--- deliantra/server/include/config.h 2007/11/08 19:43:24 1.48 +++ deliantra/server/include/config.h 2008/12/19 22:47:29 1.52 @@ -1,7 +1,7 @@ /* * This file is part of Deliantra, the Roguelike Realtime MMORPG. * - * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team + * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team * Copyright (©) 1992,2007 Frank Tore Johansen * @@ -181,8 +181,8 @@ * MSW 2001-05-28 */ -#define MAP_CLIENT_X 31 -#define MAP_CLIENT_Y 31 +#define MAP_CLIENT_X 32 +#define MAP_CLIENT_Y 32 /* * If you feel the game is too fast or too slow, change MAX_TIME. @@ -193,6 +193,15 @@ #define MAX_TIME 120000 + +/* + * MAX_ITEM_PER_DROP defines how many items a player can drop at once. + * (be careful to set this to high values, as dropping lots of things + * can be a performance problem (for which a fix is worked on)). + */ + +#define MAX_ITEM_PER_DROP 100 + /* Polymorph as it currently stands is unbalancing, so by default * we have it disabled. It can be enabled and it works, but * it can be abused in various ways. @@ -275,7 +284,7 @@ * -daemon option. */ #ifndef LOGFILE -#define LOGFILE "/var/log/crossfire/logfile" +#define LOGFILE "/var/log/deliantra/logfile" #endif /*