1 | /* |
1 | /* |
2 | * static char *rcsid_config_h = |
2 | * static char *rcsid_config_h = |
3 | * "$Id: config.h,v 1.11 2006/03/24 06:06:22 root Exp $"; |
3 | * "$Id: config.h,v 1.14 2006/04/14 22:19:52 root Exp $"; |
4 | */ |
4 | */ |
5 | |
5 | |
6 | /* |
6 | /* |
7 | CrossFire, A Multiplayer game for X-windows |
7 | CrossFire, A Multiplayer game for X-windows |
8 | |
8 | |
… | |
… | |
211 | * maps at that point. |
211 | * maps at that point. |
212 | * |
212 | * |
213 | * MSW 2001-05-28 |
213 | * MSW 2001-05-28 |
214 | */ |
214 | */ |
215 | |
215 | |
216 | #define MAP_CLIENT_X 25 |
216 | #define MAP_CLIENT_X 31 |
217 | #define MAP_CLIENT_Y 25 |
217 | #define MAP_CLIENT_Y 31 |
218 | |
218 | |
219 | /* |
219 | /* |
220 | * If you feel the game is too fast or too slow, change MAX_TIME. |
220 | * If you feel the game is too fast or too slow, change MAX_TIME. |
221 | * You can experiment with the 'speed <new_max_time> command first. |
221 | * You can experiment with the 'speed <new_max_time> command first. |
222 | * The length of a tick is MAX_TIME microseconds. During a tick, |
222 | * The length of a tick is MAX_TIME microseconds. During a tick, |