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127 | #define SPELL_ENCUMBRANCE FALSE |
127 | #define SPELL_ENCUMBRANCE FALSE |
128 | #define SPELL_FAILURE_EFFECTS FALSE |
128 | #define SPELL_FAILURE_EFFECTS FALSE |
129 | #define RESURRECTION FALSE |
129 | #define RESURRECTION FALSE |
130 | #define SEARCH_ITEMS TRUE |
130 | #define SEARCH_ITEMS TRUE |
131 | #define NOT_PERMADETH TRUE |
131 | #define NOT_PERMADETH TRUE |
132 | #define EXPLORE_MODE FALSE |
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133 | #define STAT_LOSS_ON_DEATH FALSE |
132 | #define STAT_LOSS_ON_DEATH FALSE |
134 | #define PK_LUCK_PENALTY 0 |
133 | #define PK_LUCK_PENALTY 0 |
135 | #define SET_FRIENDLY_FIRE 0 |
134 | #define SET_FRIENDLY_FIRE 0 |
136 | #define ARMOR_MAX_ENCHANT 5 |
135 | #define ARMOR_MAX_ENCHANT 5 |
137 | #define ARMOR_WEIGHT_REDUCTION 10 |
136 | #define ARMOR_WEIGHT_REDUCTION 10 |
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249 | * do not change gameplay as percieved by players much. Some options |
248 | * do not change gameplay as percieved by players much. Some options |
250 | * may affect memory consumption however. |
249 | * may affect memory consumption however. |
251 | * |
250 | * |
252 | * Values: |
251 | * Values: |
253 | * |
252 | * |
254 | * CSPORT - port to use for new client/server |
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255 | * DMFILE - file with dm/wizard access lists |
253 | * DMFILE - file with dm/wizard access lists |
256 | * LOGFILE - where to log if using -daemon option |
254 | * LOGFILE - where to log if using -daemon option |
257 | * MAP_ - various map timeout and swapping parameters |
255 | * MAP_ - various map timeout and swapping parameters |
258 | * MAX_OBJECTS - how many objects to keep in memory. |
256 | * MAX_OBJECTS - how many objects to keep in memory. |
259 | * MAX_OBJECTS_LWM - only swap maps out if below that value |
257 | * MAX_OBJECTS_LWM - only swap maps out if below that value |
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264 | * TMPDIR - directory to use for temp files |
262 | * TMPDIR - directory to use for temp files |
265 | * UNIQUE_DIR - directory to put unique item files into |
263 | * UNIQUE_DIR - directory to put unique item files into |
266 | *********************************************************************** |
264 | *********************************************************************** |
267 | */ |
265 | */ |
268 | |
266 | |
269 | /* CSPORT is the port used for the new client/server code. Change |
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270 | * if desired. Only of relevance if ERIC_SERVER is set above |
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271 | */ |
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272 | #define CSPORT 13327 /* old port + 1 */ |
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273 | |
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274 | /* |
267 | /* |
275 | * DMFILE |
268 | * DMFILE |
276 | * A file containing valid names that can be dm, one on each line. See |
269 | * A file containing valid names that can be dm, one on each line. See |
277 | * example dm_file for syntax help. |
270 | * example dm_file for syntax help. |
278 | */ |
271 | */ |
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329 | |
322 | |
330 | /* |
323 | /* |
331 | * These defines tells where, relative to LIBDIR, the maps, the map-index, |
324 | * These defines tells where, relative to LIBDIR, the maps, the map-index, |
332 | * archetypes highscore and treaures files and directories can be found. |
325 | * archetypes highscore and treaures files and directories can be found. |
333 | */ |
326 | */ |
334 | |
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335 | #define MAPDIR "maps" |
327 | #define MAPDIR "maps" |
336 | #define ARCHETYPES "archetypes" |
328 | #define ARCHETYPES "archetypes" |
337 | #define REGIONS "regions" |
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338 | #define TREASURES "treasures" |
329 | #define TREASURES "treasures" |
339 | |
330 | |
340 | #define MAXSTRING 20 |
331 | #define MAXSTRING 20 |
341 | |
332 | |
342 | #define COMMAND_HASH_SIZE 107 /* If you change this, delete all characters :) */ |
333 | #define COMMAND_HASH_SIZE 107 /* If you change this, delete all characters :) */ |