 233#define PERM_EXP_MAX_LOSS_RATIO 0.50f
234 234
235/* Enable the new material code - it needs some work. You can
236 * enable this, and things will work, just you'll see a whole
237 * bunch more materials show up, and thus a whole bunch more materials
238 * in your inventory, and the sorting for them isn't really good.
239 */
240
241/*
242#define NEW_MATERIAL_CODE
243*/
244
245
246/*********************************************************************** 235/***********************************************************************
247 * Section 3 236 * Section 3
248 * 237 *
249 * General file and other defaults that don't need to be changed, and 238 * General file and other defaults that don't need to be changed, and
250 * do not change gameplay as percieved by players much. Some options 239 * do not change gameplay as percieved by players much. Some options

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